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authorpeterbell10 <peterbell10@live.co.uk>2017-09-21 15:12:43 +0200
committerAlexander Harkness <me@bearbin.net>2017-09-21 15:12:43 +0200
commite883aa828c304600fcd707b50df9515011311db8 (patch)
treed2a14af47bf001df1fb2705278fad8a75682f883
parentOnly allow snow to be placed where valid. Fixes #2920. (diff)
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-rw-r--r--README.md2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp5
-rw-r--r--src/Protocol/ProtocolRecognizer.h7
-rw-r--r--src/Protocol/Protocol_1_12.cpp76
-rw-r--r--src/Protocol/Protocol_1_12.h23
5 files changed, 109 insertions, 4 deletions
diff --git a/README.md b/README.md
index f72a22f94..cda5aa295 100644
--- a/README.md
+++ b/README.md
@@ -6,7 +6,7 @@ Cuberite is a Minecraft-compatible multiplayer game server that is written in C+
Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.
-We currently support Release 1.8 - 1.12.1 Minecraft protocol versions.
+We currently support Release 1.8 - 1.12.2 Minecraft protocol versions.
Subscribe to [the newsletter][1] for important updates and project news.
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index cb2a4fc9d..912091acc 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -1133,6 +1133,11 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
m_Protocol = new cProtocol_1_12_1(m_Client, ServerAddress, ServerPort, NextState);
return true;
}
+ case PROTO_VERSION_1_12_2:
+ {
+ m_Protocol = new cProtocol_1_12_2(m_Client, ServerAddress, ServerPort, NextState);
+ return true;
+ }
default:
{
LOGD("Client \"%s\" uses an unsupported protocol (lengthed, version %u (0x%x))",
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 6d75b0f2e..a29daad94 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -19,8 +19,8 @@
// Adjust these if a new protocol is added or an old one is removed:
#define MCS_CLIENT_VERSIONS "1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x"
-#define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338"
-#define MCS_LATEST_PROTOCOL_VERSION 338
+#define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340"
+#define MCS_LATEST_PROTOCOL_VERSION 340
@@ -44,7 +44,8 @@ public:
PROTO_VERSION_1_11_1 = 316,
PROTO_VERSION_1_12 = 335,
PROTO_VERSION_1_12_1 = 338,
- } ;
+ PROTO_VERSION_1_12_2 = 340,
+ };
cProtocolRecognizer(cClientHandle * a_Client);
virtual ~cProtocolRecognizer() override;
diff --git a/src/Protocol/Protocol_1_12.cpp b/src/Protocol/Protocol_1_12.cpp
index 627131576..b804dd351 100644
--- a/src/Protocol/Protocol_1_12.cpp
+++ b/src/Protocol/Protocol_1_12.cpp
@@ -1332,3 +1332,79 @@ bool cProtocol_1_12_1::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketT
+////////////////////////////////////////////////////////////////////////////////
+// cProtocol_1_12_2:
+
+void cProtocol_1_12_2::HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer)
+{
+ HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, KeepAliveID);
+ if (
+ (KeepAliveID <= std::numeric_limits<UInt32>::max()) &&
+ (KeepAliveID >= 0)
+ )
+ {
+ // The server will only send a UInt32 so any value out of that range shouldn't keep the client alive.
+ m_Client->HandleKeepAlive(static_cast<UInt32>(KeepAliveID));
+ }
+}
+
+
+
+
+
+void cProtocol_1_12_2::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
+{
+ cServer * Server = cRoot::Get()->GetServer();
+ AString ServerDescription = Server->GetDescription();
+ auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
+ auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
+ AString Favicon = Server->GetFaviconData();
+ cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
+
+ // Version:
+ Json::Value Version;
+ Version["name"] = "Cuberite 1.12.2";
+ Version["protocol"] = cProtocolRecognizer::PROTO_VERSION_1_12_2;
+
+ // Players:
+ Json::Value Players;
+ Players["online"] = NumPlayers;
+ Players["max"] = MaxPlayers;
+ // TODO: Add "sample"
+
+ // Description:
+ Json::Value Description;
+ Description["text"] = ServerDescription.c_str();
+
+ // Create the response:
+ Json::Value ResponseValue;
+ ResponseValue["version"] = Version;
+ ResponseValue["players"] = Players;
+ ResponseValue["description"] = Description;
+ if (!Favicon.empty())
+ {
+ ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
+ }
+
+ // Serialize the response into a packet:
+ Json::FastWriter Writer;
+ cPacketizer Pkt(*this, 0x00); // Response packet
+ Pkt.WriteString(Writer.write(ResponseValue));
+}
+
+
+
+
+
+void cProtocol_1_12_2::SendKeepAlive(UInt32 a_PingID)
+{
+ // Drop the packet if the protocol is not in the Game state yet (caused a client crash):
+ if (m_State != 3)
+ {
+ LOGWARNING("Trying to send a KeepAlive packet to a player who's not yet fully logged in (%d). The protocol class prevented the packet.", m_State);
+ return;
+ }
+
+ cPacketizer Pkt(*this, GetPacketId(sendKeepAlive)); // Keep Alive packet
+ Pkt.WriteBEInt64(a_PingID);
+}
diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h
index 9b87494a6..fe518fdbd 100644
--- a/src/Protocol/Protocol_1_12.h
+++ b/src/Protocol/Protocol_1_12.h
@@ -7,6 +7,8 @@ Declares the 1.12 protocol classes:
- release 1.12 protocol (#335)
- cProtocol_1_12_1
- release 1.12.1 protocol (#338)
+ - cProtocol_1_12_2
+ - release 1.12.2 protocol (#340)
(others may be added later in the future for the 1.12 release series)
*/
@@ -71,3 +73,24 @@ protected:
+
+class cProtocol_1_12_2:
+ public cProtocol_1_12_1
+{
+ typedef cProtocol_1_12_1 Super;
+
+public:
+ cProtocol_1_12_2(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State):
+ Super(a_Client, a_ServerAddress, a_ServerPort, a_State)
+ {
+ }
+
+protected:
+ virtual void HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer) override;
+ virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
+ virtual void SendKeepAlive(UInt32 a_PingID) override;
+};
+
+
+
+