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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-07-27 20:48:39 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-07-27 20:48:39 +0200 |
commit | d61f1d0f4a1565d4de7e8100d9bf766d6fd458d1 (patch) | |
tree | 3fa4b8f4018fc040ff4e259e822a1fd9cb9cf714 | |
parent | Updated NetherForts' weights. (diff) | |
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-rw-r--r-- | src/Generating/FinishGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 03137f616..9f0c8f3fa 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -141,7 +141,7 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a } BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, y - 1, z); - if (!cBlockInfo::IsSolid(BlockBelow)) // Only place on solid blocks + if (!cBlockInfo::FullyOccupiesVoxel(BlockBelow)) // Only place on solid blocks { continue; } |