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author | Alexander Harkness <bearbin@gmail.com> | 2013-08-13 18:55:46 +0200 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-08-13 18:55:46 +0200 |
commit | c52e0e81ea1584e37359ff9e77b00c3e35045ced (patch) | |
tree | b784106b72e245fba95350262d1a394c031a84df /MCServer | |
parent | Merge pull request #84 from tonibm19/patch-2 (diff) | |
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Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/Core/console.lua | 24 | ||||
-rw-r--r-- | MCServer/Plugins/Core/do.lua | 29 | ||||
-rw-r--r-- | MCServer/Plugins/Core/functions.lua | 161 | ||||
-rw-r--r-- | MCServer/Plugins/Core/kick.lua | 27 | ||||
-rw-r--r-- | MCServer/Plugins/Core/main.lua | 7 | ||||
-rw-r--r-- | MCServer/Plugins/Core/messages.lua | 27 | ||||
-rw-r--r-- | MCServer/Plugins/Core/motd.lua | 50 | ||||
-rw-r--r-- | MCServer/Plugins/Core/ondeath.lua | 11 | ||||
-rw-r--r-- | MCServer/Plugins/Core/teleport.lua | 26 |
9 files changed, 197 insertions, 165 deletions
diff --git a/MCServer/Plugins/Core/console.lua b/MCServer/Plugins/Core/console.lua index 44fdc83ff..669d7c9cb 100644 --- a/MCServer/Plugins/Core/console.lua +++ b/MCServer/Plugins/Core/console.lua @@ -336,27 +336,3 @@ function HandleConsoleUnload(Split) Out = Out .. "Num loaded chunks after: " .. cRoot:Get():GetTotalChunkCount(); return true, Out; end - - --- Helper functions: - ---- Returns the list of players banned by name, separated by ", " -function BanListByName() - local NumValues = BannedPlayersIni:NumValues("Banned"); - local Banned = {}; - local KeyID = BannedPlayersIni:FindKey("Banned"); - for i = 1, NumValues do - local PlayerName = BannedPlayersIni:ValueName(KeyID, i - 1); - if (BannedPlayersIni:GetValueB("Banned", PlayerName)) then - -- Player listed AND banned - table.insert(Banned, PlayerName); - end - end - return table.concat(Banned, ", "); -end - ---- Returns the list of players banned by IP, separated by ", " -function BanListByIPs() - -- TODO: No IP ban implemented yet - return ""; -end diff --git a/MCServer/Plugins/Core/do.lua b/MCServer/Plugins/Core/do.lua new file mode 100644 index 000000000..6ac7e96cd --- /dev/null +++ b/MCServer/Plugins/Core/do.lua @@ -0,0 +1,29 @@ +function HandleDoCommand( Split, Player ) + + if #Split < 3 then + SendMessage( "Usage: /do <player> <command> [arguments]" ) + return true + end + + -- Get the command and arguments. + local newSplit = table.concat( Split, " ", 3 ) + + local pluginManager = cRoot:Get():GetPluginManager() + pluginManager:ExecuteCommand( Split[2], newSplit ) + +end + +function HandleSudoCommand ( Split, Player ) + + if #Split < 3 then + SendMessage( "Usage: /sudo <player> <command> [arguments]" ) + return true + end + + -- Get the command and arguments. + local newSplit = table.concat( Split, " ", 3 ) + + local pluginManager = cRoot:Get():GetPluginManager() + pluginManager:ForceExecuteCommand( Split[2], newSplit ) + +end diff --git a/MCServer/Plugins/Core/functions.lua b/MCServer/Plugins/Core/functions.lua index 5fc0173b9..75a078a53 100644 --- a/MCServer/Plugins/Core/functions.lua +++ b/MCServer/Plugins/Core/functions.lua @@ -1,3 +1,162 @@ function SetBackCoordinates( Player ) BackCoords[Player:GetName()] = Vector3i( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) -end
\ No newline at end of file +end + +function SendMessage(a_Player, a_Message) + if (g_UsePrefixes) then + a_Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. a_Message) + else + a_Player:SendMessage(cChatColor.Yellow .. a_Message) + end +end + +function SendMessageSuccess(a_Player, a_Message) + if (g_UsePrefixes) then + a_Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. a_Message) + else + a_Player:SendMessage(cChatColor.Green .. a_Message) + end +end + +function SendMessageFailure(a_Player, a_Message) + if (g_UsePrefixes) then + a_Player:SendMessage(cChatColor.Red .. "[INFO] " .. cChatColor.White .. a_Message) + else + a_Player:SendMessage(cChatColor.Red .. a_Message) + end +end + +--- Returns the list of players banned by name, separated by ", " +function BanListByName() + local NumValues = BannedPlayersIni:NumValues("Banned"); + local Banned = {}; + local KeyID = BannedPlayersIni:FindKey("Banned"); + for i = 1, NumValues do + local PlayerName = BannedPlayersIni:ValueName(KeyID, i - 1); + if (BannedPlayersIni:GetValueB("Banned", PlayerName)) then + -- Player listed AND banned + table.insert(Banned, PlayerName); + end + end + return table.concat(Banned, ", "); +end + +--- Returns the list of players banned by IP, separated by ", " +function BanListByIPs() + -- TODO: No IP ban implemented yet + return ""; +end + +--- Kicks a player by name, with the specified reason; returns bool whether found and player's real name +function KickPlayer( PlayerName, Reason ) + + local RealName = "" + if (Reason == nil) then + Reason = "You have been kicked" + end + + local FoundPlayerCallback = function( a_Player ) + RealName = a_Player:GetName() + + local Server = cRoot:Get():GetServer() + LOGINFO( "'" .. RealName .. "' is being kicked for ( "..Reason..") " ) + Server:SendMessage("Kicking " .. RealName) + + a_Player:GetClientHandle():Kick(Reason) + end + + if not cRoot:Get():FindAndDoWithPlayer( PlayerName, FoundPlayerCallback ) then + -- Could not find player + return false + end + + return true, RealName -- Player has been kicked + +end + + +function ReturnColorFromChar( Split, char ) + + -- Check if the char represents a color. Else return nil. + if char == "0" then + return cChatColor.Black + elseif char == "1" then + return cChatColor.Navy + elseif char == "2" then + return cChatColor.Green + elseif char == "3" then + return cChatColor.Blue + elseif char == "4" then + return cChatColor.Red + elseif char == "5" then + return cChatColor.Purple + elseif char == "6" then + return cChatColor.Gold + elseif char == "7" then + return cChatColor.LightGray + elseif char == "8" then + return cChatColor.Gray + elseif char == "9" then + return cChatColor.DarkPurple + elseif char == "a" then + return cChatColor.LightGreen + elseif char == "b" then + return cChatColor.LightBlue + elseif char == "c" then + return cChatColor.Rose + elseif char == "d" then + return cChatColor.LightPurple + elseif char == "e" then + return cChatColor.Yellow + elseif char == "f" then + return cChatColor.White + elseif char == "k" then + return cChatColor.Random + elseif char == "l" then + return cChatColor.Bold + elseif char == "m" then + return cChatColor.Strikethrough + elseif char == "n" then + return cChatColor.Underlined + elseif char == "o" then + return cChatColor.Italic + elseif char == "r" then + return cChatColor.Plain + end + +end + +function CheckHardcore(Victim) + if HardCore == "true" then + if Victim:IsPlayer() == true then + local KilledPlayer = tolua.cast(Victim, "cPlayer") + BanPlayer(KilledPlayer:GetName(), "You died, haha. Good game, bro.") + end + end +end + +-- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player +function TeleportToPlayer( a_SrcPlayer, a_DstPlayerName, a_TellDst ) + + local teleport = function(OtherPlayer) + + if OtherPlayer == a_SrcPlayer then + -- Asked to teleport to self? + SendMessageFailure( a_SrcPlayer, "Y' can't teleport to yerself!" ) + else + SetBackCoordinates( a_SrcPlayer ) + a_SrcPlayer:TeleportToEntity( OtherPlayer ) + SendMessageSuccess( a_SrcPlayer, "You teleported to " .. OtherPlayer:GetName() .. "!" ) + if (a_TellDst) then + SendMessage( OtherPlayer, Player:GetName().." teleported to you!" ) + end + end + + end + + local World = a_SrcPlayer:GetWorld() + if not World:DoWithPlayer(a_DstPlayerName, teleport) then + SendMessageFailure( a_SrcPlayer, "Can't find player " .. a_DstPlayerName) + end + +end diff --git a/MCServer/Plugins/Core/kick.lua b/MCServer/Plugins/Core/kick.lua index bcea1bd8b..1bc2ab128 100644 --- a/MCServer/Plugins/Core/kick.lua +++ b/MCServer/Plugins/Core/kick.lua @@ -17,30 +17,3 @@ function HandleKickCommand( Split, Player ) return true end - ---- Kicks a player by name, with the specified reason; returns bool whether found and player's real name -function KickPlayer( PlayerName, Reason ) - - local RealName = "" - if (Reason == nil) then - Reason = "You have been kicked" - end - - local FoundPlayerCallback = function( a_Player ) - RealName = a_Player:GetName() - - local Server = cRoot:Get():GetServer() - LOGINFO( "'" .. RealName .. "' is being kicked for ( "..Reason..") " ) - Server:SendMessage("Kicking " .. RealName) - - a_Player:GetClientHandle():Kick(Reason) - end - - if not cRoot:Get():FindAndDoWithPlayer( PlayerName, FoundPlayerCallback ) then - -- Could not find player - return false - end - - return true, RealName -- Player has been kicked - -end diff --git a/MCServer/Plugins/Core/main.lua b/MCServer/Plugins/Core/main.lua index da4d1e84e..28df69cc3 100644 --- a/MCServer/Plugins/Core/main.lua +++ b/MCServer/Plugins/Core/main.lua @@ -7,6 +7,11 @@ Messages = {} Destination = {} --END VARIABLES +-- Configuration +-- Use prefixes or not. +-- If set to true, messages are prefixed, e. g. "[FATAL]". If false, messages are colored. +g_UsePrefixes = true + --COMMENCE AWESOMENESS! function Initialize( Plugin ) PLUGIN = Plugin @@ -62,6 +67,8 @@ function Initialize( Plugin ) PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance") PluginManager:BindCommand("/weather", "core.weather", HandleWeatherCommand, " ~ Change world weather") PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds") + PluginManager:BindCommand("/sudo", "core.sudo", HandleSudoCommand, " - Runs a command as a player, ignoring permissions") + PluginManager:BindCommand("/do", "core.do", HandleDoCommand, " - Runs a command as a player.") InitConsoleCommands() diff --git a/MCServer/Plugins/Core/messages.lua b/MCServer/Plugins/Core/messages.lua deleted file mode 100644 index 91a4a7337..000000000 --- a/MCServer/Plugins/Core/messages.lua +++ /dev/null @@ -1,27 +0,0 @@ --- Use prefixes or not. --- If set to true, messages are prefixed, e. g. "[FATAL]". If false, messages are colored. -g_UsePrefixes = true - -function SendMessage(a_Player, a_Message) - if (g_UsePrefixes) then - a_Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. a_Message) - else - a_Player:SendMessage(cChatColor.Yellow .. a_Message) - end -end - -function SendMessageSuccess(a_Player, a_Message) - if (g_UsePrefixes) then - a_Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. a_Message) - else - a_Player:SendMessage(cChatColor.Green .. a_Message) - end -end - -function SendMessageFailure(a_Player, a_Message) - if (g_UsePrefixes) then - a_Player:SendMessage(cChatColor.Red .. "[INFO] " .. cChatColor.White .. a_Message) - else - a_Player:SendMessage(cChatColor.Red .. a_Message) - end -end diff --git a/MCServer/Plugins/Core/motd.lua b/MCServer/Plugins/Core/motd.lua index edeec78b7..3909c18e3 100644 --- a/MCServer/Plugins/Core/motd.lua +++ b/MCServer/Plugins/Core/motd.lua @@ -42,53 +42,3 @@ function ShowMOTDTo( Player ) end end -function ReturnColorFromChar( Split, char ) - - -- Check if the char represents a color. Else return nil. - if char == "0" then - return cChatColor.Black - elseif char == "1" then - return cChatColor.Navy - elseif char == "2" then - return cChatColor.Green - elseif char == "3" then - return cChatColor.Blue - elseif char == "4" then - return cChatColor.Red - elseif char == "5" then - return cChatColor.Purple - elseif char == "6" then - return cChatColor.Gold - elseif char == "7" then - return cChatColor.LightGray - elseif char == "8" then - return cChatColor.Gray - elseif char == "9" then - return cChatColor.DarkPurple - elseif char == "a" then - return cChatColor.LightGreen - elseif char == "b" then - return cChatColor.LightBlue - elseif char == "c" then - return cChatColor.Rose - elseif char == "d" then - return cChatColor.LightPurple - elseif char == "e" then - return cChatColor.Yellow - elseif char == "f" then - return cChatColor.White - elseif char == "k" then - return cChatColor.Random - elseif char == "l" then - return cChatColor.Bold - elseif char == "m" then - return cChatColor.Strikethrough - elseif char == "n" then - return cChatColor.Underlined - elseif char == "o" then - return cChatColor.Italic - elseif char == "r" then - return cChatColor.Plain - end - -end diff --git a/MCServer/Plugins/Core/ondeath.lua b/MCServer/Plugins/Core/ondeath.lua index a5f8f6745..4cb62f6a8 100644 --- a/MCServer/Plugins/Core/ondeath.lua +++ b/MCServer/Plugins/Core/ondeath.lua @@ -44,7 +44,7 @@ function OnKilling(Victim, Killer) elseif Killer:IsA("cMagmacube") then Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was incinerated by a magmacube") elseif Killer:IsA("cWolf") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was savaged by a wolf") + Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was savaged by a wolf") end CheckHardcore(Victim) return false @@ -54,12 +54,3 @@ function OnKilling(Victim, Killer) CheckHardcore(Victim) end end - -function CheckHardcore(Victim) - if HardCore == "true" then - if Victim:IsPlayer() == true then - local KilledPlayer = tolua.cast(Victim, "cPlayer") - BanPlayer(KilledPlayer:GetName(), "You died, haha. Good game, bro.") - end - end -end
\ No newline at end of file diff --git a/MCServer/Plugins/Core/teleport.lua b/MCServer/Plugins/Core/teleport.lua index 70aee131c..126801648 100644 --- a/MCServer/Plugins/Core/teleport.lua +++ b/MCServer/Plugins/Core/teleport.lua @@ -72,29 +72,3 @@ function HandleTPAcceptCommand( Split, Player ) return true end - --- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player -function TeleportToPlayer( a_SrcPlayer, a_DstPlayerName, a_TellDst ) - - local teleport = function(OtherPlayer) - - if OtherPlayer == a_SrcPlayer then - -- Asked to teleport to self? - SendMessageFailure( a_SrcPlayer, "Y' can't teleport to yerself!" ) - else - SetBackCoordinates( a_SrcPlayer ) - a_SrcPlayer:TeleportToEntity( OtherPlayer ) - SendMessageSuccess( a_SrcPlayer, "You teleported to " .. OtherPlayer:GetName() .. "!" ) - if (a_TellDst) then - SendMessage( OtherPlayer, Player:GetName().." teleported to you!" ) - end - end - - end - - local World = a_SrcPlayer:GetWorld() - if not World:DoWithPlayer(a_DstPlayerName, teleport) then - SendMessageFailure( a_SrcPlayer, "Can't find player " .. a_DstPlayerName) - end - -end |