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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
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threading
A lightweight, fast and extensible game server for Minecraft
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VC2008
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MCServer.vcproj
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author
madmaxoft <github@xoft.cz>
2013-08-13 23:02:22 +0200
committer
madmaxoft <github@xoft.cz>
2013-08-13 23:02:22 +0200
commit
af645c62c921869a1a6569935000ece3cb909e89
(
patch
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tree
f9947aae502b86073f55d47547ef0084a0bf2ca2
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VC2008/MCServer.vcproj
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Clients are now ticked in cServer first, then in cWorld once they get assigned a world.
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)
parent
Added ConsoleColors test for testing out linux console color codes.
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)
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