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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-25 22:10:27 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-25 22:10:27 +0100
commit2f59a93f2a09e7ae2dee93aa9925acb2d49841e1 (patch)
tree078f508b1f3d4db42dba2694ec6e7bc3022bacd6
parentThis generates gravel in Extreme Hills M biomes. (diff)
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-rw-r--r--src/Generating/DistortedHeightmap.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Generating/DistortedHeightmap.h b/src/Generating/DistortedHeightmap.h
index 8139a8b89..e6b3c9d3f 100644
--- a/src/Generating/DistortedHeightmap.h
+++ b/src/Generating/DistortedHeightmap.h
@@ -125,6 +125,7 @@ protected:
/// Returns the pattern to use for an ocean floor in the specified column
const sBlockInfo * ChooseOceanFloorPattern(int a_RelX, int a_RelZ);
+
// cTerrainHeightGen overrides:
virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
virtual void InitializeHeightGen(cIniFile & a_IniFile) override;