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author | Mattes D <github@xoft.cz> | 2020-04-17 11:36:37 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-17 11:36:37 +0200 |
commit | 26ac146f41091dc070d8075f5fc9de25b5a22578 (patch) | |
tree | 5be089162a23ad2f2822be7b5d5d7cebbb958406 /Server/Plugins/Debuggers/Debuggers.lua | |
parent | Implement glowing redstone ore (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | Server/Plugins/Debuggers/Debuggers.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Server/Plugins/Debuggers/Debuggers.lua b/Server/Plugins/Debuggers/Debuggers.lua index 657599b84..5f04d12ee 100644 --- a/Server/Plugins/Debuggers/Debuggers.lua +++ b/Server/Plugins/Debuggers/Debuggers.lua @@ -580,7 +580,7 @@ function OnPlayerUsingItem(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, C if (HeldItemType == E_ITEM_STICK) then -- Magic sTick of ticking: set the pointed block for ticking at the next tick Player:SendMessage(cChatColor.LightGray .. "Setting next block tick to {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}") - Player:GetWorld():SetNextBlockTick(BlockX, BlockY, BlockZ); + Player:GetWorld():SetNextBlockToTick(Vector3i(BlockX, BlockY, BlockZ)); return true elseif (HeldItemType == E_ITEM_BLAZE_ROD) then return OnUsingBlazeRod(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ); |