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author | luksor111@gmail.com <luksor111@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-11-27 23:17:07 +0100 |
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committer | luksor111@gmail.com <luksor111@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-11-27 23:17:07 +0100 |
commit | 50e87ac9787314a805e08ca623717057869e7348 (patch) | |
tree | a6e1f6e52ffb73112ddb60375bec933bf37bae71 | |
parent | Added initial adventure mode support (diff) | |
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-rw-r--r-- | source/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/Player.cpp b/source/Player.cpp index fea438146..31dc001ca 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -274,7 +274,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) if (!m_bTouchGround) { - if(m_Pos.y > m_LastJumpHeight) m_LastJumpHeight = m_Pos.y; + if(m_Pos.y > m_LastJumpHeight) m_LastJumpHeight = (float)m_Pos.y; cWorld* World = GetWorld(); char BlockID = World->GetBlock( float2int(m_Pos.x), float2int(m_Pos.y), float2int(m_Pos.z) ); if( BlockID != E_BLOCK_AIR ) @@ -294,7 +294,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) float Dist = (float)(m_LastGroundHeight - m_Pos.y); int Damage = (int)(Dist - 3.f); if(m_LastJumpHeight > m_LastGroundHeight) Damage++; - m_LastJumpHeight = m_Pos.y; + m_LastJumpHeight = (float)m_Pos.y; if (Damage > 0) { TakeDamage(Damage, 0); |