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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-15 15:34:53 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-15 15:34:53 +0200 |
commit | 6cf4772b54e7a8fdd3eb56465f3c272717d75fd9 (patch) | |
tree | 90c13facd6f9f00e29317d9e307af5858770d0c3 | |
parent | Basic jungle trees with vines, efficient trees handling. (diff) | |
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-rw-r--r-- | source/cChunk.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cChunk.cpp b/source/cChunk.cpp index cd94e3413..a7405ced2 100644 --- a/source/cChunk.cpp +++ b/source/cChunk.cpp @@ -42,7 +42,7 @@ // Leaves can be this many blocks that away (inclusive) from the log not to decay -#define LEAVES_CHECK_DISTANCE 5 +#define LEAVES_CHECK_DISTANCE 6 @@ -797,7 +797,7 @@ void cChunk::TickLeaves(int a_RelX, int a_RelY, int a_RelZ, MTRand & a_TickRando if (HasNearLog(Area, BaseX, a_RelY, BaseZ)) { - // Wood found, the leaves stay; mark them as checked: + // Log found, the leaves stay; mark them as checked: SetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ, Meta & 0x07); return; } |