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author | bibo38 <bibo38@github.com> | 2015-07-12 20:58:19 +0200 |
---|---|---|
committer | bibo38 <bibo38@github.com> | 2015-07-12 21:02:47 +0200 |
commit | 0cb0bbe51ab7d2c80f54d8c7ae22b367ff833127 (patch) | |
tree | 5dad04d59b122af5710099331070366d5b8b1baa | |
parent | Merge pull request #2330 from cuberite/libraryupdate (diff) | |
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-rw-r--r-- | Tools/QtBiomeVisualiser/MainWindow.cpp | 8 | ||||
-rw-r--r-- | src/CraftingRecipes.cpp | 4 | ||||
-rw-r--r-- | src/FurnaceRecipe.cpp | 6 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 128 |
4 files changed, 73 insertions, 73 deletions
diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp index c6ea8656e..8d5b768d8 100644 --- a/Tools/QtBiomeVisualiser/MainWindow.cpp +++ b/Tools/QtBiomeVisualiser/MainWindow.cpp @@ -87,7 +87,7 @@ void MainWindow::newGenerator() // Set the chunk source: cIniFilePtr iniFile = m_GeneratorSetup->getIniFile(); - m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(iniFile))); + m_BiomeView->setChunkSource(std::make_shared<BioGenSource>(iniFile)); m_BiomeView->redraw(); } @@ -108,7 +108,7 @@ void MainWindow::openGenerator() openGeneratorSetup(worldIni.toStdString()); // Set the chunk source: - m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(m_GeneratorSetup->getIniFile()))); + m_BiomeView->setChunkSource(std::make_shared<BioGenSource>(m_GeneratorSetup->getIniFile())); m_BiomeView->redraw(); } @@ -129,7 +129,7 @@ void MainWindow::openWorld() closeGeneratorSetup(); // Set the chunk source: - m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(regionFolder))); + m_BiomeView->setChunkSource(std::make_shared<AnvilSource>(regionFolder)); m_BiomeView->redraw(); } @@ -150,7 +150,7 @@ void MainWindow::openVanillaWorld() closeGeneratorSetup(); // Set the chunk source: - m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(action->data().toString()))); + m_BiomeView->setChunkSource(std::make_shared<AnvilSource>(action->data().toString())); m_BiomeView->redraw(); } diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp index c6a407d4b..0bb77d341 100644 --- a/src/CraftingRecipes.cpp +++ b/src/CraftingRecipes.cpp @@ -385,7 +385,7 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine return; } - std::unique_ptr<cCraftingRecipes::cRecipe> Recipe(new cCraftingRecipes::cRecipe); + std::unique_ptr<cCraftingRecipes::cRecipe> Recipe = cpp14::make_unique<cCraftingRecipes::cRecipe>(); // Parse the result: AStringVector ResultSplit = StringSplit(Sides[0], ","); @@ -766,7 +766,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti } // for y, for x // The recipe has matched. Create a copy of the recipe and set its coords to match the crafting grid: - std::unique_ptr<cRecipe> Recipe(new cRecipe); + std::unique_ptr<cRecipe> Recipe = cpp14::make_unique<cRecipe>(); Recipe->m_Result = a_Recipe->m_Result; Recipe->m_Width = a_Recipe->m_Width; Recipe->m_Height = a_Recipe->m_Height; diff --git a/src/FurnaceRecipe.cpp b/src/FurnaceRecipe.cpp index e3be6b230..a0c8560f1 100644 --- a/src/FurnaceRecipe.cpp +++ b/src/FurnaceRecipe.cpp @@ -115,7 +115,7 @@ void cFurnaceRecipe::AddFuelFromLine(const AString & a_Line, unsigned int a_Line Line.erase(Line.begin()); // Remove the beginning "!" Line.erase(std::remove_if(Line.begin(), Line.end(), isspace), Line.end()); - std::unique_ptr<cItem> Item(new cItem); + std::unique_ptr<cItem> Item = cpp14::make_unique<cItem>(); int BurnTime; const AStringVector & Sides = StringSplit(Line, "="); @@ -157,8 +157,8 @@ void cFurnaceRecipe::AddRecipeFromLine(const AString & a_Line, unsigned int a_Li Line.erase(std::remove_if(Line.begin(), Line.end(), isspace), Line.end()); int CookTime = 200; - std::unique_ptr<cItem> InputItem(new cItem()); - std::unique_ptr<cItem> OutputItem(new cItem()); + std::unique_ptr<cItem> InputItem = cpp14::make_unique<cItem>(); + std::unique_ptr<cItem> OutputItem = cpp14::make_unique<cItem>(); const AStringVector & Sides = StringSplit(Line, "="); if (Sides.size() != 2) diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 4912d20f6..95502a29b 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -859,7 +859,7 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI return nullptr; } - std::unique_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cBeaconEntity> Beacon = cpp14::make_unique<cBeaconEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels"); if (CurrentLine >= 0) @@ -909,7 +909,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId { return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::unique_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType)); + std::unique_ptr<cChestEntity> Chest = cpp14::make_unique<cChestEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); return Chest.release(); } @@ -926,7 +926,7 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int return nullptr; } - std::unique_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cCommandBlockEntity> CmdBlock = cpp14::make_unique<cCommandBlockEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command"); if (currentLine >= 0) @@ -968,7 +968,7 @@ cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_T { return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this } - std::unique_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cDispenserEntity> Dispenser = cpp14::make_unique<cDispenserEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items); return Dispenser.release(); } @@ -990,7 +990,7 @@ cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_Tag { return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this } - std::unique_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cDropperEntity> Dropper = cpp14::make_unique<cDropperEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items); return Dropper.release(); } @@ -1007,7 +1007,7 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::unique_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cFlowerPotEntity> FlowerPot = cpp14::make_unique<cFlowerPotEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); cItem Item; int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); @@ -1051,7 +1051,7 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this } - std::unique_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World)); + std::unique_ptr<cFurnaceEntity> Furnace = cpp14::make_unique<cFurnaceEntity>(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World); Furnace->SetLoading(true); // Load slots: @@ -1104,7 +1104,7 @@ cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_ return nullptr; } - std::unique_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cMobSpawnerEntity> MobSpawner = cpp14::make_unique<cMobSpawnerEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); // Load entity (MCServer worlds): int Type = a_NBT.FindChildByName(a_TagIdx, "Entity"); @@ -1157,7 +1157,7 @@ cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagI { return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this } - std::unique_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cHopperEntity> Hopper = cpp14::make_unique<cHopperEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items); return Hopper.release(); } @@ -1174,7 +1174,7 @@ cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::unique_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cJukeboxEntity> Jukebox = cpp14::make_unique<cJukeboxEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int Record = a_NBT.FindChildByName(a_TagIdx, "Record"); if (Record >= 0) { @@ -1195,7 +1195,7 @@ cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::unique_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cMobHeadEntity> MobHead = cpp14::make_unique<cMobHeadEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); if (currentLine >= 0) @@ -1230,7 +1230,7 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::unique_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cNoteEntity> NoteBlock = cpp14::make_unique<cNoteEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int note = a_NBT.FindChildByName(a_TagIdx, "note"); if (note >= 0) { @@ -1251,7 +1251,7 @@ cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx return nullptr; } - std::unique_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cSignEntity> Sign = cpp14::make_unique<cSignEntity>(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1"); if (currentLine >= 0) @@ -1516,7 +1516,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBoat> Boat(new cBoat(0, 0, 0)); + std::unique_ptr<cBoat> Boat = cpp14::make_unique<cBoat>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) { return; @@ -1530,7 +1530,7 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); + std::unique_ptr<cEnderCrystal> EnderCrystal = cpp14::make_unique<cEnderCrystal>(0, 0, 0); if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) { return; @@ -1555,7 +1555,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN int Type = a_NBT.GetInt(TypeIdx); NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx); - std::unique_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta)); + std::unique_ptr<cFallingBlock> FallingBlock = cpp14::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta); if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx)) { return; @@ -1569,7 +1569,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height + std::unique_ptr<cRideableMinecart> Minecart = cpp14::make_unique<cRideableMinecart>(0, 0, 0, cItem(), 1); // TODO: Load the block and the height if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1588,7 +1588,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::unique_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0)); + std::unique_ptr<cMinecartWithChest> Minecart = cpp14::make_unique<cMinecartWithChest>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1615,7 +1615,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0)); + std::unique_ptr<cMinecartWithFurnace> Minecart = cpp14::make_unique<cMinecartWithFurnace>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1632,7 +1632,7 @@ void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0)); + std::unique_ptr<cMinecartWithTNT> Minecart = cpp14::make_unique<cMinecartWithTNT>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1649,7 +1649,7 @@ void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0)); + std::unique_ptr<cMinecartWithHopper> Minecart = cpp14::make_unique<cMinecartWithHopper>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1678,7 +1678,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - std::unique_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false + std::unique_ptr<cPickup> Pickup = cpp14::make_unique<cPickup>(0, 0, 0, Item, false); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; @@ -1700,7 +1700,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + std::unique_ptr<cTNTEntity> TNT = cpp14::make_unique<cTNTEntity>(0.0, 0.0, 0.0, 0); if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) { return; @@ -1722,7 +1722,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + std::unique_ptr<cExpOrb> ExpOrb = cpp14::make_unique<cExpOrb>(0.0, 0.0, 0.0, 0); if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) { return; @@ -1791,7 +1791,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT return; } - std::unique_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + std::unique_ptr<cItemFrame> ItemFrame = cpp14::make_unique<cItemFrame>(BLOCK_FACE_NONE, 0.0, 0.0, 0.0); if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) { return; @@ -1823,7 +1823,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & return; } - std::unique_ptr<cPainting> Painting(new cPainting(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + std::unique_ptr<cPainting> Painting = cpp14::make_unique<cPainting>(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, 0.0, 0.0, 0.0); if (!LoadEntityBaseFromNBT(*Painting.get(), a_NBT, a_TagIdx)) { return; @@ -1839,7 +1839,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cArrowEntity> Arrow = cpp14::make_unique<cArrowEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx)) { return; @@ -1909,7 +1909,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem())); + std::unique_ptr<cSplashPotionEntity> SplashPotion = cpp14::make_unique<cSplashPotionEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem()); if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx)) { return; @@ -1933,7 +1933,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownSnowballEntity> Snowball = cpp14::make_unique<cThrownSnowballEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx)) { return; @@ -1949,7 +1949,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownEggEntity> Egg = cpp14::make_unique<cThrownEggEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx)) { return; @@ -1965,7 +1965,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cGhastFireballEntity> Fireball = cpp14::make_unique<cGhastFireballEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx)) { return; @@ -1981,7 +1981,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cFireChargeEntity> FireCharge = cpp14::make_unique<cFireChargeEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx)) { return; @@ -1997,7 +1997,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownEnderPearlEntity> Enderpearl = cpp14::make_unique<cThrownEnderPearlEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx)) { return; @@ -2013,7 +2013,7 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBat> Monster(new cBat()); + std::unique_ptr<cBat> Monster = cpp14::make_unique<cBat>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2033,7 +2033,7 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBlaze> Monster(new cBlaze()); + std::unique_ptr<cBlaze> Monster = cpp14::make_unique<cBlaze>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2053,7 +2053,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCaveSpider> Monster(new cCaveSpider()); + std::unique_ptr<cCaveSpider> Monster = cpp14::make_unique<cCaveSpider>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2073,7 +2073,7 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cChicken> Monster(new cChicken()); + std::unique_ptr<cChicken> Monster = cpp14::make_unique<cChicken>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2093,7 +2093,7 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCow> Monster(new cCow()); + std::unique_ptr<cCow> Monster = cpp14::make_unique<cCow>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2113,7 +2113,7 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCreeper> Monster(new cCreeper()); + std::unique_ptr<cCreeper> Monster = cpp14::make_unique<cCreeper>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2133,7 +2133,7 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderDragon> Monster(new cEnderDragon()); + std::unique_ptr<cEnderDragon> Monster = cpp14::make_unique<cEnderDragon>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2153,7 +2153,7 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderman> Monster(new cEnderman()); + std::unique_ptr<cEnderman> Monster = cpp14::make_unique<cEnderman>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2173,7 +2173,7 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhast> Monster(new cGhast()); + std::unique_ptr<cGhast> Monster = cpp14::make_unique<cGhast>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2193,7 +2193,7 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGiant> Monster(new cGiant()); + std::unique_ptr<cGiant> Monster = cpp14::make_unique<cGiant>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2213,7 +2213,7 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGuardianFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGuardian> Monster(new cGuardian()); + std::unique_ptr<cGuardian> Monster = cpp14::make_unique<cGuardian>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2245,7 +2245,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Color = a_NBT.GetInt(ColorIdx); int Style = a_NBT.GetInt(StyleIdx); - std::unique_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1)); + std::unique_ptr<cHorse> Monster = cpp14::make_unique<cHorse>(Type, Color, Style, 1); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { @@ -2266,7 +2266,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cIronGolem> Monster(new cIronGolem()); + std::unique_ptr<cIronGolem> Monster = cpp14::make_unique<cIronGolem>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2295,7 +2295,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cMagmaCube> Monster(new cMagmaCube(Size)); + std::unique_ptr<cMagmaCube> Monster = cpp14::make_unique<cMagmaCube>(Size); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2315,7 +2315,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMooshroom> Monster(new cMooshroom()); + std::unique_ptr<cMooshroom> Monster = cpp14::make_unique<cMooshroom>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2335,7 +2335,7 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cOcelot> Monster(new cOcelot()); + std::unique_ptr<cOcelot> Monster = cpp14::make_unique<cOcelot>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2355,7 +2355,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cPig> Monster(new cPig()); + std::unique_ptr<cPig> Monster = cpp14::make_unique<cPig>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2375,7 +2375,7 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cRabbit> Monster(new cRabbit()); + std::unique_ptr<cRabbit> Monster = cpp14::make_unique<cRabbit>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2402,7 +2402,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ Color = (int)a_NBT.GetByte(ColorIdx); } - std::unique_ptr<cSheep> Monster(new cSheep(Color)); + std::unique_ptr<cSheep> Monster = cpp14::make_unique<cSheep>(Color); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2428,7 +2428,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSilverfish> Monster(new cSilverfish()); + std::unique_ptr<cSilverfish> Monster = cpp14::make_unique<cSilverfish>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2456,7 +2456,7 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false); - std::unique_ptr<cSkeleton> Monster(new cSkeleton(Type)); + std::unique_ptr<cSkeleton> Monster = cpp14::make_unique<cSkeleton>(Type); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2485,7 +2485,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cSlime> Monster(new cSlime(Size)); + std::unique_ptr<cSlime> Monster = cpp14::make_unique<cSlime>(Size); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2505,7 +2505,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSnowGolem> Monster(new cSnowGolem()); + std::unique_ptr<cSnowGolem> Monster = cpp14::make_unique<cSnowGolem>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2525,7 +2525,7 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSpider> Monster(new cSpider()); + std::unique_ptr<cSpider> Monster = cpp14::make_unique<cSpider>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2545,7 +2545,7 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSquid> Monster(new cSquid()); + std::unique_ptr<cSquid> Monster = cpp14::make_unique<cSquid>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2573,7 +2573,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & int Type = a_NBT.GetInt(TypeIdx); - std::unique_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type))); + std::unique_ptr<cVillager> Monster = cpp14::make_unique<cVillager>(cVillager::eVillagerType(Type)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2593,7 +2593,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWitch> Monster(new cWitch()); + std::unique_ptr<cWitch> Monster = cpp14::make_unique<cWitch>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2613,7 +2613,7 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWither> Monster(new cWither()); + std::unique_ptr<cWither> Monster = cpp14::make_unique<cWither>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2639,7 +2639,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWolf> Monster(new cWolf()); + std::unique_ptr<cWolf> Monster = cpp14::make_unique<cWolf>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2700,7 +2700,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false); - std::unique_ptr<cZombie> Monster(new cZombie(IsVillagerZombie)); + std::unique_ptr<cZombie> Monster = cpp14::make_unique<cZombie>(IsVillagerZombie); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2720,7 +2720,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cZombiePigman> Monster(new cZombiePigman()); + std::unique_ptr<cZombiePigman> Monster = cpp14::make_unique<cZombiePigman>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; |