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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-05-28 00:48:49 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-07-12 23:00:07 +0200 |
commit | 2c0fc395ba95bcaa3b877b88ebd2d1ee0affff9a (patch) | |
tree | 8e3922013a79e1bb83797a55ec83eac19bf0d2ce /SetFlags.cmake | |
parent | More CMake cleanup (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | SetFlags.cmake | 79 |
1 files changed, 37 insertions, 42 deletions
diff --git a/SetFlags.cmake b/SetFlags.cmake index a65f3ecd7..d203c5d95 100644 --- a/SetFlags.cmake +++ b/SetFlags.cmake @@ -81,38 +81,44 @@ macro(enable_profile) endif() endmacro() -# Add coverage processing, if requested: -if (NOT MSVC) +function(set_global_flags) + if(MSVC) + # Make build use multiple threads under MSVC: + add_compile_options(/MP) + + # Make build use Unicode: + add_compile_definitions(UNICODE _UNICODE) + else() + # TODO: is this needed? NDEBUG is standard. Also, why are we using _DEBUG? + # Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC): + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_CXX_FLAGS_COVERAGE "${CMAKE_CXX_FLAGS_COVERAGE} -D_DEBUG") + set(CMAKE_C_FLAGS_COVERAGE "${CMAKE_C_FLAGS_COVERAGE} -D_DEBUG") + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG") + endif() + + # Allow for a forced 32-bit build under 64-bit OS: + if (FORCE_32) + add_compile_options(-m32) + add_link_options(-m32) + endif() - if (CMAKE_BUILD_TYPE STREQUAL "COVERAGE") - message("Including CodeCoverage") - set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/lib/cmake-coverage/") - include(CodeCoverage) + # Have the compiler generate code specifically targeted at the current machine on Linux: + if(LINUX AND NOT NO_NATIVE_OPTIMIZATION) + add_compile_options(-march=native) endif() -endif() - -# TODO: is this needed? NDEBUG is standard. Also, why are we using _DEBUG? -# Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC): -if (NOT MSVC) - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG") - set(CMAKE_CXX_FLAGS_COVERAGE "${CMAKE_CXX_FLAGS_COVERAGE} -D_DEBUG") - set(CMAKE_C_FLAGS_COVERAGE "${CMAKE_C_FLAGS_COVERAGE} -D_DEBUG") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG") -endif() - -if(MSVC) - # Make build use multiple threads under MSVC: - add_compile_options(/MP) - - # Make build use Unicode: - add_compile_definitions(UNICODE _UNICODE) - - # TODO: level 4, warnings as errors -else() +endfunction() + +function(enable_warnings TARGET) + if (MSVC) + # TODO: MSVC level 4, warnings as errors + return () + endif() + target_compile_options( - ${CMAKE_PROJECT_NAME} PRIVATE + ${TARGET} PRIVATE # We use a signed char (fixes #640 on RasPi) # TODO: specify this in code, not a compile flag: @@ -135,7 +141,7 @@ else() if(CMAKE_CXX_COMPILE_ID STREQUAL "Clang") target_compile_options( - ${CMAKE_PROJECT_NAME}Cuberite PRIVATE + ${TARGET} PRIVATE # Warnings-as-errors only on Clang for now: -Werror @@ -147,15 +153,4 @@ else() -Wno-error=unused-command-line-argument ) endif() -endif() - -# Allow for a forced 32-bit build under 64-bit OS: -if (FORCE_32) - add_flags_cxx("-m32") - add_flags_lnk("-m32") -endif() - -# Have the compiler generate code specifically targeted at the current machine on Linux: -if(LINUX AND NOT NO_NATIVE_OPTIMIZATION) - add_flags_cxx("-march=native") -endif() +endfunction() |