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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-06-05 17:53:14 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-07-29 00:20:53 +0200
commit62090e7bed13fa1f5312b48573b28371712c5c02 (patch)
treeea3f89419865fd4383865c39480ece19b793a4f6
parentComparators and pistons no longer update instantly (diff)
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-rw-r--r--appveyor.yml4
-rw-r--r--src/Blocks/BlockComparator.h5
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h83
3 files changed, 44 insertions, 48 deletions
diff --git a/appveyor.yml b/appveyor.yml
index 1f3f30911..8be0cfa70 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,11 +1,11 @@
version: 1.0.{build}
configuration: Debug
-clone_depth: 50
+clone_depth: 1
before_build:
- echo %TIME%
- git submodule update --init
- echo %TIME%
-- cmake -G "Visual Studio 12" .
+- cmake .
- echo %TIME%
build:
project: Cuberite.sln
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index ffd1bde61..5ba17c691 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -60,6 +60,11 @@ public:
return true;
}
+ inline static bool IsInSubtractionMode(NIBBLETYPE a_Meta)
+ {
+ return ((a_Meta & 0x4) == 0x4);
+ }
+
inline static bool IsOn(NIBBLETYPE a_Meta)
{
return ((a_Meta & 0x8) == 0x8);
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
index 9a250a1fe..34c217e67 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
@@ -18,8 +18,33 @@ public:
{
}
- unsigned char GetFrontPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, unsigned char a_HighestSidePowerLevel)
+ unsigned char GetFrontPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, unsigned char a_HighestSidePowerLevel, unsigned char a_HighestRearPowerLevel)
{
+ if (cBlockComparatorHandler::IsInSubtractionMode(a_Meta))
+ {
+ // Subtraction mode
+ return static_cast<unsigned char>(std::max(static_cast<char>(a_HighestRearPowerLevel) - a_HighestSidePowerLevel, 0));
+ }
+ else
+ {
+ // Comparison mode
+ return (std::max(a_HighestSidePowerLevel, a_HighestRearPowerLevel) == a_HighestSidePowerLevel) ? 0 : a_HighestRearPowerLevel;
+ }
+ }
+
+ virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override
+ {
+ UNUSED(a_QueryPosition);
+ UNUSED(a_QueryBlockType);
+
+ return (cBlockComparatorHandler::GetFrontCoordinate(a_Position, a_Meta & 0x3) == a_QueryPosition) ? static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel : 0;
+ }
+
+ virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ UNUSED(a_Position);
+ UNUSED(a_BlockType);
+
class cContainerCallback : public cBlockEntityCallback
{
public:
@@ -31,12 +56,13 @@ public:
{
auto & Contents = static_cast<cBlockEntityWithItems *>(a_BlockEntity)->GetContents();
float Fullness = 0; // Is a floating-point type to allow later calculation to produce a non-truncated value
+
for (int Slot = 0; Slot != Contents.GetNumSlots(); ++Slot)
{
- Fullness += Contents.GetSlot(Slot).m_ItemCount / Contents.GetSlot(Slot).GetMaxStackSize();
+ Fullness += static_cast<float>(Contents.GetSlot(Slot).m_ItemCount) / Contents.GetSlot(Slot).GetMaxStackSize();
}
- m_SignalStrength = static_cast<unsigned char>(1 + (Fullness / Contents.GetNumSlots()) * 14);
+ m_SignalStrength = (Fullness < 0.001 /* container empty? */) ? 0 : static_cast<unsigned char>(1 + (Fullness / Contents.GetNumSlots()) * 14);
return false;
}
@@ -46,43 +72,7 @@ public:
auto RearCoordinate = cBlockComparatorHandler::GetRearCoordinate(a_Position, a_Meta & 0x3);
m_World.DoWithBlockEntityAt(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, CCB);
auto RearPower = CCB.m_SignalStrength;
- auto PotentialSourceHandler = cIncrementalRedstoneSimulator::CreateComponent(m_World, m_World.GetBlock(RearCoordinate), static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData());
- if (PotentialSourceHandler != nullptr)
- {
- BLOCKTYPE Type;
- NIBBLETYPE Meta;
- if (m_World.GetBlockTypeMeta(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, Type, Meta))
- {
- RearPower = std::max(CCB.m_SignalStrength, PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType));
- }
- }
-
- if ((a_Meta & 0x4) == 0x4)
- {
- // Subtraction mode
- return static_cast<unsigned char>(std::max(static_cast<char>(RearPower) - a_HighestSidePowerLevel, 0));
- }
- else
- {
- // Comparison mode
- return (std::max(a_HighestSidePowerLevel, RearPower) == a_HighestSidePowerLevel) ? 0 : RearPower;
- }
- }
-
- virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override
- {
- UNUSED(a_QueryPosition);
- UNUSED(a_QueryBlockType);
-
- return (cBlockComparatorHandler::GetFrontCoordinate(a_Position, a_Meta & 0x3) == a_QueryPosition) ? static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel : 0;
- }
- virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
- {
- UNUSED(a_Position);
- UNUSED(a_BlockType);
-
- auto RearCoordinate = cBlockComparatorHandler::GetRearCoordinate(a_Position, a_Meta & 0x3);
auto PotentialSourceHandler = cIncrementalRedstoneSimulator::CreateComponent(m_World, m_World.GetBlock(RearCoordinate), static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData());
if (PotentialSourceHandler != nullptr)
{
@@ -90,16 +80,16 @@ public:
NIBBLETYPE Meta;
if (m_World.GetBlockTypeMeta(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, Type, Meta))
{
- return PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType);
+ RearPower = std::max(CCB.m_SignalStrength, PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType));
}
}
- return 0;
+ return RearPower;
}
virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
{
- // Note that a_PoweringData here contains the maximum *side* power level, as specified by GetValidSourcePositions
+ // Note that a_PoweringData here contains the maximum * side * power level, as specified by GetValidSourcePositions
// LOGD("Evaluating ALU the comparator (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
auto Data = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData();
auto DelayInfo = Data->GetMechanismDelayInfo(a_Position);
@@ -107,11 +97,12 @@ public:
// Delay is used here to prevent an infinite loop (#3168)
if (DelayInfo == nullptr)
{
- auto Power = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel);
- auto PreviousFrontPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, Power));
+ auto RearPower = GetPowerLevel(a_Position, a_BlockType, a_Meta);
+ auto FrontPower = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel, RearPower);
+ auto PreviousFrontPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, FrontPower));
- bool ShouldBeOn = (GetPowerLevel(a_Position, a_BlockType, a_Meta) > 0); // Provide visual indication by examining *rear* power level
- bool ShouldUpdate = (Power != PreviousFrontPower.PowerLevel); // "Business logic" (:P) - determine by examining *side* power levels
+ bool ShouldBeOn = (RearPower > 0); // Provide visual indication by examining * rear * power level
+ bool ShouldUpdate = (FrontPower != PreviousFrontPower.PowerLevel); // "Business logic" (:P) - determine by examining *side* power levels
if (ShouldUpdate || (ShouldBeOn != cBlockComparatorHandler::IsOn(a_Meta)))
{