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author | madmaxoft <github@xoft.cz> | 2013-10-22 17:54:23 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-10-22 17:54:23 +0200 |
commit | 4cf0862c12346b9f3e26e86784bbd5c5d61e0590 (patch) | |
tree | c69a206c8f72204f84b7d0cf9908548e010542d8 | |
parent | Implemented UnboundedRel BlockLight and SkyLight. (diff) | |
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-rw-r--r-- | source/Mobs/Monster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp index 599aa9cfc..7e35b97f1 100644 --- a/source/Mobs/Monster.cpp +++ b/source/Mobs/Monster.cpp @@ -718,8 +718,8 @@ void cMonster::HandleDaylightBurning(cChunk & a_Chunk) return; } - int RelX = (int)floor(GetPosX()) - a_Chunk.GetPosX() * cChunkDef::Width; - int RelZ = (int)floor(GetPosZ()) - a_Chunk.GetPosZ() * cChunkDef::Width; + int RelX = (int)floor(GetPosX()) - GetChunkX() * cChunkDef::Width; + int RelZ = (int)floor(GetPosZ()) - GetChunkZ() * cChunkDef::Width; if ( (a_Chunk.GetSkyLight(RelX, RelY, RelZ) == 15) && // In the daylight (a_Chunk.GetBlock(RelX, RelY, RelZ) != E_BLOCK_SOULSAND) && // Not on soulsand |