diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-04 22:21:23 +0200 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-04 22:21:23 +0200 |
commit | d50f30c3c49db3c2884c98bb634e21a1fac98729 (patch) | |
tree | 8380f10ee25fd5248735127dd97542b6666cf02b /ProtoProxy | |
parent | Debugging in cByteBuffer::Write(); added the ReadAgain() method to allow ProtoProxy re-send the data it has parsed. (diff) | |
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Diffstat (limited to 'ProtoProxy')
-rw-r--r-- | ProtoProxy/Connection.cpp | 438 | ||||
-rw-r--r-- | ProtoProxy/Connection.h | 29 | ||||
-rw-r--r-- | ProtoProxy/Globals.h | 3 | ||||
-rw-r--r-- | ProtoProxy/Server.cpp | 6 |
4 files changed, 437 insertions, 39 deletions
diff --git a/ProtoProxy/Connection.cpp b/ProtoProxy/Connection.cpp index 5cc603641..7898e4170 100644 --- a/ProtoProxy/Connection.cpp +++ b/ProtoProxy/Connection.cpp @@ -6,6 +6,7 @@ #include "Globals.h"
#include "Connection.h"
#include "Server.h"
+#include <iostream>
@@ -16,7 +17,7 @@ { \
if (!m_ClientBuffer.Proc(Var)) \
{ \
- return; \
+ return false; \
} \
}
@@ -25,7 +26,7 @@ { \
if (!m_ServerBuffer.Proc(Var)) \
{ \
- return; \
+ return false; \
} \
}
@@ -34,10 +35,58 @@ #define CLIENTENCRYPTSEND(...) SendEncryptedData(m_ClientSocket, m_ClientEncryptor, __VA_ARGS__, "Client")
#define SERVERENCRYPTSEND(...) SendEncryptedData(m_ServerSocket, m_ServerEncryptor, __VA_ARGS__, "Server")
+#define COPY_TO_SERVER() \
+ { \
+ AString ToServer; \
+ m_ClientBuffer.ReadAgain(ToServer); \
+ if (m_ServerState == csUnencrypted) \
+ { \
+ SERVERSEND(ToServer.data(), ToServer.size()); \
+ } \
+ else \
+ { \
+ SERVERENCRYPTSEND(ToServer.data(), ToServer.size()); \
+ } \
+ }
+
+#define COPY_TO_CLIENT() \
+ { \
+ AString ToClient; \
+ m_ServerBuffer.ReadAgain(ToClient); \
+ if (m_ClientState == csUnencrypted) \
+ { \
+ CLIENTSEND(ToClient.data(), ToClient.size()); \
+ } \
+ else \
+ { \
+ CLIENTENCRYPTSEND(ToClient.data(), ToClient.size()); \
+ } \
+ }
+
+#define HANDLE_CLIENT_READ(Proc) \
+ { \
+ if (!Proc()) \
+ { \
+ m_ClientBuffer.ResetRead(); \
+ return true; \
+ } \
+ }
+
+#define HANDLE_SERVER_READ(Proc) \
+ { \
+ if (!Proc()) \
+ { \
+ m_ServerBuffer.ResetRead(); \
+ return true; \
+ } \
+ }
+
+
#define MAX_ENC_LEN 1024
+
typedef unsigned char Byte;
@@ -46,7 +95,17 @@ typedef unsigned char Byte; enum
{
+ PACKET_KEEPALIVE = 0x00,
+ PACKET_LOGIN = 0x01,
PACKET_HANDSHAKE = 0x02,
+ PACKET_CHAT_MESSAGE = 0x03,
+ PACKET_TIME_UPDATE = 0x04,
+ PACKET_ENTITY_EQUIPMENT = 0x05,
+ PACKET_COMPASS = 0x06,
+ PACKET_PLAYER_POSITION_LOOK = 0x0d,
+ PACKET_PLAYER_ABILITIES = 0xca,
+ PACKET_LOCALE_AND_VIEW = 0xcc,
+ PACKET_CLIENT_STATUSES = 0xcd,
PACKET_ENCRYPTION_KEY_RESPONSE = 0xfc,
PACKET_ENCRYPTION_KEY_REQUEST = 0xfd,
PACKET_PING = 0xfe,
@@ -150,7 +209,7 @@ void cConnection::Log(const char * a_Format, ...) fputs(FullMsg.c_str(), m_LogFile);
// Log to screen:
- puts(FullMsg.c_str());
+ std::cout << FullMsg;
}
@@ -166,14 +225,16 @@ void cConnection::DataLog(const void * a_Data, int a_Size, const char * a_Format va_end(args);
AString FullMsg;
AString Hex;
- Printf(FullMsg, "[%5.3f] %s\n%s", GetRelativeTime(), msg.c_str(), CreateHexDump(Hex, a_Data, a_Size, 16).c_str());
+ Printf(FullMsg, "[%5.3f] %s\n%s\n", GetRelativeTime(), msg.c_str(), CreateHexDump(Hex, a_Data, a_Size, 16).c_str());
// Log to file:
cCSLock Lock(m_CSLog);
fputs(FullMsg.c_str(), m_LogFile);
+ /*
// Log to screen:
- puts(FullMsg.c_str());
+ std::cout << FullMsg;
+ //*/
}
@@ -369,13 +430,16 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size) while (m_ClientBuffer.CanReadBytes(1))
{
+ Log("Decoding client's packets, there are now %d bytes in the queue", m_ClientBuffer.GetReadableSpace());
unsigned char PacketType;
m_ClientBuffer.ReadByte(PacketType);
switch (PacketType)
{
- case PACKET_ENCRYPTION_KEY_RESPONSE: HandleClientEncryptionKeyResponse(); break;
- case PACKET_HANDSHAKE: HandleClientHandshake(); break;
- case PACKET_PING: HandleClientPing(); break;
+ case PACKET_CLIENT_STATUSES: HANDLE_CLIENT_READ(HandleClientClientStatuses); break;
+ case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_CLIENT_READ(HandleClientEncryptionKeyResponse); break;
+ case PACKET_HANDSHAKE: HANDLE_CLIENT_READ(HandleClientHandshake); break;
+ case PACKET_LOCALE_AND_VIEW: HANDLE_CLIENT_READ(HandleClientLocaleAndView); break;
+ case PACKET_PING: HANDLE_CLIENT_READ(HandleClientPing); break;
default:
{
if (m_ClientState == csEncryptedUnderstood)
@@ -427,13 +491,22 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size) while (m_ServerBuffer.CanReadBytes(1))
{
+ Log("Decoding server's packets, there are now %d bytes in the queue", m_ServerBuffer.GetReadableSpace());
unsigned char PacketType;
m_ServerBuffer.ReadByte(PacketType);
switch (PacketType)
{
- case PACKET_ENCRYPTION_KEY_REQUEST: HandleServerEncryptionKeyRequest(); break;
- case PACKET_ENCRYPTION_KEY_RESPONSE: HandleServerEncryptionKeyResponse(); break;
- case PACKET_KICK: HandleServerKick(); break;
+ case PACKET_KEEPALIVE: HANDLE_SERVER_READ(HandleServerKeepAlive); break;
+ case PACKET_LOGIN: HANDLE_SERVER_READ(HandleServerLogin); break;
+ case PACKET_CHAT_MESSAGE: HANDLE_SERVER_READ(HandleServerChatMessage); break;
+ case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
+ case PACKET_ENTITY_EQUIPMENT: HANDLE_SERVER_READ(HandleServerEntityEquipment); break;
+ case PACKET_COMPASS: HANDLE_SERVER_READ(HandleServerCompass); break;
+ case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break;
+ case PACKET_PLAYER_ABILITIES: HANDLE_SERVER_READ(HandleServerPlayerAbilities); break;
+ case PACKET_ENCRYPTION_KEY_REQUEST: HANDLE_SERVER_READ(HandleServerEncryptionKeyRequest); break;
+ case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_SERVER_READ(HandleServerEncryptionKeyResponse); break;
+ case PACKET_KICK: HANDLE_SERVER_READ(HandleServerKick); break;
default:
{
if (m_ServerState == csEncryptedUnderstood)
@@ -467,33 +540,48 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size) -void cConnection::HandleClientEncryptionKeyResponse(void)
+bool cConnection::HandleClientClientStatuses(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, Statuses);
+ Log("Received a PACKET_CLIENT_STATUSES from the CLIENT:");
+ Log(" Statuses = %d", Statuses);
+
+ COPY_TO_SERVER();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleClientEncryptionKeyResponse(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncKeyLength);
AString EncKey;
if (!m_ClientBuffer.ReadString(EncKey, EncKeyLength))
{
- return;
+ return true;
}
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncNonceLength);
AString EncNonce;
if (!m_ClientBuffer.ReadString(EncNonce, EncNonceLength))
{
- return;
+ return true;
}
if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
{
Log("Client: Too long encryption params");
- return;
+ return true;
}
StartClientEncryption(EncKey, EncNonce);
+ return true;
}
-void cConnection::HandleClientHandshake(void)
+bool cConnection::HandleClientHandshake(void)
{
// Read the packet from the client:
HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, ProtocolVersion);
@@ -502,7 +590,7 @@ void cConnection::HandleClientHandshake(void) HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, ServerPort);
m_ClientBuffer.CommitRead();
- // Send the same packet to the server:
+ // Send the same packet to the server, but with our port:
cByteBuffer ToServer(512);
ToServer.WriteByte (PACKET_HANDSHAKE);
ToServer.WriteByte (ProtocolVersion);
@@ -510,24 +598,90 @@ void cConnection::HandleClientHandshake(void) ToServer.WriteBEUTF16String16(ServerHost);
ToServer.WriteBEInt (m_Server.GetConnectPort());
SERVERSEND(ToServer);
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleClientLocaleAndView(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadBEUTF16String16, AString, Locale);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, ViewDistance);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, ChatFlags);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, Difficulty);
+ Log("Received a PACKET_LOCALE_AND_VIEW from the client");
+ COPY_TO_SERVER();
+ return true;
}
-void cConnection::HandleClientPing(void)
+bool cConnection::HandleClientPing(void)
{
Log("Received a PACKET_PING from the CLIENT");
m_ClientBuffer.ResetRead();
SERVERSEND(m_ClientBuffer);
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleClientPlayerPositionLook(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosX);
+ HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, Stance);
+ HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosY);
+ HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosZ);
+ HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Yaw);
+ HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Pitch);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsOnGround);
+ Log("Received a PACKET_PLAYER_POSITION_LOOK from the client");
+
+ // TODO: list packet contents
+
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerChatMessage(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Message);
+ Log("Received a PACKET_CHAT_MESSAGE from the server:");
+ Log(" Message = \"%s\"", Message);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerCompass(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnZ);
+ Log("Received PACKET_COMPASS from the server:");
+ Log(" Spawn = {%d, %d, %d}", SpawnX, SpawnY, SpawnZ);
+ COPY_TO_CLIENT();
+ return true;
}
-void cConnection::HandleServerEncryptionKeyRequest(void)
+bool cConnection::HandleServerEncryptionKeyRequest(void)
{
// Read the packet from the server:
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, ServerID);
@@ -535,13 +689,13 @@ void cConnection::HandleServerEncryptionKeyRequest(void) AString PublicKey;
if (!m_ServerBuffer.ReadString(PublicKey, PublicKeyLength))
{
- return;
+ return false;
}
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, NonceLength);
AString Nonce;
if (!m_ServerBuffer.ReadString(Nonce, NonceLength))
{
- return;
+ return false;
}
Log("Got PACKET_ENCRYPTION_KEY_REQUEST from the SERVER:");
Log(" ServerID = %s", ServerID.c_str());
@@ -562,37 +716,256 @@ void cConnection::HandleServerEncryptionKeyRequest(void) ToClient.WriteBEShort (4);
ToClient.WriteBEInt (m_Nonce); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
CLIENTSEND(ToClient);
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityEquipment(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
+ AString Item;
+ if (!ParseSlot(m_ServerBuffer, Item))
+ {
+ return false;
+ }
+ Log("Received a PACKET_ENTITY_EQUIPMENT from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" SlotNum = %d", SlotNum);
+ Log(" Item = %s", Item.c_str());
+ COPY_TO_CLIENT();
+ return true;
}
-void cConnection::HandleServerEncryptionKeyResponse(void)
+bool cConnection::HandleServerKeepAlive(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PingID);
+ Log("Received a PACKET_KEEP_ALIVE from the server:");
+ Log(" ID = %d", PingID);
+ COPY_TO_CLIENT()
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEncryptionKeyResponse(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Lengths);
if (Lengths != 0)
{
Log("Lengths are not zero!");
- return;
+ return true;
}
+ Log("Server communication is now encrypted");
m_ServerState = csEncryptedUnderstood;
+ return true;
}
-void cConnection::HandleServerKick(void)
+bool cConnection::HandleServerKick(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Reason);
Log("Received PACKET_KICK from the SERVER:");
Log(" Reason = \"%s\"", Reason.c_str());
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerLogin(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, LevelType);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, GameMode);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, Dimension);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, Difficulty);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, Unused);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, MaxPlayers);
+ Log("Received a PACKET_LOGIN from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" LevelType = \"%s\"", LevelType.c_str());
+ Log(" GameMode = %d", GameMode);
+ Log(" Dimension = %d", Dimension);
+ Log(" Difficulty = %d", Difficulty);
+ Log(" Unused = %d", Unused);
+ Log(" MaxPlayers = %d", MaxPlayers);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerMapChunk(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, IsContiguous);
+ HANDLE_SERVER_PACKET_READ(ReadBEShort, short, PrimaryBitmap);
+ HANDLE_SERVER_PACKET_READ(ReadBEShort, short, AdditionalBitmap);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, CompressedSize);
+ AString CompressedData;
+ if (!m_ServerBuffer.ReadString(CompressedData, CompressedSize))
+ {
+ return false;
+ }
+ Log("Received a PACKET_MAP_CHUNK from the server:");
+ Log(" ChunkPos = [%d, %d]", ChunkX, ChunkZ);
+ Log(" Compressed size = %d", CompressedSize);
- cByteBuffer ToClient(Reason.size() * 2 + 4);
- ToClient.WriteByte(PACKET_KICK);
- ToClient.WriteBEUTF16String16(Reason);
- CLIENTSEND(ToClient);
+ // TODO: Save the compressed data into a file for later analysis
+
+ COPY_TO_CLIENT()
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerPlayerAbilities(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, Flags);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, FlyingSpeed);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, WalkingSpeed);
+ Log("Received a PACKET_PLAYER_ABILITIES from the server:");
+ Log(" Flags = 0x%x", Flags);
+ Log(" FlyingSpeed = %d", FlyingSpeed);
+ Log(" WalkingSpeed = %d", WalkingSpeed);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerPlayerListItem(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, PlayerName);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnline);
+ HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Ping);
+ Log("Received a PACKET_PLAYERLIST_ITEM from the server:");
+ Log(" PlayerName = \"%s\"", PlayerName.c_str());
+ Log(" Ping = %d", Ping);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerPlayerPositionLook(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, Stance);
+ HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnGround);
+ Log("Received a PACKET_PLAYER_POSITION_LOOK from the server");
+
+ // TODO: list packet contents
+
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerTimeUpdate(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, Time);
+ Log("Received a PACKET_TIME_UPDATE from the server");
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerWindowContents(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
+ HANDLE_SERVER_PACKET_READ(ReadBEShort, short, NumSlots);
+ AStringVector Items;
+ for (short i = 0; i < NumSlots; i++)
+ {
+ AString Item;
+ if (!ParseSlot(m_ServerBuffer, Item))
+ {
+ return false;
+ }
+ Items.push_back(Item);
+ }
+ Log("Received a PACKET_WINDOW_CONTENTS from the server:");
+ Log(" WindowID = %d", WindowID);
+ Log(" NumSlots = %d", NumSlots);
+
+ // TODO: list items
+
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
+{
+ short ItemType;
+ if (!a_Buffer.ReadBEShort(ItemType))
+ {
+ return false;
+ }
+ if (ItemType <= 0)
+ {
+ a_ItemDesc = "<empty>";
+ return true;
+ }
+ if (!a_Buffer.CanReadBytes(5))
+ {
+ return false;
+ }
+ char ItemCount;
+ short ItemDamage;
+ short MetadataLength;
+ a_Buffer.ReadChar(ItemCount);
+ a_Buffer.ReadBEShort(ItemDamage);
+ a_Buffer.ReadBEShort(MetadataLength);
+ Printf(a_ItemDesc, "%d:%d * %d", ItemType, ItemDamage, ItemCount);
+ if (MetadataLength <= 0)
+ {
+ return true;
+ }
+ AppendPrintf(a_ItemDesc, " (%d bytes of meta)", MetadataLength);
+ if (!a_Buffer.SkipRead(MetadataLength))
+ {
+ return false;
+ }
+ return true;
}
@@ -612,7 +985,9 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c bq.MessageEnd();
pk.Load(bq);
RSAES<PKCS1v15>::Encryptor rsaEncryptor(pk);
- AutoSeededRandomPool rng;
+ RandomPool rng;
+ time_t CurTime = time(NULL);
+ rng.Put((const byte *)&CurTime, sizeof(CurTime));
int EncryptedLength = rsaEncryptor.FixedCiphertextLength();
ASSERT(EncryptedLength <= sizeof(EncryptedSecret));
rsaEncryptor.Encrypt(rng, SharedSecret, sizeof(SharedSecret), EncryptedSecret);
@@ -642,7 +1017,9 @@ void cConnection::StartClientEncryption(const AString & a_EncKey, const AString {
// Decrypt EncNonce using privkey
RSAES<PKCS1v15>::Decryptor rsaDecryptor(m_Server.GetPrivateKey());
- AutoSeededRandomPool rng;
+ time_t CurTime = time(NULL);
+ RandomPool rng;
+ rng.Put((const byte *)&CurTime, sizeof(CurTime));
byte DecryptedNonce[MAX_ENC_LEN];
DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), DecryptedNonce);
if (!res.isValidCoding || (res.messageLength != 4))
@@ -675,6 +1052,7 @@ void cConnection::StartClientEncryption(const AString & a_EncKey, const AString // Start the encryption:
m_ClientEncryptor.SetKey(SharedSecret, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(SharedSecret, 16))(Name::FeedbackSize(), 1));
m_ClientDecryptor.SetKey(SharedSecret, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(SharedSecret, 16))(Name::FeedbackSize(), 1));
+ Log("Client connection is now encrypted");
m_ClientState = csEncryptedUnderstood;
// Handle all postponed server data
diff --git a/ProtoProxy/Connection.h b/ProtoProxy/Connection.h index 8022a293f..ee452624a 100644 --- a/ProtoProxy/Connection.h +++ b/ProtoProxy/Connection.h @@ -97,14 +97,31 @@ protected: bool DecodeServersPackets(const char * a_Data, int a_Size);
// Packet handling, client-side:
- void HandleClientEncryptionKeyResponse(void);
- void HandleClientHandshake(void);
- void HandleClientPing(void);
+ bool HandleClientClientStatuses(void);
+ bool HandleClientEncryptionKeyResponse(void);
+ bool HandleClientHandshake(void);
+ bool HandleClientLocaleAndView(void);
+ bool HandleClientPing(void);
+ bool HandleClientPlayerPositionLook(void);
// Packet handling, server-side:
- void HandleServerEncryptionKeyRequest(void);
- void HandleServerEncryptionKeyResponse(void);
- void HandleServerKick(void);
+ bool HandleServerChatMessage(void);
+ bool HandleServerCompass(void);
+ bool HandleServerEncryptionKeyRequest(void);
+ bool HandleServerEncryptionKeyResponse(void);
+ bool HandleServerEntityEquipment(void);
+ bool HandleServerKeepAlive(void);
+ bool HandleServerKick(void);
+ bool HandleServerLogin(void);
+ bool HandleServerMapChunk(void);
+ bool HandleServerPlayerAbilities(void);
+ bool HandleServerPlayerListItem(void);
+ bool HandleServerPlayerPositionLook(void);
+ bool HandleServerTimeUpdate(void);
+ bool HandleServerWindowContents(void);
+
+ /// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data
+ bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc);
/// Send EKResp to the server:
void SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce);
diff --git a/ProtoProxy/Globals.h b/ProtoProxy/Globals.h index e962d9a6f..bff83c84b 100644 --- a/ProtoProxy/Globals.h +++ b/ProtoProxy/Globals.h @@ -206,7 +206,8 @@ public: -#include "CryptoPP/osrng.h"
+#include "CryptoPP/randpool.h"
+#include "CryptoPP/aes.h"
#include "CryptoPP/rsa.h"
#include "CryptoPP/modes.h"
diff --git a/ProtoProxy/Server.cpp b/ProtoProxy/Server.cpp index e0abcb596..7eaa728ad 100644 --- a/ProtoProxy/Server.cpp +++ b/ProtoProxy/Server.cpp @@ -31,7 +31,9 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort) }
printf("Generating protocol encryption keypair...\n");
- AutoSeededRandomPool rng;
+ time_t CurTime = time(NULL);
+ RandomPool rng;
+ rng.Put((const byte *)&CurTime, sizeof(CurTime));
m_PrivateKey.GenerateRandomWithKeySize(rng, 1024);
RSA::PublicKey pk(m_PrivateKey);
m_PublicKey = pk;
@@ -40,7 +42,7 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort) sockaddr_in local;
memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;
- local.sin_addr.s_addr = htonl(0x7f000001); // localhost
+ local.sin_addr.s_addr = 0; // All interfaces
local.sin_port = htons(a_ListenPort);
bind(m_ListenSocket, (sockaddr *)&local, sizeof(local));
listen(m_ListenSocket, 1);
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