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author | changyong guo <guo1487@163.com> | 2018-08-17 17:46:06 +0200 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2018-08-17 17:46:06 +0200 |
commit | 89017dfbbcb0750c07fe067f2b61cde94e4dc875 (patch) | |
tree | f2f6daad13696ecd6150db0e2afee3ae6df5078d | |
parent | Handle the lapis slot separately (#4286) (diff) | |
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-rw-r--r-- | src/Entities/Player.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index a24b9d94c..8d94ab7c5 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -149,7 +149,6 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) : SetBedPos(Vector3i(static_cast<int>(World->GetSpawnX()), static_cast<int>(World->GetSpawnY()), static_cast<int>(World->GetSpawnZ())), World); SetWorld(World); // Use default world - SetCapabilities(); LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}", a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ() |