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authorMattes D <github@xoft.cz>2013-11-17 23:12:09 +0100
committerMattes D <github@xoft.cz>2013-11-17 23:12:09 +0100
commitd169a1959dc5b6faa7033c78c9afd6f4c4eae604 (patch)
tree2a233fa7dc2b9f5fd4c9a5e040850313546403e5
parentLineBlockTracer: Using the coord-based block faces. (diff)
parentfix *.sdf? (diff)
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-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua17
-rw-r--r--source/Bindings.cpp110
-rw-r--r--source/Bindings.h2
-rw-r--r--source/ClientHandle.cpp12
-rw-r--r--source/ClientHandle.h1
-rw-r--r--source/Entities/Player.cpp107
-rw-r--r--source/Entities/Player.h33
-rw-r--r--source/Protocol/Protocol.h3
-rw-r--r--source/Protocol/Protocol125.cpp15
-rw-r--r--source/Protocol/Protocol125.h1
-rw-r--r--source/Protocol/Protocol17x.cpp12
-rw-r--r--source/Protocol/Protocol17x.h1
-rw-r--r--source/Protocol/ProtocolRecognizer.cpp10
-rw-r--r--source/Protocol/ProtocolRecognizer.h1
14 files changed, 246 insertions, 79 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index a13820eff..9350606cc 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -45,6 +45,8 @@ function Initialize(Plugin)
PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off");
PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player");
PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player");
+ PluginManager:BindCommand("/xpa", "debuggers", HandleAddExperience, "- Adds 200 experience to the player");
+ PluginManager:BindCommand("/xpr", "debuggers", HandleRemoveXp, "- Remove all xp");
-- Enable the following line for BlockArea / Generator interface testing:
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
@@ -846,3 +848,18 @@ end
+function HandleAddExperience(a_Split, a_Player)
+ a_Player:DeltaExperience(200);
+
+ return true;
+end
+
+
+
+
+
+function HandleRemoveXp(a_Split, a_Player)
+ a_Player:SetCurrentExperience(0);
+
+ return true;
+end
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 93c66d233..9fdd28383 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19.
+** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48.
*/
#ifndef __cplusplus
@@ -7650,9 +7650,9 @@ static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: SetExperience of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetExperience00
-static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
+/* method: SetCurrentExperience of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCurrentExperience00
+static int tolua_AllToLua_cPlayer_SetCurrentExperience00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -7666,27 +7666,27 @@ static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0));
+ short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCurrentExperience'", NULL);
#endif
{
- bool tolua_ret = (bool) self->SetExperience(a_XpTotal);
+ bool tolua_ret = (bool) self->SetCurrentExperience(a_XpTotal);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetExperience'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'SetCurrentExperience'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: AddExperience of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddExperience00
-static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
+/* method: DeltaExperience of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_DeltaExperience00
+static int tolua_AllToLua_cPlayer_DeltaExperience00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -7700,27 +7700,27 @@ static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0));
+ short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeltaExperience'", NULL);
#endif
{
- int tolua_ret = (int) self->AddExperience(a_Xp_delta);
+ short tolua_ret = (short) self->DeltaExperience(a_Xp_delta);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'AddExperience'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'DeltaExperience'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: XpGetTotal of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetTotal00
-static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
+/* method: GetXpLifetimeTotal of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLifetimeTotal00
+static int tolua_AllToLua_cPlayer_GetXpLifetimeTotal00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -7734,25 +7734,25 @@ static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLifetimeTotal'", NULL);
#endif
{
- int tolua_ret = (int) self->XpGetTotal();
+ short tolua_ret = (short) self->GetXpLifetimeTotal();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpGetTotal'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetXpLifetimeTotal'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: XpGetLevel of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetLevel00
-static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
+/* method: GetCurrentXp of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetCurrentXp00
+static int tolua_AllToLua_cPlayer_GetCurrentXp00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -7766,25 +7766,25 @@ static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCurrentXp'", NULL);
#endif
{
- int tolua_ret = (int) self->XpGetLevel();
+ short tolua_ret = (short) self->GetCurrentXp();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpGetLevel'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetCurrentXp'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: XpGetPercentage of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetPercentage00
-static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
+/* method: GetXpLevel of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLevel00
+static int tolua_AllToLua_cPlayer_GetXpLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -7798,17 +7798,49 @@ static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetPercentage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLevel'", NULL);
#endif
{
- float tolua_ret = (float) self->XpGetPercentage();
+ short tolua_ret = (short) self->GetXpLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'XpGetPercentage'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetXpLevel'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: GetXpPercentage of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpPercentage00
+static int tolua_AllToLua_cPlayer_GetXpPercentage00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpPercentage'", NULL);
+#endif
+ {
+ float tolua_ret = (float) self->GetXpPercentage();
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'GetXpPercentage'.",&tolua_err);
return 0;
#endif
}
@@ -30417,11 +30449,13 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
- tolua_function(tolua_S,"SetExperience",tolua_AllToLua_cPlayer_SetExperience00);
- tolua_function(tolua_S,"AddExperience",tolua_AllToLua_cPlayer_AddExperience00);
- tolua_function(tolua_S,"XpGetTotal",tolua_AllToLua_cPlayer_XpGetTotal00);
- tolua_function(tolua_S,"XpGetLevel",tolua_AllToLua_cPlayer_XpGetLevel00);
- tolua_function(tolua_S,"XpGetPercentage",tolua_AllToLua_cPlayer_XpGetPercentage00);
+ tolua_constant(tolua_S,"MIN_EXPERIENCE",cPlayer::MIN_EXPERIENCE);
+ tolua_function(tolua_S,"SetCurrentExperience",tolua_AllToLua_cPlayer_SetCurrentExperience00);
+ tolua_function(tolua_S,"DeltaExperience",tolua_AllToLua_cPlayer_DeltaExperience00);
+ tolua_function(tolua_S,"GetXpLifetimeTotal",tolua_AllToLua_cPlayer_GetXpLifetimeTotal00);
+ tolua_function(tolua_S,"GetCurrentXp",tolua_AllToLua_cPlayer_GetCurrentXp00);
+ tolua_function(tolua_S,"GetXpLevel",tolua_AllToLua_cPlayer_GetXpLevel00);
+ tolua_function(tolua_S,"GetXpPercentage",tolua_AllToLua_cPlayer_GetXpPercentage00);
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);
diff --git a/source/Bindings.h b/source/Bindings.h
index 13f398a4d..996207055 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20.
+** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48.
*/
/* Exported function */
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp
index f8fd4a8b7..daf09d4ea 100644
--- a/source/ClientHandle.cpp
+++ b/source/ClientHandle.cpp
@@ -260,6 +260,9 @@ void cClientHandle::Authenticate(void)
// Send health
m_Player->SendHealth();
+
+ // Send experience
+ m_Player->SendExperience();
// Send gamemode (1.6.1 movementSpeed):
SendGameMode(m_Player->GetGameMode());
@@ -1873,6 +1876,15 @@ void cClientHandle::SendRespawn(void)
+void cClientHandle::SendExperience(void)
+{
+ m_Protocol->SendExperience();
+}
+
+
+
+
+
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
diff --git a/source/ClientHandle.h b/source/ClientHandle.h
index 3844937ad..b887bb11a 100644
--- a/source/ClientHandle.h
+++ b/source/ClientHandle.h
@@ -120,6 +120,7 @@ public:
void SendPlayerPosition (void);
void SendPlayerSpawn (const cPlayer & a_Player);
void SendRespawn (void);
+ void SendExperience (void);
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp
index 098417dc5..436ae0cfc 100644
--- a/source/Entities/Player.cpp
+++ b/source/Entities/Player.cpp
@@ -66,7 +66,9 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
, m_EatingFinishTick(-1)
, m_IsChargingBow(false)
, m_BowCharge(0)
- , m_XpTotal(0)
+ , m_CurrentXp(0)
+ , m_LifetimeTotalXp(0)
+ , m_bDirtyExperience(false)
{
LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
@@ -222,6 +224,12 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
{
m_BowCharge += 1;
}
+
+ //handle updating experience
+ if (m_bDirtyExperience)
+ {
+ SendExperience();
+ }
if (m_bDirtyPosition)
{
@@ -262,7 +270,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
-int cPlayer::CalcLevelFromXp(int a_XpTotal)
+short cPlayer::CalcLevelFromXp(short a_XpTotal)
{
//level 0 to 15
if(a_XpTotal <= XP_TO_LEVEL15)
@@ -273,18 +281,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal)
//level 30+
if(a_XpTotal > XP_TO_LEVEL30)
{
- return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
+ return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
}
//level 16 to 30
- return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
+ return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
}
-int cPlayer::XpForLevel(int a_Level)
+short cPlayer::XpForLevel(short a_Level)
{
//level 0 to 15
if(a_Level <= 15)
@@ -295,46 +303,51 @@ int cPlayer::XpForLevel(int a_Level)
//level 30+
if(a_Level >= 31)
{
- return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
+ return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
}
//level 16 to 30
- return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
+ return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
}
-int cPlayer::XpGetLevel()
+short cPlayer::GetXpLevel()
{
- return CalcLevelFromXp(m_XpTotal);
+ return CalcLevelFromXp(m_CurrentXp);
}
-float cPlayer::XpGetPercentage()
+float cPlayer::GetXpPercentage()
{
- int currentLevel = CalcLevelFromXp(m_XpTotal);
+ short int currentLevel = CalcLevelFromXp(m_CurrentXp);
+ short int currentLevel_XpBase = XpForLevel(currentLevel);
- return (float)m_XpTotal / (float)XpForLevel(1+currentLevel);
+ return (float)(m_CurrentXp - currentLevel_XpBase) /
+ (float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
}
-bool cPlayer::SetExperience(int a_XpTotal)
+bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
{
- if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal)))
+ if(!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp)))
{
- LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal);
+ LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
return false; //oops, they gave us a dodgey number
}
- m_XpTotal = a_XpTotal;
+ m_CurrentXp = a_CurrentXp;
+
+ // Set experience to be updated
+ m_bDirtyExperience = true;
return true;
}
@@ -343,21 +356,38 @@ bool cPlayer::SetExperience(int a_XpTotal)
-int cPlayer::AddExperience(int a_Xp_delta)
+short cPlayer::DeltaExperience(short a_Xp_delta)
{
- if(a_Xp_delta < 0)
+ //ToDo: figure out a better name?...
+ if(a_Xp_delta > (SHRT_MAX - m_LifetimeTotalXp))
{
- //value was negative, abort and report
- LOGWARNING("Attempt was made to increment Xp by %d, must be positive",
+ // Value was bad, abort and report
+ LOGWARNING("Attempt was made to increment Xp by %d, which was bad",
a_Xp_delta);
- return -1; //should we instead just return the current Xp?
+ return -1; // Should we instead just return the current Xp?
+ }
+
+ m_CurrentXp += a_Xp_delta;
+
+ // Make sure they didn't subtract too much
+ if(m_CurrentXp < MIN_EXPERIENCE)
+ {
+ m_CurrentXp = MIN_EXPERIENCE;
+ }
+
+ // Update total for score calculation
+ if(a_Xp_delta > 0)
+ {
+ m_LifetimeTotalXp += a_Xp_delta;
}
-
- LOGD("Player \"%s\" earnt %d experience", m_PlayerName.c_str(), a_Xp_delta);
- m_XpTotal += a_Xp_delta;
+ LOGD("Player \"%s\" gained/lost %d experience, total is now: %d",
+ m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp);
- return m_XpTotal;
+ // Set experience to be updated
+ m_bDirtyExperience = true;
+
+ return m_CurrentXp;
}
@@ -607,6 +637,19 @@ void cPlayer::SendHealth(void)
+void cPlayer::SendExperience(void)
+{
+ if (m_ClientHandle != NULL)
+ {
+ m_ClientHandle->SendExperience();
+ m_bDirtyExperience = false;
+ }
+}
+
+
+
+
+
void cPlayer::ClearInventoryPaintSlots(void)
{
// Clear the list of slots that are being inventory-painted. Used by cWindow only
@@ -759,6 +802,11 @@ void cPlayer::Respawn(void)
m_FoodLevel = MAX_FOOD_LEVEL;
m_FoodSaturationLevel = 5;
+ // Reset Experience
+ m_CurrentXp = MIN_EXPERIENCE;
+ m_LifetimeTotalXp = MIN_EXPERIENCE;
+ // ToDo: send score to client? How?
+
m_ClientHandle->SendRespawn();
// Extinguish the fire:
@@ -1411,14 +1459,16 @@ bool cPlayer::LoadFromDisk()
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
}
- m_Health = root.get("health", 0).asInt();
+ m_Health = root.get("health", 0).asInt();
m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
+ m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt();
+ m_CurrentXp = (short) root.get("xpCurrent", 0).asInt();
- SetExperience(root.get("experience", 0).asInt());
+ //SetExperience(root.get("experience", 0).asInt());
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
@@ -1460,7 +1510,8 @@ bool cPlayer::SaveToDisk()
root["rotation"] = JSON_PlayerRotation;
root["inventory"] = JSON_Inventory;
root["health"] = m_Health;
- root["experience"] = m_XpTotal;
+ root["xpTotal"] = m_LifetimeTotalXp;
+ root["xpCurrent"] = m_CurrentXp;
root["air"] = m_AirLevel;
root["food"] = m_FoodLevel;
root["foodSaturation"] = m_FoodSaturationLevel;
diff --git a/source/Entities/Player.h b/source/Entities/Player.h
index ab2f94d4c..bda25715d 100644
--- a/source/Entities/Player.h
+++ b/source/Entities/Player.h
@@ -32,6 +32,7 @@ public:
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
MAX_AIR_LEVEL = 300,
DROWNING_TICKS = 10, //number of ticks per heart of damage
+ MIN_EXPERIENCE = 0,
} ;
// tolua_end
@@ -71,21 +72,25 @@ public:
Returns true on success
"should" really only be called at init or player death, plugins excepted
*/
- bool SetExperience(int a_XpTotal);
+ bool SetCurrentExperience(short a_XpTotal);
- /* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating
- Returns the new total experience, -1 on error
+ /* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE
+ Wont't allow xp to go negative
+ Returns the new current experience, -1 on error
*/
- int AddExperience(int a_Xp_delta);
+ short DeltaExperience(short a_Xp_delta);
- /// Gets the experience total - XpTotal
- inline int XpGetTotal(void) { return m_XpTotal; }
+ /// Gets the experience total - XpTotal for score on death
+ inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; }
+
+ /// Gets the currrent experience
+ inline short GetCurrentXp(void) { return m_CurrentXp; }
/// Gets the current level - XpLevel
- int XpGetLevel(void);
+ short GetXpLevel(void);
/// Gets the experience bar percentage - XpP
- float XpGetPercentage(void);
+ float GetXpPercentage(void);
// tolua_end
@@ -269,6 +274,8 @@ public:
void UseEquippedItem(void);
void SendHealth(void);
+
+ void SendExperience(void);
// In UI windows, the item that the player is dragging:
bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
@@ -413,13 +420,17 @@ protected:
Int64 m_EatingFinishTick;
/// Player Xp level
- int m_XpTotal;
+ short int m_LifetimeTotalXp;
+ short int m_CurrentXp;
+
+ // flag saying we need to send a xp update to client
+ bool m_bDirtyExperience;
/// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
- static int XpForLevel(int a_Level);
+ static short XpForLevel(short int a_Level);
/// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
- static int CalcLevelFromXp(int a_XpTotal);
+ static short CalcLevelFromXp(short int a_CurrentXp);
bool m_IsChargingBow;
int m_BowCharge;
diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h
index 5023ea227..542060ece 100644
--- a/source/Protocol/Protocol.h
+++ b/source/Protocol/Protocol.h
@@ -22,9 +22,9 @@ class cWindow;
class cInventory;
class cPawn;
class cPickup;
+class cWorld;
class cMonster;
class cChunkDataSerializer;
-class cWorld;
class cFallingBlock;
@@ -85,6 +85,7 @@ public:
virtual void SendPlayerPosition (void) = 0;
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendRespawn (void) = 0;
+ virtual void SendExperience (void) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp
index 9f2770815..54be65b12 100644
--- a/source/Protocol/Protocol125.cpp
+++ b/source/Protocol/Protocol125.cpp
@@ -72,6 +72,7 @@ enum
PACKET_ENT_STATUS = 0x26,
PACKET_ATTACH_ENTITY = 0x27,
PACKET_METADATA = 0x28,
+ PACKET_EXPERIENCE = 0x2b,
PACKET_PRE_CHUNK = 0x32,
PACKET_MAP_CHUNK = 0x33,
PACKET_MULTI_BLOCK = 0x34,
@@ -690,6 +691,20 @@ void cProtocol125::SendRespawn(void)
+void cProtocol125::SendExperience(void)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte (PACKET_EXPERIENCE);
+ WriteFloat (m_Client->GetPlayer()->GetXpPercentage());
+ WriteShort (m_Client->GetPlayer()->GetXpLevel());
+ WriteShort (m_Client->GetPlayer()->GetCurrentXp());
+ Flush();
+}
+
+
+
+
+
void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
// Not needed in this protocol version
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h
index db913bb57..c5f44c818 100644
--- a/source/Protocol/Protocol125.h
+++ b/source/Protocol/Protocol125.h
@@ -62,6 +62,7 @@ public:
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override;
+ virtual void SendExperience (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp
index 628b8e071..ae1df7395 100644
--- a/source/Protocol/Protocol17x.cpp
+++ b/source/Protocol/Protocol17x.cpp
@@ -597,6 +597,18 @@ void cProtocol172::SendRespawn(void)
+void cProtocol172::SendExperience (void)
+{
+ cPacketizer Pkt(*this, 0x1F); //Experience Packet
+ Pkt.WriteFloat(m_Client->GetPlayer()->GetXpPercentage());
+ Pkt.WriteShort(m_Client->GetPlayer()->GetXpLevel());
+ Pkt.WriteShort(m_Client->GetPlayer()->GetCurrentXp());
+}
+
+
+
+
+
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
{
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h
index 844069403..e3f2ad922 100644
--- a/source/Protocol/Protocol17x.h
+++ b/source/Protocol/Protocol17x.h
@@ -72,6 +72,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
+ virtual void SendExperience (void) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp
index 9234785b5..64bd83075 100644
--- a/source/Protocol/ProtocolRecognizer.cpp
+++ b/source/Protocol/ProtocolRecognizer.cpp
@@ -466,6 +466,16 @@ void cProtocolRecognizer::SendRespawn(void)
+void cProtocolRecognizer::SendExperience(void)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendExperience();
+}
+
+
+
+
+
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
ASSERT(m_Protocol != NULL);
diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h
index c085e2cd8..03f48fb35 100644
--- a/source/Protocol/ProtocolRecognizer.h
+++ b/source/Protocol/ProtocolRecognizer.h
@@ -97,6 +97,7 @@ public:
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override;
+ virtual void SendExperience (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;