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author | madmaxoft <github@xoft.cz> | 2013-12-20 16:22:16 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-12-20 16:22:16 +0100 |
commit | eabb88eb7493a48b65d9bcceadaa9b0bfec9ec03 (patch) | |
tree | 8409c1f3785c356d07edb29992c20abd6865de9d | |
parent | Fixed warnings in HTTP parser. (diff) | |
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-rw-r--r-- | src/MobCensus.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 4 |
2 files changed, 7 insertions, 5 deletions
diff --git a/src/MobCensus.cpp b/src/MobCensus.cpp index 66b5932bc..9c32bf695 100644 --- a/src/MobCensus.cpp +++ b/src/MobCensus.cpp @@ -19,7 +19,6 @@ void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Dis bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily) { - bool toReturn = true; const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319 // MG TODO : code the correct count @@ -42,9 +41,12 @@ int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily) case cMonster::mfPassive: return 11; case cMonster::mfAmbient: return 16; case cMonster::mfWater: return 5; + default: + { + ASSERT(!"Unhandled mob family"); + return -1; + } } - ASSERT(!"Unhandled mob family"); - return -1; } diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index d8f450588..346607b79 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -188,7 +188,7 @@ void cProtocol132::DataReceived(const char * a_Data, int a_Size) byte Decrypted[512]; while (a_Size > 0) { - int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; + int NumBytes = (a_Size > (int)sizeof(Decrypted)) ? (int)sizeof(Decrypted) : a_Size; m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes); super::DataReceived((const char *)Decrypted, NumBytes); a_Size -= NumBytes; @@ -705,7 +705,7 @@ void cProtocol132::Flush(void) byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks) while (a_Size > 0) { - int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; + int NumBytes = (a_Size > (int)sizeof(Encrypted)) ? (int)sizeof(Encrypted) : a_Size; m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes); super::SendData((const char *)Encrypted, NumBytes); a_Size -= NumBytes; |