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authorMat <mail@mathias.is>2020-05-10 18:18:28 +0200
committerGitHub <noreply@github.com>2020-05-10 18:18:28 +0200
commite053f72db824a16c1cb59107315001473058e2bc (patch)
treec54dafbc0048939697cb6ec7a8034534738bdbed /android
parentCleanup some workarounds and warnings (#4735) (diff)
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Diffstat (limited to 'android')
-rw-r--r--android/CMakeLists.txt21
-rwxr-xr-xandroid/compile.sh2
2 files changed, 5 insertions, 18 deletions
diff --git a/android/CMakeLists.txt b/android/CMakeLists.txt
index 51df60cdc..408c416d1 100644
--- a/android/CMakeLists.txt
+++ b/android/CMakeLists.txt
@@ -1,28 +1,15 @@
-cmake_minimum_required (VERSION 3.7)
+cmake_minimum_required (VERSION 3.12.4)
project(Cuberite)
# Set up Android parameters
-add_definitions(-DANDROID)
set(ANDROID TRUE)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
-set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fPIE -pie")
# We're crosscompiling for Android
set(NO_NATIVE_OPTIMIZATION TRUE)
-# SYSTEM flag to silence warnings for external headers
-include_directories(SYSTEM
- ../lib/
- ../src/
- ../lib/jsoncpp/include/
- ../lib/polarssl/include/
- ../lib/sqlitecpp/include/
- ../lib/sqlitecpp/sqlite3/
- ../lib/libevent/include/
-)
-
-# Disable some compiler warnings (the lazy way out)
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-double-promotion -Wno-sign-conversion -Wno-unused-command-line-argument -s")
-
# Build the rest of the server
add_subdirectory(../ Cuberite)
+
+# Strip debug symbols to reduce binary size
+set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES LINK_FLAGS_RELEASE -s)
diff --git a/android/compile.sh b/android/compile.sh
index 0fee304cf..632026d40 100755
--- a/android/compile.sh
+++ b/android/compile.sh
@@ -4,7 +4,7 @@ set -e
# This script cross-compiles cuberite for the android platform. It uses
# the following enviroment variables
-# CMAKE: Should be the path to a cmake executable of version 3.7+
+# CMAKE: Should be the path to a cmake executable of version 3.12.4+
# NDK: Should be the path to the android ndk root
# (optional) TYPE: either Release or Debug, sets the build type
# (optional) THREADS: The number of threads to use, default 4