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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-11-23 18:12:34 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-11-23 18:12:34 +0100 |
commit | 79e5b823547a2a51d9f4e504fc24ec539e11ac34 (patch) | |
tree | 672b77f1c9a4741437b30f3289fc258d7917a2eb /Tools/QtBiomeVisualiser/ChunkSource.h | |
parent | Compilation fixes (diff) | |
parent | Merge pull request #1612 from p-mcgowan/pigsIntoZombiePigmenOnLightning (diff) | |
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Diffstat (limited to 'Tools/QtBiomeVisualiser/ChunkSource.h')
-rw-r--r-- | Tools/QtBiomeVisualiser/ChunkSource.h | 32 |
1 files changed, 26 insertions, 6 deletions
diff --git a/Tools/QtBiomeVisualiser/ChunkSource.h b/Tools/QtBiomeVisualiser/ChunkSource.h index 5332c5d3f..62f9b5626 100644 --- a/Tools/QtBiomeVisualiser/ChunkSource.h +++ b/Tools/QtBiomeVisualiser/ChunkSource.h @@ -10,7 +10,7 @@ // fwd: class cBiomeGen; -typedef std::shared_ptr<cBiomeGen> cBiomeGenPtr; +typedef SharedPtr<cBiomeGen> cBiomeGenPtr; class cIniFile; typedef std::shared_ptr<cIniFile> cIniFilePtr; @@ -26,7 +26,7 @@ public: /** Fills the a_DestChunk with the biomes for the specified coords. It is expected to be thread-safe and re-entrant. Usually QThread::idealThreadCount() threads are used. */ - virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) = 0; + virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, Chunk & a_DestChunk) = 0; /** Forces a fresh reload of the source. Useful mainly for the generator, whose underlying definition file may have been changed. */ virtual void reload() = 0; @@ -45,7 +45,7 @@ public: BioGenSource(cIniFilePtr a_IniFile); // ChunkSource overrides: - virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override; + virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, Chunk & a_DestChunk) override; virtual void reload(void) override; protected: @@ -53,10 +53,30 @@ protected: cIniFilePtr m_IniFile; /** The generator used for generating biomes. */ - cBiomeGenPtr m_BiomeGen; + std::vector<cBiomeGenPtr> m_BiomeGens; - /** Guards m_BiomeGen against multithreaded access. */ + /** Guards m_BiomeGens against multithreaded access. */ QMutex m_Mtx; + + /** Keeps track of the current settings of the biomegens. + Incremented by one each time reload() is called. Provides the means of releasing old biomegens that were + in use while reload() was being processed and thus couldn't be changed back then. releaseBiomeGen() does + the job of filtering the biogens before reusing them. */ + int m_CurrentTag; + + + /** Retrieves one cBiomeGenPtr from m_BiomeGens. + If there's no biogen available there, creates a new one based on the ini file. + When done with it, the caller should call releaseBiomeGen() to put the biogen back to m_BiomeGens. + a_Tag receives the value of m_CurrentTag from when the lock was held; it should be passed to + releaseBiomeGen() together with the biogen. */ + cBiomeGenPtr getBiomeGen(int & a_Tag); + + /** Marks the specified biogen as available for reuse (puts it back into m_BiomeGens). + a_Tag is the value of m_CurrentTag from the time when the biogen was retrieved; if it is different from + current m_CurrentTagValue, the biogen will be disposed of (because reload() has been called in the + meantime). */ + void releaseBiomeGen(cBiomeGenPtr && a_BiomeGen, int a_Tag); }; @@ -70,7 +90,7 @@ public: AnvilSource(QString a_WorldRegionFolder); // ChunkSource overrides: - virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override; + virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, Chunk & a_DestChunk) override; virtual void reload() override; protected: |