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author | madmaxoft <github@xoft.cz> | 2014-03-24 08:15:27 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-03-25 21:59:40 +0100 |
commit | f67ad369659307c4148f825cd3e0cdba909ab229 (patch) | |
tree | 5f478e0b5cad1bce6cb4bcd79cf0566d5ec9e755 /MCServer/Plugins | |
parent | Merge pull request #833 from mc-server/EnderCrystal (diff) | |
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Diffstat (limited to 'MCServer/Plugins')
-rw-r--r-- | MCServer/Plugins/InfoReg.lua | 51 |
1 files changed, 39 insertions, 12 deletions
diff --git a/MCServer/Plugins/InfoReg.lua b/MCServer/Plugins/InfoReg.lua index b3717884a..27e63aa5b 100644 --- a/MCServer/Plugins/InfoReg.lua +++ b/MCServer/Plugins/InfoReg.lua @@ -9,16 +9,30 @@ --- Lists all the subcommands that the player has permissions for local function ListSubcommands(a_Player, a_Subcommands, a_CmdString) - a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:"); + if (a_Player == nil) then + LOGINFO("The " .. a_CmdString .. " command requires another verb:") + else + a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:") + end + + -- Enum all the subcommands: local Verbs = {}; for cmd, info in pairs(a_Subcommands) do if (a_Player:HasPermission(info.Permission or "")) then - table.insert(Verbs, a_CmdString .. " " .. cmd); + table.insert(Verbs, " " .. a_CmdString .. " " .. cmd); end end table.sort(Verbs); - for idx, verb in ipairs(Verbs) do - a_Player:SendMessage(verb); + + -- Send the list: + if (a_Player == nil) then + for idx, verb in ipairs(Verbs) do + LOGINFO(verb); + end + else + for idx, verb in ipairs(Verbs) do + a_Player:SendMessage(verb); + end end end @@ -28,6 +42,7 @@ end --- This is a generic command callback used for handling multicommands' parent commands -- For example, if there are "/gal save" and "/gal load" commands, this callback handles the "/gal" command +-- It is used for both console and in-game commands; the console version has a_Player set to nil local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_Level) local Verb = a_Split[a_Level + 1]; if (Verb == nil) then @@ -46,7 +61,11 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_ if (a_Level > 1) then -- This is a true subcommand, display the message and make MCS think the command was handled -- Otherwise we get weird behavior: for "/cmd verb" we get "unknown command /cmd" although "/cmd" is valid - a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb); + if (a_Player == nil) then + LOGWARNING("The " .. a_CmdString .. " command doesn't support verb " .. Verb) + else + a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb) + end return true; end -- This is a top-level command, let MCS handle the unknown message @@ -54,9 +73,11 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_ end -- Check the permission: - if not(a_Player:HasPermission(Subcommand.Permission or "")) then - a_Player:SendMessage("You don't have permission to execute this command"); - return true; + if (a_Player ~= nil) then + if not(a_Player:HasPermission(Subcommand.Permission or "")) then + a_Player:SendMessage("You don't have permission to execute this command"); + return true; + end end -- If the handler is not valid, check the next sublevel: @@ -149,21 +170,27 @@ end function RegisterPluginInfoConsoleCommands() -- A sub-function that registers all subcommands of a single command, using the command's Subcommands table -- The a_Prefix param already contains the space after the previous command - local function RegisterSubcommands(a_Prefix, a_Subcommands) + local function RegisterSubcommands(a_Prefix, a_Subcommands, a_Level) assert(a_Subcommands ~= nil); for cmd, info in pairs(a_Subcommands) do local CmdName = a_Prefix .. cmd; - cPluginManager.BindConsoleCommand(cmd, info.Handler, info.HelpString or ""); + local Handler = info.Handler + if (Handler == nil) then + Handler = function(a_Split) + return MultiCommandHandler(a_Split, nil, CmdName, info, a_Level); + end + end + cPluginManager.BindConsoleCommand(CmdName, Handler, info.HelpString or ""); -- Recursively register any subcommands: if (info.Subcommands ~= nil) then - RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands); + RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands, a_Level + 1); end end end -- Loop through all commands in the plugin info, register each: - RegisterSubcommands("", g_PluginInfo.ConsoleCommands); + RegisterSubcommands("", g_PluginInfo.ConsoleCommands, 1); end |