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authorHowaner <franzi.moos@googlemail.com>2014-06-17 17:01:23 +0200
committerHowaner <franzi.moos@googlemail.com>2014-06-17 17:01:23 +0200
commit8de8768f02b5d9b066aa935d47c851552b6c7341 (patch)
tree0f63c2521eb4b390d74cb495fd7b6e752c5b9c62
parentAdd door sound (diff)
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-rw-r--r--src/Blocks/BlockDoor.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index 2d7c849c6..934a01994 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -45,6 +45,12 @@ void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldIn
void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
+ UNUSED(a_WorldInterface);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+
if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
{
ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);