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authorAlexander Harkness <me@bearbin.net>2014-09-06 11:24:33 +0200
committerAlexander Harkness <me@bearbin.net>2014-09-06 11:24:33 +0200
commitf6e029253f6902a038328ee3c02e2e08647da305 (patch)
tree9f0036df55604494e81cccd9b84ad5ab62398bfb /MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html
parentMerge pull request #1361 from mc-server/WebAdmin (diff)
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-rw-r--r--MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html
index 35c880b00..dd124e119 100644
--- a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html
+++ b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html
@@ -202,7 +202,7 @@ function Explode(Split, Player)
if (#Split ~= 2) then
-- There was more or less than one argument (excluding the "/explode" bit)
-- Send the proper usage to the player and exit
- SendMessage(Player, "Usage: /explode [playername]")
+ Player:SendMessage("Usage: /explode [playername]")
return true
end
@@ -213,7 +213,7 @@ function Explode(Split, Player)
if (Explodee:GetName() == Split[2]) then
-- Create an explosion at the same position as they are; see <a href="cWorld.html">API docs</a> for further details of this function
Player:GetWorld():DoExplosionAt(Explodee:GetPosX(), Explodee:GetPosY(), Explodee:GetPosZ(), false, esPlugin)
- SendMessageSuccess(Player, Split[2] .. " was successfully exploded")
+ Player:SendMessageSuccess(Split[2] .. " was successfully exploded")
HasExploded = true;
return true -- Signalize to MCS that we do not need to call this callback for any more players
end
@@ -224,7 +224,7 @@ function Explode(Split, Player)
if not(HasExploded) then
-- We have not broken out so far, therefore, the player must not exist, send failure
- SendMessageFailure(Player, Split[2] .. " was not found")
+ Player:SendMessageFailure(Split[2] .. " was not found")
end
return true