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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-15 17:27:20 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-15 17:27:20 +0200 |
commit | 2a6ca71a0b8839a299335f5f02872128db325b59 (patch) | |
tree | eb035b96451971378d2d08972b8cb7c9382e8ab3 | |
parent | Merge pull request #1019 from mc-server/cPlayerSetSpeed (diff) | |
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-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 34 |
1 files changed, 28 insertions, 6 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index f20f396f2..3d8229e16 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -59,19 +59,21 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, int RelZ = 0; BLOCKTYPE Block; NIBBLETYPE Meta; + cChunk * Chunk; if (a_OtherChunk != NULL) { RelX = a_BlockX - a_OtherChunk->GetPosX() * cChunkDef::Width; RelZ = a_BlockZ - a_OtherChunk->GetPosZ() * cChunkDef::Width; a_OtherChunk->GetBlockTypeMeta(RelX, a_BlockY, RelZ, Block, Meta); - a_OtherChunk->SetIsRedstoneDirty(true); + Chunk = a_OtherChunk; } else { RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width; RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width; a_Chunk->GetBlockTypeMeta(RelX, a_BlockY, RelZ, Block, Meta); + Chunk = a_Chunk; } // Every time a block is changed (AddBlock called), we want to go through all lists and check to see if the coordiantes stored within are still valid @@ -90,7 +92,7 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, { LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list as it no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); itr = PoweredBlocks->erase(itr); - a_Chunk->SetIsRedstoneDirty(true); + Chunk->SetIsRedstoneDirty(true); continue; } else if ( @@ -105,9 +107,25 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, { LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); itr = PoweredBlocks->erase(itr); - a_Chunk->SetIsRedstoneDirty(true); + Chunk->SetIsRedstoneDirty(true); continue; } + else if (Block == E_BLOCK_DAYLIGHT_SENSOR) + { + if (!m_World.IsChunkLighted(Chunk->GetPosX(), Chunk->GetPosZ())) + { + m_World.QueueLightChunk(Chunk->GetPosX(), Chunk->GetPosZ()); + } + else + { + if (Chunk->GetTimeAlteredLight(Chunk->GetSkyLight(RelX, a_BlockY + 1, RelZ)) <= 7) + { + itr = PoweredBlocks->erase(itr); + Chunk->SetIsRedstoneDirty(true); + continue; + } + } + } ++itr; } @@ -121,7 +139,7 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, { LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); itr = LinkedPoweredBlocks->erase(itr); - a_Chunk->SetIsRedstoneDirty(true); + Chunk->SetIsRedstoneDirty(true); continue; } else if ( @@ -135,7 +153,7 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, { LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); itr = LinkedPoweredBlocks->erase(itr); - a_Chunk->SetIsRedstoneDirty(true); + Chunk->SetIsRedstoneDirty(true); continue; } } @@ -145,7 +163,7 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, { LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer powered through a valid middle block", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); itr = LinkedPoweredBlocks->erase(itr); - a_Chunk->SetIsRedstoneDirty(true); + Chunk->SetIsRedstoneDirty(true); continue; } } @@ -1145,6 +1163,10 @@ void cIncrementalRedstoneSimulator::HandleDaylightSensor(int a_RelBlockX, int a_ { SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ); } + else + { + WakeUp(BlockX, a_RelBlockY, BlockZ, m_Chunk); + } } } |