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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:37:03 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:37:03 +0100 |
commit | c3cd436ec3526962f0f0698ab2d75774247c340b (patch) | |
tree | af5fa89e891ede194f981399af8b830afc6dec97 /MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua | |
parent | Removed pedantic build and added optimisation to debug builds. (diff) | |
parent | RCONClient: Initial implementation. (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua new file mode 100644 index 000000000..85c943721 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua @@ -0,0 +1,30 @@ +return +{ + HOOK_PLAYER_TOSSING_ITEM = + { + CalledWhen = "A player is tossing an item. Plugin may override / refuse.", + DefaultFnName = "OnPlayerTossingItem", -- also used as pagename + Desc = [[ + This hook is called when a {{cPlayer|player}} has tossed an item (Q keypress). The + {{cPickup|pickup}} has not been spawned yet. Plugins may disallow the tossing, but in that case they + need to clean up - the player's client already thinks the item has been tossed so the + {{cInventory|inventory}} needs to be re-sent to the player.</p> + <p> + To get the item that is about to be tossed, call the {{cPlayer}}:GetEquippedItem() function. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player tossing an item" }, + }, + Returns = [[ + If the function returns false or no value, other plugins' callbacks are called and finally MCServer + creates the pickup for the item and tosses it, using {{cPlayer}}:TossItem. If the function returns + true, no other callbacks are called for this event and MCServer doesn't toss the item. + ]], + }, -- HOOK_PLAYER_TOSSING_ITEM +} + + + + + |