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author | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
commit | 1eedccc56a1a80b42adbea8dbbe968d42c7fe712 (patch) | |
tree | a5fe3fb72a3c3918b2c4ba413c686f718f5d403c /MCServer/Plugins/APIDump/Hooks/OnServerPing.lua | |
parent | C++11 and function rename. (diff) | |
parent | Gamosocm support (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnServerPing.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnServerPing.lua | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua b/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua index 76b6d1517..430465786 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua @@ -7,7 +7,10 @@ return Desc = [[ A plugin may implement an OnServerPing() function and register it as a Hook to process pings from clients in the server server list. It can change the logged in players and player capacity, as well - as the server description and the favicon, that are displayed to the client in the server list. + as the server description and the favicon, that are displayed to the client in the server list.</p> + <p> + The client handle already has its protocol version assigned to it, so the plugin can check that; however, + there's no username associated with the client yet, and no player object. ]], Params = { { Name = "ClientHandle", Type = "{{cClientHandle}}", Notes = "The client handle that pinged the server" }, |