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authorMattes D <github@xoft.cz>2014-08-28 15:53:36 +0200
committerMattes D <github@xoft.cz>2014-08-28 15:53:36 +0200
commit52a6b30f324728aee1c1b8e54b8b4ed9c4e9b60c (patch)
treec7d8ad9c38a32102bd46e0450d271ea1308828ce /MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
parentCheckBasicStyle: Added checking for the "template" keyword. (diff)
parentFixed ItemCategory code example. (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua4
1 files changed, 3 insertions, 1 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
index 2756529ef..4385bf94d 100644
--- a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
+++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
@@ -11,9 +11,11 @@ return
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." },
+ { Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." },
+ { Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." },
},
Returns = [[
- If the function returns true, movement is prohibited. FIXME: The player's client is not informed.</p>
+ If the function returns true, movement is prohibited.</p>
<p>
If the function returns false or no value, other plugins' callbacks are called and finally the new
position is permanently stored in the cPlayer object.</p>