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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-26 23:44:37 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-26 23:44:37 +0100
commit45e286fdcd64e4a68c616d705ec5ae5e2f9e00bf (patch)
treeea33c19161f5885896c21937204c21afaeba5eb9 /Plugins/NewTest/gamemode.lua
parentNo longer hard coded Lua files in new plugin system (diff)
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Diffstat (limited to 'Plugins/NewTest/gamemode.lua')
-rw-r--r--Plugins/NewTest/gamemode.lua10
1 files changed, 10 insertions, 0 deletions
diff --git a/Plugins/NewTest/gamemode.lua b/Plugins/NewTest/gamemode.lua
new file mode 100644
index 000000000..1e73b46fd
--- /dev/null
+++ b/Plugins/NewTest/gamemode.lua
@@ -0,0 +1,10 @@
+function HandleChangeGMCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
+ return true
+ end
+
+ Player:SetGameMode(Split[2])
+
+ return true
+end \ No newline at end of file