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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-25 22:10:27 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-25 22:10:27 +0100 |
commit | 2f59a93f2a09e7ae2dee93aa9925acb2d49841e1 (patch) | |
tree | 078f508b1f3d4db42dba2694ec6e7bc3022bacd6 | |
parent | This generates gravel in Extreme Hills M biomes. (diff) | |
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-rw-r--r-- | src/Generating/DistortedHeightmap.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Generating/DistortedHeightmap.h b/src/Generating/DistortedHeightmap.h index 8139a8b89..e6b3c9d3f 100644 --- a/src/Generating/DistortedHeightmap.h +++ b/src/Generating/DistortedHeightmap.h @@ -125,6 +125,7 @@ protected: /// Returns the pattern to use for an ocean floor in the specified column const sBlockInfo * ChooseOceanFloorPattern(int a_RelX, int a_RelZ); + // cTerrainHeightGen overrides: virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; virtual void InitializeHeightGen(cIniFile & a_IniFile) override; |