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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-10-09 14:10:41 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-10-09 14:10:41 +0200 |
commit | f951a2528325af8e1a9ef17f9a765ad68825aec7 (patch) | |
tree | c0fad320c151dec86590c3746dcbaaf5657df11c /Server/Plugins/APIDump/Classes/Network.lua | |
parent | Update apidoc (diff) | |
parent | Updated the Core plugin. (diff) | |
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Diffstat (limited to 'Server/Plugins/APIDump/Classes/Network.lua')
-rw-r--r-- | Server/Plugins/APIDump/Classes/Network.lua | 663 |
1 files changed, 572 insertions, 91 deletions
diff --git a/Server/Plugins/APIDump/Classes/Network.lua b/Server/Plugins/APIDump/Classes/Network.lua index e517b8022..3c47e3c6d 100644 --- a/Server/Plugins/APIDump/Classes/Network.lua +++ b/Server/Plugins/APIDump/Classes/Network.lua @@ -11,8 +11,7 @@ return { cNetwork = { - Desc = - [[ + Desc = [[ This is the namespace for high-level network-related operations. Allows plugins to make TCP connections to the outside world using a callback-based API.</p> <p> @@ -21,12 +20,139 @@ return local Server = cNetwork:Listen(1024, ListenCallbacks); </pre></p> ]], + Functions = + { + Connect = + { + IsStatic = true, + Params = + { + { + Name = "Host", + Type = "string", + }, + { + Name = "Port", + Type = "number", + }, + { + Name = "LinkCallbacks", + Type = "table", + }, + }, + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Begins establishing a (client) TCP connection to the specified host. Uses the LinkCallbacks table to report progress, success, errors and incoming data. Returns false if it fails immediately (bad port value, bad hostname format), true otherwise. Host can be either an IP address or a hostname.", + }, + CreateUDPEndpoint = + { + IsStatic = true, + Params = + { + { + Name = "Port", + Type = "number", + }, + { + Name = "UDPCallbacks", + Type = "table", + }, + }, + Returns = + { + { + Type = "cUDPEndpoint", + }, + }, + Notes = "Creates a UDP endpoint that listens for incoming datagrams on the specified port, and can be used to send or broadcast datagrams. Uses the UDPCallbacks to report incoming datagrams or errors. If the endpoint cannot be created, the OnError callback is called with the error details and the returned endpoint will report IsOpen() == false. The plugin needs to store the returned endpoint object for as long as it needs the UDP port open; if the endpoint is garbage-collected by Lua, the socket will be closed and no more incoming data will be reported.<br>If the Port is zero, the OS chooses an available UDP port for the endpoint; use {{cUDPEndpoint}}:GetPort() to query the port number in such case.", + }, + EnumLocalIPAddresses = + { + IsStatic = true, + Returns = + { + { + Type = "table", + }, + }, + Notes = "Returns all local IP addresses for network interfaces currently available on the machine, as an array-table of strings.", + }, + HostnameToIP = + { + IsStatic = true, + Params = + { + { + Name = "Host", + Type = "string", + }, + { + Name = "LookupCallbacks", + Type = "table", + }, + }, + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Begins a DNS lookup to find the IP address(es) for the specified host. Uses the LookupCallbacks table to report progress, success or errors. Returns false if it fails immediately (bad hostname format), true if the lookup started successfully. Host can be either a hostname or an IP address.", + }, + IPToHostname = + { + IsStatic = true, + Params = + { + { + Name = "Address", + Type = "string", + }, + { + Name = "LookupCallbacks", + Type = "table", + }, + }, + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Begins a reverse-DNS lookup to find out the hostname for the specified IP address. Uses the LookupCallbacks table to report progress, success or errors. Returns false if it fails immediately (bad address format), true if the lookup started successfully.", + }, + Listen = + { + IsStatic = true, + Params = + { + { + Name = "Port", + Type = "number", + }, + { + Name = "ListenCallbacks", + Type = "table", + }, + }, + Returns = + { + { + Type = "cServerHandle", + }, + }, + Notes = "Starts listening on the specified port. Uses the ListenCallbacks to report incoming connections or errors. Returns a {{cServerHandle}} object representing the server. If the listen operation failed, the OnError callback is called with the error details and the returned server handle will report IsListening() == false. The plugin needs to store the server handle object for as long as it needs the server running, if the server handle is garbage-collected by Lua, the listening socket will be closed and all current connections dropped.", + }, + }, AdditionalInfo = { { Header = "Using callbacks", - Contents = - [[ + Contents = [[ The entire Networking API is callback-based. Whenever an event happens on the network object, a specific plugin-provided function is called. The callbacks are stored in tables which are passed to the API functions, each table contains multiple callbacks for the various situations.</p> @@ -48,7 +174,7 @@ local LinkCallbacks = -- Not used for incoming server links -- All returned values are ignored end, - + OnError = function ({{cTCPLink|a_TCPLink}}, a_ErrorCode, a_ErrorMsg) -- The specified error has occured on the {{cTCPLink|link}} -- No other callback will be called for this link from now on @@ -56,14 +182,14 @@ local LinkCallbacks = -- It is an Undefined Behavior to send data to a_TCPLink in or after this callback -- All returned values are ignored end, - + OnReceivedData = function ({{cTCPLink|a_TCPLink}}, a_Data) -- Data has been received on the {{cTCPLink|link}} -- Will get called whenever there's new data on the {{cTCPLink|link}} -- a_Data contains the raw received data, as a string -- All returned values are ignored end, - + OnRemoteClosed = function ({{cTCPLink|a_TCPLink}}) -- The remote peer has closed the {{cTCPLink|link}} -- The link is already closed, any data sent to it now will be lost @@ -109,7 +235,7 @@ local ListenCallbacks = -- It is safe to send data to the link now -- All returned values are ignored end, - + OnError = function (a_ErrorCode, a_ErrorMsg) -- The specified error has occured while trying to listen -- No other callback will be called for this server handle from now on @@ -146,11 +272,9 @@ local UDPCallbacks = </pre> ]], }, - { Header = "Example client connection", - Contents = - [[ + Contents = [[ The following example, adapted from the NetworkTest plugin, shows a simple example of a client connection using the cNetwork API. It connects to www.google.com on port 80 (http) and sends a http request for the front page. It dumps the received data to the console.</p> @@ -168,17 +292,17 @@ local ConnectCallbacks = -- Connection succeeded, send the http request: a_Link:Send("GET / HTTP/1.0\r\nHost: www.google.com\r\n\r\n") end, - + OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) -- Log the error to console: LOG("An error has occurred while talking to google.com: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, - + OnReceivedData = function (a_Link, a_Data) -- Log the received data to console: LOG("Incoming http data:\r\n" .. a_Data) end, - + OnRemoteClosed = function (a_Link) -- Log the event into the console: LOG("Connection to www.google.com closed") @@ -195,11 +319,9 @@ end </pre> ]], }, - { Header = "Example server implementation", - Contents = - [[ + Contents = [[ The following example, adapted from the NetworkTest plugin, shows a simple example of creating a server listening on a TCP port using the cNetwork API. The server listens on port 9876 and for each incoming connection it sends a welcome message and then echoes back whatever the client has @@ -225,18 +347,18 @@ local EchoLinkCallbacks = -- This will not be called for a server connection, ever assert(false, "Unexpected Connect callback call") end, - + OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) -- Log the error to console: local RemoteName = "'" .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. "'" LOG("An error has occurred while talking to " .. RemoteName .. ": " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, - + OnReceivedData = function (a_Link, a_Data) -- Send the received data back to the remote peer a_Link:Send(Data) end, - + OnRemoteClosed = function (a_Link) -- Log the event into the console: local RemoteName = "'" .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. "'" @@ -251,7 +373,7 @@ local ListenCallbacks = -- No processing needed, just log that this happened: LOG("OnAccepted callback called") end, - + OnError = function (a_ErrorCode, a_ErrorMsg) -- An error has occured while listening for incoming connections, log it: LOG("Cannot listen, error " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")" @@ -283,41 +405,38 @@ g_Server = nil </pre> ]], }, - }, -- AdditionalInfo - - Functions = - { - Connect = { Params = "Host, Port, LinkCallbacks", Return = "bool", IsStatic = true, Notes = "Begins establishing a (client) TCP connection to the specified host. Uses the LinkCallbacks table to report progress, success, errors and incoming data. Returns false if it fails immediately (bad port value, bad hostname format), true otherwise. Host can be either an IP address or a hostname." }, - CreateUDPEndpoint = { Params = "Port, UDPCallbacks", Return = "{{cUDPEndpoint|UDPEndpoint}}", IsStatic = true, Notes = "Creates a UDP endpoint that listens for incoming datagrams on the specified port, and can be used to send or broadcast datagrams. Uses the UDPCallbacks to report incoming datagrams or errors. If the endpoint cannot be created, the OnError callback is called with the error details and the returned endpoint will report IsOpen() == false. The plugin needs to store the returned endpoint object for as long as it needs the UDP port open; if the endpoint is garbage-collected by Lua, the socket will be closed and no more incoming data will be reported.<br>If the Port is zero, the OS chooses an available UDP port for the endpoint; use {{cUDPEndpoint}}:GetPort() to query the port number in such case." }, - EnumLocalIPAddresses = { Params = "", Return = "array-table of strings", IsStatic = true, Notes = "Returns all local IP addresses for network interfaces currently available on the machine." }, - HostnameToIP = { Params = "Host, LookupCallbacks", Return = "bool", IsStatic = true, Notes = "Begins a DNS lookup to find the IP address(es) for the specified host. Uses the LookupCallbacks table to report progress, success or errors. Returns false if it fails immediately (bad hostname format), true if the lookup started successfully. Host can be either a hostname or an IP address." }, - IPToHostname = { Params = "Address, LookupCallbacks", Return = "bool", IsStatic = true, Notes = "Begins a reverse-DNS lookup to find out the hostname for the specified IP address. Uses the LookupCallbacks table to report progress, success or errors. Returns false if it fails immediately (bad address format), true if the lookup started successfully." }, - Listen = { Params = "Port, ListenCallbacks", Return = "{{cServerHandle|ServerHandle}}", IsStatic = true, Notes = "Starts listening on the specified port. Uses the ListenCallbacks to report incoming connections or errors. Returns a {{cServerHandle}} object representing the server. If the listen operation failed, the OnError callback is called with the error details and the returned server handle will report IsListening() == false. The plugin needs to store the server handle object for as long as it needs the server running, if the server handle is garbage-collected by Lua, the listening socket will be closed and all current connections dropped." }, }, - }, -- cNetwork - + }, cServerHandle = { - Desc = - [[ + Desc = [[ This class provides an interface for TCP sockets listening for a connection. In order to listen, the plugin needs to use the {{cNetwork}}:Listen() function to create the listening socket.</p> <p> Note that when Lua garbage-collects this class, the listening socket is closed. Therefore the plugin should keep it referenced in a global variable for as long as it wants the server running. ]], - Functions = { - Close = { Params = "", Return = "", Notes = "Closes the listening socket. No more connections will be accepted, and all current connections will be closed." }, - IsListening = { Params = "", Return = "bool", Notes = "Returns true if the socket is listening." }, + Close = + { + Notes = "Closes the listening socket. No more connections will be accepted, and all current connections will be closed.", + }, + IsListening = + { + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Returns true if the socket is listening.", + }, }, - }, -- cServerHandle - + }, cTCPLink = { - Desc = - [[ + Desc = [[ This class wraps a single TCP connection, that has been established. Plugins can create these by calling {{cNetwork}}:Connect() to connect to a remote server, or by listening using {{cNetwork}}:Listen() and accepting incoming connections. The links are callback-based - when an event @@ -332,45 +451,202 @@ g_Server = nil network. Note that calling Send() before the TLS handshake finishes is supported, but the data is queued internally and only sent once the TLS handshake is completed. ]], - Functions = { - Close = { Params = "", Return = "", Notes = "Closes the link forcefully (TCP RST). There's no guarantee that the last sent data is even being delivered. See also the Shutdown() method." }, - GetLocalIP = { Params = "", Return = "string", Notes = "Returns the IP address of the local endpoint of the TCP connection." }, - GetLocalPort = { Params = "", Return = "number", Notes = "Returns the port of the local endpoint of the TCP connection." }, - GetRemoteIP = { Params = "", Return = "string", Notes = "Returns the IP address of the remote endpoint of the TCP connection." }, - GetRemotePort = { Params = "", Return = "number", Notes = "Returns the port of the remote endpoint of the TCP connection." }, - Send = { Params = "Data", Return = "", Notes = "Sends the data (raw string) to the remote peer. The data is sent asynchronously and there is no report on the success of the send operation, other than the connection being closed or reset by the underlying OS." }, - Shutdown = { Params = "", Return = "", Notes = "Shuts the socket down for sending data. Notifies the remote peer that there will be no more data coming from us (TCP FIN). The data that is in flight will still be delivered. The underlying socket will be closed when the remote end shuts down as well, or after a timeout." }, - StartTLSClient = { Params = "OwnCert, OwnPrivateKey, OwnPrivateKeyPassword", Return = "true / nil + ErrMsg", Notes = "Starts a TLS handshake on the link, as a client side of the TLS. The Own___ parameters specify the client certificate and its corresponding private key and password; all three parameters are optional and no client certificate is presented to the remote peer if they are not used or all empty. Once the TLS handshake is started by this call, all incoming data is first decrypted before being sent to the OnReceivedData callback, and all outgoing data is queued until the TLS handshake completes, and then sent encrypted over the link. Returns true on success, nil and optional error message on immediate failure.<br/><b>NOTE:</b> The TLS support in the API is currently experimental and shouldn't be considered safe - there's no peer certificate verification and the error reporting is only basic." }, - StartTLSServer = { Params = "Certificate, PrivateKey, PrivateKeyPassword, StartTLSData", Return = "true / nil + ErrMsg", Notes = "Starts a TLS handshake on the link, as a server side of the TLS. The plugin needs to specify the server certificate and its corresponding private key and password. The StartTLSData can contain data that the link has already reported as received but it should be used as part of the TLS handshake. Once the TLS handshake is started by this call, all incoming data is first decrypted before being sent to the OnReceivedData callback, and all outgoing data is queued until the TLS handshake completes, and then sent encrypted over the link. Returns true on success, nil and optional error message on immediate failure.<br/><b>NOTE:</b> The TLS support in the API is currently experimental and shouldn't be considered safe - there's no peer certificate verification and the error reporting is only basic." }, + Close = + { + Notes = "Closes the link forcefully (TCP RST). There's no guarantee that the last sent data is even being delivered. See also the Shutdown() method.", + }, + GetLocalIP = + { + Returns = + { + { + Type = "string", + }, + }, + Notes = "Returns the IP address of the local endpoint of the TCP connection.", + }, + GetLocalPort = + { + Returns = + { + { + Type = "number", + }, + }, + Notes = "Returns the port of the local endpoint of the TCP connection.", + }, + GetRemoteIP = + { + Returns = + { + { + Type = "string", + }, + }, + Notes = "Returns the IP address of the remote endpoint of the TCP connection.", + }, + GetRemotePort = + { + Returns = + { + { + Type = "number", + }, + }, + Notes = "Returns the port of the remote endpoint of the TCP connection.", + }, + Send = + { + Params = + { + { + Name = "Data", + Type = "string", + }, + }, + Notes = "Sends the data (raw string) to the remote peer. The data is sent asynchronously and there is no report on the success of the send operation, other than the connection being closed or reset by the underlying OS.", + }, + Shutdown = + { + Notes = "Shuts the socket down for sending data. Notifies the remote peer that there will be no more data coming from us (TCP FIN). The data that is in flight will still be delivered. The underlying socket will be closed when the remote end shuts down as well, or after a timeout.", + }, + StartTLSClient = + { + Params = + { + { + Name = "OwnCert", + Type = "string", + }, + { + Name = "OwnPrivateKey", + Type = "string", + }, + { + Name = "OwnPrivateKeyPassword", + Type = "string", + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrorMessage", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a TLS handshake on the link, as a client side of the TLS. The Own___ parameters specify the client certificate and its corresponding private key and password; all three parameters are optional and no client certificate is presented to the remote peer if they are not used or all empty. Once the TLS handshake is started by this call, all incoming data is first decrypted before being sent to the OnReceivedData callback, and all outgoing data is queued until the TLS handshake completes, and then sent encrypted over the link. Returns true on success, nil and optional error message on immediate failure.<br/><b>NOTE:</b> The TLS support in the API is currently experimental and shouldn't be considered safe - there's no peer certificate verification and the error reporting is only basic.", + }, + StartTLSServer = + { + Params = + { + { + Name = "Certificate", + Type = "string", + }, + { + Name = "PrivateKey", + Type = "string", + }, + { + Name = "PrivateKeyPassword", + Type = "string", + }, + { + Name = "StartTLSData", + Type = "string", + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrorMessage", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a TLS handshake on the link, as a server side of the TLS. The plugin needs to specify the server certificate and its corresponding private key and password. The StartTLSData can contain data that the link has already reported as received but it should be used as part of the TLS handshake. Once the TLS handshake is started by this call, all incoming data is first decrypted before being sent to the OnReceivedData callback, and all outgoing data is queued until the TLS handshake completes, and then sent encrypted over the link. Returns true on success, nil and optional error message on immediate failure.<br/><b>NOTE:</b> The TLS support in the API is currently experimental and shouldn't be considered safe - there's no peer certificate verification and the error reporting is only basic.", + }, }, - }, -- cTCPLink - + }, cUDPEndpoint = { - Desc = - [[ + Desc = [[ Represents a UDP socket that is listening for incoming datagrams on a UDP port and can send or broadcast datagrams to other peers on the network. Plugins can create an instance of the endpoint by calling {{cNetwork}}:CreateUDPEndpoint(). The endpoints are callback-based - when a datagram is read from the network, the OnRececeivedData() callback is called with details about the datagram. See the additional information in {{cNetwork}} documentation for details.</p> <p> Note that when Lua garbage-collects this class, the listening socket is closed. Therefore the plugin should keep this object referenced in a global variable for as long as it wants the endpoint open. ]], - Functions = { - Close = { Params = "", Return = "", Notes = "Closes the UDP endpoint. No more datagrams will be reported through the callbacks, the UDP port will be closed." }, - EnableBroadcasts = { Params = "", Return = "", Notes = "Some OSes need this call before they allow UDP broadcasts on an endpoint." }, - GetPort = { Params = "", Return = "number", Notes = "Returns the local port number of the UDP endpoint listening for incoming datagrams. Especially useful if the UDP endpoint was created with auto-assign port (0)." }, - IsOpen = { Params = "", Return = "bool", Notes = "Returns true if the UDP endpoint is listening for incoming datagrams." }, - Send = { Params = "RawData, RemoteHost, RemotePort", Return = "bool", Notes = "Sends the specified raw data (string) to the specified remote host. The RemoteHost can be either a hostname or an IP address; if it is a hostname, the endpoint will queue a DNS lookup first, if it is an IP address, the send operation is executed immediately. Returns true if there was no immediate error, false on any failure. Note that the return value needn't represent whether the packet was actually sent, only if it was successfully queued." }, + Close = + { + Notes = "Closes the UDP endpoint. No more datagrams will be reported through the callbacks, the UDP port will be closed.", + }, + EnableBroadcasts = + { + Notes = "Some OSes need this call before they allow UDP broadcasts on an endpoint.", + }, + GetPort = + { + Returns = + { + { + Type = "number", + }, + }, + Notes = "Returns the local port number of the UDP endpoint listening for incoming datagrams. Especially useful if the UDP endpoint was created with auto-assign port (0).", + }, + IsOpen = + { + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Returns true if the UDP endpoint is listening for incoming datagrams.", + }, + Send = + { + Params = + { + { + Name = "RawData", + Type = "string", + }, + { + Name = "RemoteHost", + Type = "string", + }, + { + Name = "RemotePort", + Type = "number", + }, + }, + Returns = + { + { + Type = "boolean", + }, + }, + Notes = "Sends the specified raw data (string) to the specified remote host. The RemoteHost can be either a hostname or an IP address; if it is a hostname, the endpoint will queue a DNS lookup first, if it is an IP address, the send operation is executed immediately. Returns true if there was no immediate error, false on any failure. Note that the return value needn't represent whether the packet was actually sent, only if it was successfully queued.", + }, }, - }, -- cUDPEndpoint - - + }, cUrlClient = { - Desc = - [[ + Desc = [[ Implements high-level asynchronous access to URLs, such as downloading webpages over HTTP(S).</p> <p> Note that unlike other languages' URL access libraries, this class implements asynchronous requests. @@ -391,13 +667,233 @@ g_Server = nil POST and PUT requests), and an Options parameter specifying additional options specific to the protocol used. ]], - + Functions = + { + Delete = + { + IsStatic = true, + Params = + { + { + Name = "URL", + Type = "string", + }, + { + Name = "Callbacks", + Type = "table", + }, + { + Name = "Headers", + Type = "table", + IsOptional = true, + }, + { + Name = "RequestBody", + Type = "string", + IsOptional = true, + }, + { + Name = "Options", + Type = "table", + IsOptional = true, + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrorMessagge", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a HTTP DELETE request. Alias for Request(\"DELETE\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).", + }, + Get = + { + IsStatic = true, + Params = + { + { + Name = "URL", + Type = "string", + }, + { + Name = "Callbacks", + Type = "table", + }, + { + Name = "Headers", + Type = "table", + IsOptional = true, + }, + { + Name = "RequestBody", + Type = "string", + IsOptional = true, + }, + { + Name = "Options", + Type = "table", + IsOptional = true, + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrMsg", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a HTTP GET request. Alias for Request(\"GET\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).", + }, + Post = + { + IsStatic = true, + Params = + { + { + Name = "URL", + Type = "string", + }, + { + Name = "Callbacks", + Type = "table", + }, + { + Name = "Headers", + Type = "table", + IsOptional = true, + }, + { + Name = "RequestBody", + Type = "string", + IsOptional = true, + }, + { + Name = "Options", + Type = "table", + IsOptional = true, + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrMsg", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a HTTP POST request. Alias for Request(\"POST\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).", + }, + Put = + { + IsStatic = true, + Params = + { + { + Name = "URL", + Type = "string", + }, + { + Name = "Callbacks", + Type = "table", + }, + { + Name = "Headers", + Type = "table", + IsOptional = true, + }, + { + Name = "RequestBody", + Type = "string", + IsOptional = true, + }, + { + Name = "Options", + Type = "table", + IsOptional = true, + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrMsg", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a HTTP PUT request. Alias for Request(\"PUT\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).", + }, + Request = + { + IsStatic = true, + Params = + { + { + Name = "Method", + Type = "string", + }, + { + Name = "URL", + Type = "string", + }, + { + Name = "Callbacks", + Type = "table", + }, + { + Name = "Headers", + Type = "table", + IsOptional = true, + }, + { + Name = "RequestBody", + Type = "string", + IsOptional = true, + }, + { + Name = "Options", + Type = "table", + IsOptional = true, + }, + }, + Returns = + { + { + Name = "IsSuccess", + Type = "boolean", + }, + { + Name = "ErrMsg", + Type = "string", + IsOptional = true, + }, + }, + Notes = "Starts a request with the specified Method. Returns true on succes, false and error message on immediate failure (unparsable URL etc.).", + }, + }, AdditionalInfo = { { Header = "Simple Callback", - Contents = - [[ + Contents = [[ When you don't need fine control for receiving the requests and are interested only in the result, you can use the simple callback approach. Pass a single function as the Callback parameter, the function will get called when the response is fully processed, either with the body of the response, @@ -418,8 +914,7 @@ cUrlClient:Get(url, }, { Header = "Callback Table", - Contents = - [[ + Contents = [[ To provide complete control over the request and response handling, Cuberite allows plugins to pass a table of callbacks as the Callback parameter. Then the respective functions are called for their respective events during the lifetime of the request and response. This way it is possible to @@ -457,7 +952,7 @@ function HandleConsoleDownload(a_Split) -- Console command handler if (not(url) or not(fnam)) then return true, "Missing parameters. Usage: download <url> <filename>" end - + -- Define the cUrlClient callbacks local callbacks = { @@ -481,7 +976,7 @@ function HandleConsoleDownload(a_Split) -- Console command handler self.m_File:write(a_Data) end end, - + OnBodyFinished = function (self) -- If the file has been opened, close it and report success if (self.m_File) then @@ -490,7 +985,7 @@ function HandleConsoleDownload(a_Split) -- Console command handler end end, } - + -- Start the URL download: local isSuccess, msg = cUrlClient:Get(url, callbacks) if not(isSuccess) then @@ -504,8 +999,7 @@ end }, { Header = "Options", - Contents = - [[ + Contents = [[ The requests support the following options, specified in the optional Options table parameter: <table> <tr><th>Option name</th><th>Description</th></tr> @@ -527,18 +1021,5 @@ end ]], }, }, - - Functions = - { - Delete = { Params = "URL, Callbacks, [Headers], [RequestBody], [Options]", Return = "bool, [ErrMsg]", IsStatic = true, Notes = "Starts a HTTP DELETE request. Alias for Request(\"DELETE\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.)."}, - Get = { Params = "URL, Callbacks, [Headers], [RequestBody], [Options]", Return = "bool, [ErrMsg]", IsStatic = true, Notes = "Starts a HTTP GET request. Alias for Request(\"GET\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.)."}, - Post = { Params = "URL, Callbacks, [Headers], [RequestBody], [Options]", Return = "bool, [ErrMsg]", IsStatic = true, Notes = "Starts a HTTP POST request. Alias for Request(\"POST\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.)."}, - Put = { Params = "URL, Callbacks, [Headers], [RequestBody], [Options]", Return = "bool, [ErrMsg]", IsStatic = true, Notes = "Starts a HTTP PUT request. Alias for Request(\"PUT\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.)."}, - Request = { Params = "Method, URL, Callbacks, [Headers], [RequestBody], [Options]", Return = "bool, [ErrMsg]", IsStatic = true, Notes = "Starts a request with the specified Method. Returns true on succes, false and error message on immediate failure (unparsable URL etc.)."}, - }, - }, -- cUrlClient + }, } - - - - |