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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-28 00:47:32 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-28 00:47:32 +0100
commitde293999872346271cdfb5dbecbad7f77362b83b (patch)
treec627283aacda09be1592f85805261fec782b8a6d /Plugins/NewTest/gamemode.lua
parentAdded a VC2010 configuration for Debug build with optimized Noise; made it the default in VC2008 (diff)
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Diffstat (limited to 'Plugins/NewTest/gamemode.lua')
-rw-r--r--Plugins/NewTest/gamemode.lua10
1 files changed, 0 insertions, 10 deletions
diff --git a/Plugins/NewTest/gamemode.lua b/Plugins/NewTest/gamemode.lua
deleted file mode 100644
index 1e73b46fd..000000000
--- a/Plugins/NewTest/gamemode.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function HandleChangeGMCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
- return true
- end
-
- Player:SetGameMode(Split[2])
-
- return true
-end \ No newline at end of file