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author | Mattes D <github@xoft.cz> | 2015-08-26 10:58:51 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-09-05 22:01:21 +0200 |
commit | dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 (patch) | |
tree | ec17a9703fe734956e4f151cb5306befc4fd7571 /MCServer/crafting.txt | |
parent | Merge pull request #2459 from cuberite/fixes (diff) | |
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Diffstat (limited to 'MCServer/crafting.txt')
-rw-r--r-- | MCServer/crafting.txt | 645 |
1 files changed, 0 insertions, 645 deletions
diff --git a/MCServer/crafting.txt b/MCServer/crafting.txt deleted file mode 100644 index 243e52fdb..000000000 --- a/MCServer/crafting.txt +++ /dev/null @@ -1,645 +0,0 @@ -# This file describes the crafting recipes that MCServer knows. -# The syntax is as follows: -# <Line> = <Recipe>#<Comment> -# <Recipe> = <Result> = <Ingredient1> | <Ingredient2> | ... | <IngredientN> -# <IngredientN> = <ItemID>, <X1> : <Y1>, <X2> : <Y2>, ..., <Xn> : <Yn> -# <ItemID> = <ItemType> [^<DamageValue>] -# <Xn>, <Yn> = "1" .. "3", or "*" for any value. "*:*" can be replaced by a single "*". -# <Result> = <ItemType> [^<DamageValue>] [, <Count>] -# -# The Xn, Yn coordinates are a reference to the crafting grid: -# 1:1 | 2:1 | 3:1 -# 1:2 | 2:2 | 3:2 -# 1:3 | 2:3 | 3:3 -# -# <ItemType> can be either a number, or an item name (checked against items.ini) -# -# ^<DamageValue> is optional, if not present, the default damage for the given item is used -# -# If the DamageValue in the ingredients list is set to -1, the ingredient matches the specified item with any DamageValue. -# This is used e. g. for "any planks -> sticks", or beds using any color wool etc. -# -# Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes, -# e. g. hoe: "Iron, 2:1, *:1" -# -- this means "one iron at 2:1, and another one at either 1:1 or 3:1" -# -# To require multiple items of the same type in a slot, specify the slot number several times: -# "Iron, 1:1, 2:2, 2:2" -# -- this means "take one iron from slot 1:1 and two irons from slot 2:2" -# Note that asterisked items cannot require multiple items in a single slot. -# -# Note that due to technical problems, it is NOT advised to use asterisked ingredients in crossing directions, such as "*:1, "2:*". -# The parser may be unable to match such a recipe to the crafting grid! -# -# Whitespace is optional. Use it reasonably. Please do NOT use Tabs in the middle of lines! - - - - - -#******************************************************# -# Basic Crafts -# - -# Need to list each of the four log types, otherwise all logs would get converted into apple planks (^0) - -OakPlanks, 4 = OakLog, * -SprucePlanks, 4 = SpruceLog, * -BirchPlanks, 4 = BirchLog, * -JunglePlanks, 4 = JungleLog, * -AcaciaPlanks, 4 = AcaciaLog, * -DarkOakPlanks, 4 = DarkOakLog, * -Stick, 4 = Planks^-1, 2:2, 2:3 -Torch, 4 = Stick, 1:2 | Coal^-1, 1:1 -Workbench = Planks^-1, 1:1, 1:2, 2:1, 2:2 -Chest = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 -TrappedChest = TripWireHook, 1:1 | Chest, 2:1 -EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 -Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 - - - - - -#******************************************************# -# Blocks -# -IronBlock = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -QuartzBlock = NetherQuartz, 1:1, 1:2, 2:1, 2:2 -NetherBrick = netherbrickitem, 1:1, 1:2, 2:1, 2:2 -Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2 -Wool = String, 1:1, 1:2, 2:1, 2:2 -TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3 -PillarQuartzBlock, 2 = QuartzBlock, 1:1, 1:2 -ChiseledQuartzBlock = QuartzSlab, 1:1, 1:2 -HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2 -ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2 -BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2 -PolishedGranite, 4 = Granite, 1:1, 1:2, 2:1, 2:2 -PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2 -PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2 -Granite, 2 = Diorite, * | NetherQuartz, * -Diorite, 2 = Cobblestone, * | NetherQuartz, * -Andesite, 2 = Diorite, * | Cobblestone, * -StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2 -BookShelf = Planks^-1, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2 -Sandstone, 4 = Sand, 1:1, 1:2, 2:1, 2:2 -SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2 -OrnamentSandstone = SandstoneSlab, 1:1, 1:2 -JackOLantern = Pumpkin, 1:1 | Torch, 1:2 -CoarsedDirt, 4 = Dirt, 1:1, 2:2 | Gravel, 1:2, 2:1 -CoarsedDirt, 4 = Gravel, 1:1, 2:2 | Dirt, 1:2, 2:1 -SlimeBlock = Slimeball, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -Prismarine = PrismarineShard, 1:1, 1:2, 2:1, 2:2 -PrismarineBricks = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -DarkPrismarine = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Inksac, 2:2 -SeaLantern = PrismarineShard, 1:1, 1:3, 3:1, 3:3 | PrismarineCrystals, 1:2, 2:1, 2:2, 2:3, 3:2 -RedSandstone, 4 = RedSand, 1:1, 1:2, 2:1, 2:2 -ChiseledRedSandstone, 4 = RedSandstoneSlab, 1:1, 1:2 -SmoothRedSandstone, 4 = RedSand, 1:1, 1:2, 2:1, 2:2 -MossyStoneBrick = Stonebrick, * | Vines, * -Leather = RabbitHide, 1:1, 1:2, 2:1, 2:2 - -# Slabs: -StoneSlab, 6 = Stone, 1:1, 2:1, 3:1 -SandstoneSlab, 6 = Sandstone, 1:1, 2:1, 3:1 -SpruceWoodSlab, 6 = SprucePlanks, 1:1, 2:1, 3:1 -BirchWoodSlab, 6 = BirchPlanks, 1:1, 2:1, 3:1 -JungleWoodSlab, 6 = JunglePlanks, 1:1, 2:1, 3:1 -AcaciaWoodSlab, 6 = AcaciaPlanks, 1:1, 2:1, 3:1 -DarkOakWoodSlab, 6 = DarkOakPlanks, 1:1, 2:1, 3:1 -OakWoodSlab, 6 = OakPlanks, 1:1, 2:1, 3:1 -CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1 -BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1 -StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1 -NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1 -Quartzslab, 6 = QuartzBlock, 1:1, 2:1, 3:1 -snow, 6 = SnowBlock, 1:1, 2:1, 3:1 -RedSandstoneSlab, 6 = RedSandstone, 1:1, 2:1, 3:1 - - -# Stairs: -SpruceWoodStairs, 4 = SprucePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -SpruceWoodStairs, 4 = SprucePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -BirchWoodStairs, 4 = BirchPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -BirchWoodStairs, 4 = BirchPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -JungleWoodStairs, 4 = JunglePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -JungleWoodStairs, 4 = JunglePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -AcaciaWoodStairs, 4 = AcaciaPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -AcaciaWoodStairs, 4 = AcaciaPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -DarkOakWoodStairs, 4 = DarkOakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -DarkOakWoodStairs, 4 = DarkOakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -WoodStairs, 4 = OakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -WoodStairs, 4 = OakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -cobblestoneStairs, 4 = Cobblestone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -cobblestoneStairs, 4 = Cobblestone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -BrickStairs, 4 = BrickBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -NetherBrickStairs, 4 = NetherBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -quartzstairs, 4 = QuartzBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -quartzstairs, 4 = QuartzBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -StoneBrickStairs, 4 = StoneBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 -StoneBrickStairs, 4 = StoneBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 -RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 - - - -#******************************************************# -# Tools -# - -# Axes: -WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 1:1, 1:2 -WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 3:1, 3:2 -StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2 -StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2 -GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2 -GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 3:1, 3:2 -IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 1:1, 1:2 -IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 3:1, 3:2 -DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 1:1, 1:2 -DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2 - -# Pickaxes: -WoodenPickaxe = Stick, 2:2, 2:3 | Planks^-1, 1:1, 2:1, 3:1 -StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1 -GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1 -IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1 -DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1 - -# Shovels: -WoodenShovel = Stick, 2:2, 2:3 | Planks^-1, 2:1 -StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1 -GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1 -IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1 -DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1 - -# Hoes: -WoodenHoe = Stick, 2:2, 2:3 | Planks^-1, 2:1, *:1 -StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1 -GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1 -IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1 -DiamondHoe = Stick, 2:2, 2:3 | Diamond, 2:1, *:1 - -Lighter = IronIngot, 1:1 | Flint, 2:2 -Lighter = IronIngot, 2:1 | Flint, 1:2 -Bucket = IronIngot, 1:1, 2:2, 3:1 -Compass = IronIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2 -EmptyMap = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2 -Watch = GoldIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2 -FishingRod = Stick, 1:3, 2:2, 3:1 | String, 3:2, 3:3 -FishingRod = Stick, 3:3, 2:2, 1:1 | String, 1:2, 1:3 -Shears = IronIngot, 1:1, 2:2 -Shears = IronIngot, 2:1, 1:2 -FireCharge = BlazePowder, * | Coal, * | Gunpowder, * -Lead = String, 1:1, 1:2, 2:1, 3:3 | Slimeball, 2:2 - - - - - -#******************************************************# -# Weapons -# -WoodenSword = Stick, 2:3 | Planks^-1, 2:1, 2:2 -StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2 -GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2 -IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2 -DiamondSword = Stick, 2:3 | Diamond, 2:1, 2:2 -Bow = Stick, 2:1, 1:2, 2:3 | String, 3:1, 3:2, 3:3 -Bow = Stick, 2:1, 3:2, 2:3 | String, 1:1, 1:2, 1:3 -Arrow, 4 = Flint, 1:1 | Stick, 1:2 | Feather, 1:3 - - - - - - -#******************************************************# -# Armor -# - -# Helmets: -LeatherHelmet = Leather, 1:1, 2:1, 3:1, 1:2, 3:2 -ChainmailHelmet = Fire, 1:1, 2:1, 3:1, 1:2, 3:2 -GoldenHelmet = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2 -IronHelmet = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2 -DiamondHelmet = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2 - -# Chestplates: -LeatherChestplate = Leather, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 -ChainmailChestplate = Fire, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 -GoldenChestplate = GoldIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 -IronChestplate = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 -DiamondChestplate = Diamond, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 - -# Leggins: -LeatherPants = Leather, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 -ChainmailPants = Fire, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 -GoldenPants = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 -IronPants = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 -DiamondPants = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 - -# Boots: -LeatherBoots = Leather, 1:1, 3:1, 1:2, 3:2 -ChainmailBoots = Fire, 1:1, 3:1, 1:2, 3:2 -GoldenBoots = GoldIngot, 1:1, 3:1, 1:2, 3:2 -IronBoots = IronIngot, 1:1, 3:1, 1:2, 3:2 -DiamondBoots = Diamond, 1:1, 3:1, 1:2, 3:2 - - - - - -#******************************************************# -# Transportation -# -CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3 -Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2 -PoweredMinecart = Minecart, * | Furnace, * -StorageMinecart = Minecart, * | Chest, * -TNTMinecart = Minecart, * | TNT, * -hopperminecart = Minecart, * | Hopper, * -Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 -PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3 -DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3 -Boat = Planks^-1, 1:1, 3:1, 1:2, 2:2, 3:2 -ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2 - - - - -#******************************************************# -# Mechanisms -# -SpruceDoor, 3 = SprucePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -BirchDoor, 3 = BirchPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -JungleDoor, 3 = JunglePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -AcaciaDoor, 3 = AcaciaPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 -TrapDoor, 2 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 -IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2 -WoodPlate = Planks^-1, 1:1, 2:1 -StonePlate = Stone, 1:1, 2:1 -lightweightedpressureplate = IronIngot, 1:1, 2:1 -heavyweightedpressureplate = GoldIngot, 1:1, 2:1 -StoneButton = Stone, 1:1 -WoodenButton = Planks^-1, 1:1 -RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1 -Lever = Cobblestone, 1:2 | Stick, 1:1 -NoteBlock = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2 -Jukebox = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2 -Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2 -Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3 -Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1 -Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3 -DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | WoodenSlab^-1, 1:3, 2:3, 3:3 -Hopper = IronIngot, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2 -Piston = Planks^-1, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2 -StickyPiston = Piston, * | SlimeBall, * -RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2 -TripwireHook, 2 = Planks^-1, 2:3 | stick, 2:2 | IronIngot, 2:1 - - - - - -#******************************************************# -# Food -# -Bowl, 4 = Planks^-1, 1:1, 2:2, 3:1 -MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, * -Bread = Wheat, 1:1, 2:1, 3:1 -Sugar = Sugarcane, * -Cake = MilkBucket, 1:1, 2:1, 3:1 | Sugar, 1:2, 3:2 | Egg, 2:2 | Wheat, 1:3, 2:3, 3:3 -Cookie, 8 = Wheat, *, * | CocoaBeans, * -GoldenApple = RedApple, 2:2 | GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 -EnchantedGoldenApple = RedApple, 2:2 | GoldBlock, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 -Melon = MelonSlice, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -MelonSeeds = MelonSlice, * -PumpkinSeeds, 4 = Pumpkin, * -PumpkinPie = Pumpkin, * | Sugar, * | egg, * -Wheat, 9 = Haybale, * -RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | BrownMushroom, 3:2 | Bowl, 2:3 -RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | RedMushroom, 3:2 | Bowl, 2:3 - - - - - -#******************************************************# -# Miscellaneous -# - -# Minerals: -IronIngot, 9 = IronBlock, * -GoldIngot, 9 = GoldBlock, * -Diamond, 9 = DiamondBlock, * -LapisLazuli, 9 = LapisBlock, * -Emerald, 9 = EmeraldBlock, * -RedstoneDust, 9 = RedstoneBlock, * -Coal, 9 = CoalBlock, * -Clay, 4 = ClayBlock, * -SlimeBall, 9 = SlimeBlock, * - -Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool^-1, 2:2 -ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2 -Sign, 3 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3 -Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3 -GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 -IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 -Paper, 3 = Sugarcane, 1:1, 2:1, 3:1 -Book = Paper, *, *, * | leather, * -Bookandquill = Book, * | feather, * | inksac, * -SpruceFence, 3 = SprucePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 -BirchFence, 3 = BirchPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 -JungleFence, 3 = JunglePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 -DarkOakFence, 3 = DarkOakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 -AcaciaFence, 3 = AcaciaPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 -Fence, 3 = OakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 -Cobblestonewall, 6 = cobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -mossycobblestonewall, 6 = mossycobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -NetherBrickFence, 6 = NetherBrick, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 -SpruceFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | SprucePlanks, 2:1, 2:2 -BirchFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | BirchPlanks, 2:1, 2:2 -JungleFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | JunglePlanks, 2:1, 2:2 -DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2 -AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2 -FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2 -Bed = Planks^-1, 1:2, 2:2, 3:2 | Wool^-1, 1:1, 2:1, 3:1 -GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 -EyeOfEnder = EnderPearl, * | BlazePowder, * -Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2 -Anvil = IronBlock, 1:1, 2:1, 3:1 | IronIngot, 2:2, 1:3, 2:3, 3:3 -FlowerPot = Brick, 1:2, 2:3, 3:2 -ArmorStand = Stick, 1:1, 1:3, 2:1, 2:2, 3:1, 3:3 | StoneSlab, 2:3 - -# These are just the basic ones, you can add various shapes and stuff to each of them -# ToDo: Add the various shapes (saved in NBT-Tags, not in meta) -# Banners: - -WhiteBanner = Stick, 2:3 | WhiteWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -OrangeBanner = Stick, 2:3 | OrangeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -MagentaBanner = Stick, 2:3 | MagentaWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -LightBlueBanner = Stick, 2:3 | LightBlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -YellowBanner = Stick, 2:3 | YellowWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -LimeBanner = Stick, 2:3 | LimeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -PinkBanner = Stick, 2:3 | PinkWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -GrayBanner = Stick, 2:3 | GrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -LightGrayBanner = Stick, 2:3 | LightGrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -CyanBanner = Stick, 2:3 | CyanWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -PurpleBanner = Stick, 2:3 | PurpleWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -BlueBanner = Stick, 2:3 | BlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -BrownBanner = Stick, 2:3 | BrownWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -GreenBanner = Stick, 2:3 | GreenWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -RedBanner = Stick, 2:3 | RedWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 -BlackBanner = Stick, 2:3 | BlackWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 - - - - - -#******************************************************# -# Dyes -# - -WhiteDye, 3 = Bone, * -RedDye, 2 = Rose, * -YellowDye, 2 = Dandelion, * - -# Color mixing, duals: -OrangeDye, 2 = YellowDye, * | RedDye, * -CyanDye, 2 = GreenDye, * | BlueDye, * -PurpleDye, 2 = RedDye, * | BlueDye, * -GrayDye, 2 = BlackDye, * | WhiteDye, * -LtBlueDye, 2 = BlueDye, * | WhiteDye, * -PinkDye, 2 = RedDye, * | WhiteDye, * -LimeDye, 2 = GreenDye, * | WhiteDye, * -MagentaDye, 2 = PurpleDye, * | PinkDye, * -LtGrayDye, 2 = GrayDye, * | WhiteDye, * - -# triplets: -LtGrayDye, 3 = BlackDye, * | WhiteDye, *, * -MagentaDye, 3 = BlueDye, * | PinkDye, * | RedDye, * - -# quads: -MagentaDye, 4 = BlueDye, * | WhiteDye, * | RedDye, *, * - - - - - -#******************************************************# -# Colored wool: -# -WhiteWool = Wool^-1, * | BoneMeal, * -OrangeWool = WhiteWool, * | OrangeDye, * -MagentaWool = WhiteWool, * | MagentaDye, * -LightBlueWool = WhiteWool, * | LightBlueDye, * -YellowWool = WhiteWool, * | YellowDye, * -LimeWool = WhiteWool, * | LimeDye, * -PinkWool = WhiteWool, * | PinkDye, * -GrayWool = WhiteWool, * | GrayDye, * -LightGrayWool = WhiteWool, * | LightGrayDye, * -CyanWool = WhiteWool, * | CyanDye, * -PurpleWool = WhiteWool, * | PurpleDye, * -BlueWool = WhiteWool, * | BlueDye, * -BrownWool = WhiteWool, * | BrownDye, * -GreenWool = WhiteWool, * | GreenDye, * -RedWool = WhiteWool, * | RedDye, * -BlackWool = WhiteWool, * | BlackDye, * - -OrangeCarpet, 3 = OrangeWool, 1:1, 2:1 -MagentaCarpet, 3 = MagentaWool, 1:1, 2:1 -LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1 -YellowCarpet, 3 = YellowWool, 1:1, 2:1 -LimeCarpet, 3 = LimeWool, 1:1, 2:1 -PinkCarpet, 3 = PinkWool, 1:1, 2:1 -GrayCarpet, 3 = GrayWool, 1:1, 2:1 -LightGrayCarpet, 3 = LightGrayWool, 1:1, 2:1 -CyanCarpet, 3 = CyanWool, 1:1, 2:1 -PurpleCarpet, 3 = PurpleWool, 1:1, 2:1 -BlueCarpet, 3 = BlueWool, 1:1, 2:1 -BrownCarpet, 3 = BrownWool, 1:1, 2:1 -GreenCarpet, 3 = GreenWool, 1:1, 2:1 -RedCarpet, 3 = RedWool, 1:1, 2:1 -BlackCarpet, 3 = BlackWool, 1:1, 2:1 -WhiteCarpet, 3 = WhiteWool, 1:1, 2:1 - -#******************************************************# -# Stained Glass: -# -OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2 -MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2 -LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2 -YellowStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2 -LimeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2 -PinkStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2 -GrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2 -LightGrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2 -CyanStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2 -VioletStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2 -BlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2 -BrownStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2 -GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2 -RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2 -BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2 -WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2 - -#******************************************************# -# Stained Glass Pane: -# -OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -YellowStainedGlassPane, 16 = YellowStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -LimeStainedGlassPane, 16 = LimeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -PinkStainedGlassPane, 16 = PinkStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -GrayStainedGlassPane, 16 = GrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -LightGrayStainedGlassPane, 16 = LightGrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -CyanStainedGlassPane, 16 = CyanStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -VioletStainedGlassPane, 16 = VioletStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -BlueStainedGlassPane, 16 = BlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -BrownStainedGlassPane, 16 = BrownStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 -WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 - -#******************************************************# -# Stained Clay: -# -WhiteStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2 -OrangeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2 -MagentaStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2 -LightBlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2 -YellowStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2 -LimeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2 -PinkStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2 -GrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2 -LightGrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2 -CyanStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2 -VioletStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2 -BlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2 -BrownStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2 -GreenStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2 -RedStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2 -BlackStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2 - -#******************************************************# -# Enchantment & Brewing -# -GlassBottle, 3 = Glass, 1:1, 2:2, 3:1 -Cauldron = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 2:3, 3:3 -BrewingStand = Cobblestone, 1:2, 2:2, 3:2 | BlazeRod, 2:1 -BlazePowder, 2 = BlazeRod, * -MagmaCream = SlimeBall, * | BlazePowder, * -FermentedSpiderEye = SpiderEye, * | Sugar, * | BrownMushroom, * -GlisteringMelon = MelonSlice, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 -GoldNugget, 9 = GoldIngot, * -EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1 - -#******************************************************# -# Dyed Armor -# Do not modify -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * - -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * - -LeatherPants = LeatherPants^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * - -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * -LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * - -#******************************************************# -# Fireworks & Co. -# (Best not to add non-vanilla items to this as it will cause internal firework data handling code to log warnings) - -# Ballistic firework rockets - plain and with firework star, all with 1 - 3 gunpowder -FireworkRocket = Paper, * | Gunpowder, * -FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * -FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, * -FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * -FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * -FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, * - -# Radioactive firework stars -# Plain powder and dye -FireworkStar = Gunpowder, * | Dye ^-1, * - -# Powder and effect, with effect combining -FireworkStar = Gunpowder, * | Dye ^-1, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * | Diamond, * - -# Powder and shape (no shape combining possible) -FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * -FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * - -# Power and shape (no shape combining possible), combined with effect -FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * -FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * - -# Power and shape (no shape combining possible), combined with effect (with effect combining) -FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * | Diamond, * -FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * | Diamond, * - -# Star fade colour-change -FireworkStar = FireworkStar, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * -FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * |