diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-18 11:36:30 +0200 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-18 11:36:30 +0200 |
commit | 84da8a2353a75f6f95ab375fac13b035bb14b71f (patch) | |
tree | 3c6e276f98db1356acd7651678944f15f8361072 | |
parent | Fixed a vulnerability in cClientHandle::HandleRespawn() (diff) | |
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-rw-r--r-- | VC2008/MCServer.vcproj | 4 | ||||
-rw-r--r-- | source/Items/ItemHandler.cpp | 20 | ||||
-rw-r--r-- | source/Items/ItemSpawnEgg.h | 69 |
3 files changed, 82 insertions, 11 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index 4f40a83ca..88fa40b65 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -1971,6 +1971,10 @@ >
</File>
<File
+ RelativePath="..\source\Items\ItemSpawnEgg.h"
+ >
+ </File>
+ <File
RelativePath="..\source\items\ItemSugarcane.h"
>
</File>
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 44177760a..af050eabd 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -27,6 +27,7 @@ #include "ItemFood.h"
#include "ItemSign.h"
#include "ItemBed.h"
+#include "ItemSpawnEgg.h"
#include "../Blocks/BlockHandler.h"
@@ -66,15 +67,18 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemID) {
default: return new cItemHandler(a_ItemID);
- // Single item per handler:
- case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemID);
- case E_ITEM_LEAVES: return new cItemLeavesHandler(a_ItemID);
- case E_ITEM_SAPLING: return new cItemSaplingHandler(a_ItemID);
+ // Single item per handler, alphabetically sorted:
+ case E_ITEM_BED: return new cItemBedHandler(a_ItemID);
case E_ITEM_DYE: return new cItemDyeHandler(a_ItemID);
- case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemID);
case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemID);
+ case E_ITEM_LEAVES: return new cItemLeavesHandler(a_ItemID);
case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemID);
case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemID);
+ case E_ITEM_SAPLING: return new cItemSaplingHandler(a_ItemID);
+ case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemID);
+ case E_ITEM_SIGN: return new cItemSignHandler(a_ItemID);
+ case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemID);
+ case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemID);
case E_ITEM_WOOL: return new cItemClothHandler(a_ItemID);
case E_ITEM_WOODEN_HOE:
@@ -164,12 +168,6 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemID) {
return new cItemFoodHandler(a_ItemID);
}
-
- case E_ITEM_SIGN:
- return new cItemSignHandler(a_ItemID);
-
- case E_ITEM_BED:
- return new cItemBedHandler(a_ItemID);
}
}
diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h new file mode 100644 index 000000000..76b742328 --- /dev/null +++ b/source/Items/ItemSpawnEgg.h @@ -0,0 +1,69 @@ +
+#pragma once
+
+#include "ItemHandler.h"
+#include "../World.h"
+#include "../Player.h"
+
+// Mobs:
+#include "../Mobs/Chicken.h"
+#include "../Mobs/Spider.h"
+#include "../Mobs/Cow.h"
+#include "../Mobs/Squid.h"
+#include "../Mobs/Wolf.h"
+#include "../Mobs/Slime.h"
+#include "../Mobs/Skeleton.h"
+#include "../Mobs/Silverfish.h"
+#include "../Mobs/Pig.h"
+#include "../Mobs/Sheep.h"
+#include "../Mobs/Zombie.h"
+#include "../Mobs/Enderman.h"
+#include "../Mobs/Creeper.h"
+#include "../Mobs/Cavespider.h"
+#include "../Mobs/Ghast.h"
+#include "../Mobs/Zombiepigman.h"
+
+
+
+
+
+class cItemSpawnEggHandler : public cItemHandler
+{
+public:
+ cItemSpawnEggHandler(int a_ItemID) :
+ cItemHandler(a_ItemID)
+ {
+
+ }
+
+
+ virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
+ {
+ if (a_Dir < 0)
+ {
+ return false;
+ }
+
+ AddDirection(a_X, a_Y, a_Z, a_Dir);
+
+ if (a_Dir == BLOCK_FACE_BOTTOM)
+ {
+ a_Y--;
+ }
+
+ cMonster * Monster = NULL;
+
+ Monster = new cZombie();
+
+ Monster->Initialize(a_World);
+ Monster->TeleportTo(a_X + 0.5, a_Y, a_Z + 0.5);
+ a_World->BroadcastSpawn(*Monster);
+
+ a_Player->UseEquippedItem();
+ return true;
+ }
+} ;
+
+
+
+
|