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author | Howaner <franzi.moos@googlemail.com> | 2014-09-19 14:31:18 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-09-19 14:31:18 +0200 |
commit | 4398156b2e56ccfcb41f750906501ecf446be045 (patch) | |
tree | dc1c070c6c7490619d8b05e30ace2c959f085bb2 /Tools/QtBiomeVisualiser/BiomeView.cpp | |
parent | Derp (diff) | |
parent | QtBiomeVisualiser: More gcc fixes. (diff) | |
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Diffstat (limited to 'Tools/QtBiomeVisualiser/BiomeView.cpp')
-rw-r--r-- | Tools/QtBiomeVisualiser/BiomeView.cpp | 185 |
1 files changed, 183 insertions, 2 deletions
diff --git a/Tools/QtBiomeVisualiser/BiomeView.cpp b/Tools/QtBiomeVisualiser/BiomeView.cpp index be01fd104..bbaccb369 100644 --- a/Tools/QtBiomeVisualiser/BiomeView.cpp +++ b/Tools/QtBiomeVisualiser/BiomeView.cpp @@ -8,11 +8,19 @@ +static const int DELTA_STEP = 120; // The normal per-notch wheel delta + + + + + BiomeView::BiomeView(QWidget * parent) : super(parent), m_X(0), m_Z(0), - m_Zoom(1) + m_Zoom(1), + m_IsMouseDragging(false), + m_MouseWheelDelta(0) { // Create the image used for undefined chunks: int offset = 0; @@ -33,6 +41,9 @@ BiomeView::BiomeView(QWidget * parent) : // Add a chunk-update callback mechanism: connect(&m_Cache, SIGNAL(chunkAvailable(int, int)), this, SLOT(chunkAvailable(int, int))); + + // Allow keyboard interaction: + setFocusPolicy(Qt::StrongFocus); } @@ -120,6 +131,21 @@ void BiomeView::chunkAvailable(int a_ChunkX, int a_ChunkZ) +void BiomeView::reload() +{ + if (!hasData()) + { + return; + } + m_Cache.reload(); + + redraw(); +} + + + + + void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ) { if (!hasData()) @@ -236,9 +262,164 @@ void BiomeView::paintEvent(QPaintEvent * a_Event) -void BiomeView::queueChunkRender(ChunkPtr a_Chunk) +void BiomeView::mousePressEvent(QMouseEvent * a_Event) +{ + m_LastX = a_Event->x(); + m_LastY = a_Event->y(); + m_IsMouseDragging = true; +} + + + + + +void BiomeView::mouseMoveEvent(QMouseEvent * a_Event) +{ + if (m_IsMouseDragging) + { + // The user is dragging the mouse, move the view around: + m_X += (m_LastX - a_Event->x()) / m_Zoom; + m_Z += (m_LastY - a_Event->y()) / m_Zoom; + m_LastX = a_Event->x(); + m_LastY = a_Event->y(); + redraw(); + return; + } + + // TODO: Update the status bar info for the biome currently pointed at +} + + + + + +void BiomeView::mouseReleaseEvent(QMouseEvent *) +{ + m_IsMouseDragging = false; +} + + + + + +void BiomeView::wheelEvent(QWheelEvent * a_Event) +{ + m_MouseWheelDelta += a_Event->delta(); + while (m_MouseWheelDelta >= DELTA_STEP) + { + increaseZoom(); + m_MouseWheelDelta -= DELTA_STEP; + } + while (m_MouseWheelDelta <= -DELTA_STEP) + { + decreaseZoom(); + m_MouseWheelDelta += DELTA_STEP; + } +} + + + + + +void BiomeView::keyPressEvent(QKeyEvent * a_Event) +{ + switch (a_Event->key()) + { + case Qt::Key_Up: + case Qt::Key_W: + { + m_Z -= 10.0 / m_Zoom; + redraw(); + break; + } + + case Qt::Key_Down: + case Qt::Key_S: + { + m_Z += 10.0 / m_Zoom; + redraw(); + break; + } + + case Qt::Key_Left: + case Qt::Key_A: + { + m_X -= 10.0 / m_Zoom; + redraw(); + break; + } + + case Qt::Key_Right: + case Qt::Key_D: + { + m_X += 10.0 / m_Zoom; + redraw(); + break; + } + + case Qt::Key_PageUp: + case Qt::Key_Q: + { + increaseZoom(); + break; + } + + case Qt::Key_PageDown: + case Qt::Key_E: + { + decreaseZoom(); + break; + } + } +} + + + + + +void BiomeView::decreaseZoom() { + if (m_Zoom > 1.001) + { + m_Zoom--; + if (m_Zoom < 1.0) + { + // Just crossed the 100%, fixate the 100% threshold: + m_Zoom = 1.0; + } + } + else if (m_Zoom > 0.01) + { + m_Zoom = m_Zoom / 2; + } + redraw(); +} + + + + +void BiomeView::increaseZoom() +{ + if (m_Zoom > 0.99) + { + if (m_Zoom > 20.0) + { + // Zoom too large + return; + } + m_Zoom++; + } + else + { + m_Zoom = m_Zoom * 2; + if (m_Zoom > 1.0) + { + // Just crossed the 100%, fixate the 100% threshold: + m_Zoom = 1.0; + } + } + redraw(); } |