summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorHowaner <franzi.moos@googlemail.com>2014-02-19 14:45:09 +0100
committerHowaner <franzi.moos@googlemail.com>2014-02-19 14:45:09 +0100
commitd63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052 (patch)
treee2a6645283f80bd664a4bc8d402f52f13824cd14
parentAdd break to Protocol17x.cpp and use new comment delimiter (diff)
downloadcuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.tar
cuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.tar.gz
cuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.tar.bz2
cuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.tar.lz
cuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.tar.xz
cuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.tar.zst
cuberite-d63ce62f3bbe4b8e89b8c54af4b71d77bcc7e052.zip
-rw-r--r--src/Bindings/ManualBindings.cpp4
-rw-r--r--src/BlockEntities/BlockEntity.cpp4
-rw-r--r--src/BlockEntities/MobHeadEntity.cpp108
-rw-r--r--src/BlockEntities/MobHeadEntity.h79
-rw-r--r--src/BlockEntities/SkullEntity.cpp108
-rw-r--r--src/BlockEntities/SkullEntity.h79
-rw-r--r--src/Blocks/BlockHandler.cpp4
-rw-r--r--src/Blocks/BlockMobHead.h (renamed from src/Blocks/BlockSkull.h)16
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Chunk.cpp6
-rw-r--r--src/Chunk.h8
-rw-r--r--src/ChunkMap.cpp4
-rw-r--r--src/ChunkMap.h8
-rw-r--r--src/Defines.h4
-rw-r--r--src/Items/ItemHandler.cpp4
-rw-r--r--src/Items/ItemMobHead.h (renamed from src/Items/ItemSkull.h)6
-rw-r--r--src/Protocol/Protocol17x.cpp18
-rw-r--r--src/World.cpp4
-rw-r--r--src/World.h8
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp14
-rw-r--r--src/WorldStorage/NBTChunkSerializer.h4
-rw-r--r--src/WorldStorage/WSSAnvil.cpp16
-rw-r--r--src/WorldStorage/WSSAnvil.h2
23 files changed, 254 insertions, 256 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 70f3fbcf2..41b4cc0f4 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -22,7 +22,7 @@
#include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/HopperEntity.h"
#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SkullEntity.h"
+#include "../BlockEntities/MobHeadEntity.h"
#include "md5/md5.h"
#include "../LineBlockTracer.h"
#include "../WorldStorage/SchematicFileSerializer.h"
@@ -2417,7 +2417,7 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
- tolua_function(tolua_S, "DoWithSkullBlockAt", tolua_DoWithXYZ<cWorld, cSkullEntity, &cWorld::DoWithSkullBlockAt>);
+ tolua_function(tolua_S, "DoWithMobHeadBlockAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadBlockAt>);
tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp
index f01a139d2..57ad83de9 100644
--- a/src/BlockEntities/BlockEntity.cpp
+++ b/src/BlockEntities/BlockEntity.cpp
@@ -15,7 +15,7 @@
#include "JukeboxEntity.h"
#include "NoteEntity.h"
#include "SignEntity.h"
-#include "SkullEntity.h"
+#include "MobHeadEntity.h"
@@ -30,7 +30,7 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE
case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
- case E_BLOCK_HEAD: return new cSkullEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
+ case E_BLOCK_HEAD: return new cMobHeadEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp
new file mode 100644
index 000000000..c0a1781f6
--- /dev/null
+++ b/src/BlockEntities/MobHeadEntity.cpp
@@ -0,0 +1,108 @@
+
+// MobHeadEntity.cpp
+
+// Implements the cMobHeadEntity class representing a single skull/head in the world
+
+#include "Globals.h"
+#include "json/json.h"
+#include "MobHeadEntity.h"
+#include "../Entities/Player.h"
+
+
+
+
+
+cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
+ super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World),
+ m_Owner("")
+{
+}
+
+
+
+
+
+void cMobHeadEntity::UsedBy(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
+}
+
+
+
+
+
+void cMobHeadEntity::SetType(const eMobHeadType & a_Type)
+{
+ if ((!m_Owner.empty()) && (a_Type != SKULL_TYPE_PLAYER))
+ {
+ m_Owner = "";
+ }
+ m_Type = a_Type;
+}
+
+
+
+
+
+void cMobHeadEntity::SetRotation(eMobHeadRotation a_Rotation)
+{
+ m_Rotation = a_Rotation;
+}
+
+
+
+
+
+void cMobHeadEntity::SetOwner(const AString & a_Owner)
+{
+ if ((a_Owner.length() > 16) || (m_Type != SKULL_TYPE_PLAYER))
+ {
+ return;
+ }
+ m_Owner = a_Owner;
+}
+
+
+
+
+
+void cMobHeadEntity::SendTo(cClientHandle & a_Client)
+{
+ a_Client.SendUpdateBlockEntity(*this);
+}
+
+
+
+
+
+bool cMobHeadEntity::LoadFromJson(const Json::Value & a_Value)
+{
+ m_PosX = a_Value.get("x", 0).asInt();
+ m_PosY = a_Value.get("y", 0).asInt();
+ m_PosZ = a_Value.get("z", 0).asInt();
+
+ m_Type = static_cast<eMobHeadType>(a_Value.get("Type", 0).asInt());
+ m_Rotation = static_cast<eMobHeadRotation>(a_Value.get("Rotation", 0).asInt());
+ m_Owner = a_Value.get("Owner", "").asString();
+
+ return true;
+}
+
+
+
+
+
+void cMobHeadEntity::SaveToJson(Json::Value & a_Value)
+{
+ a_Value["x"] = m_PosX;
+ a_Value["y"] = m_PosY;
+ a_Value["z"] = m_PosZ;
+
+ a_Value["Type"] = m_Type;
+ a_Value["Rotation"] = m_Rotation;
+ a_Value["Owner"] = m_Owner;
+}
+
+
+
+
diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h
new file mode 100644
index 000000000..367eb15e7
--- /dev/null
+++ b/src/BlockEntities/MobHeadEntity.h
@@ -0,0 +1,79 @@
+// MobHeadEntity.h
+
+// Declares the cMobHeadEntity class representing a single skull/head in the world
+
+
+
+
+
+#pragma once
+
+#include "BlockEntity.h"
+
+
+
+
+
+namespace Json
+{
+ class Value;
+}
+
+
+
+
+
+// tolua_begin
+
+class cMobHeadEntity :
+ public cBlockEntity
+{
+ typedef cBlockEntity super;
+
+public:
+
+ // tolua_end
+
+ /** Creates a new mob head entity at the specified block coords. a_World may be NULL */
+ cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
+
+ bool LoadFromJson( const Json::Value& a_Value );
+ virtual void SaveToJson(Json::Value& a_Value ) override;
+
+ // tolua_begin
+
+ /** Set the Type */
+ void SetType(const eMobHeadType & a_SkullType);
+
+ /** Set the Rotation */
+ void SetRotation(eMobHeadRotation a_Rotation);
+
+ /** Set the Player Name for Mobheads with Player type */
+ void SetOwner(const AString & a_Owner);
+
+ /** Get the Type */
+ eMobHeadType GetType(void) const { return m_Type; }
+
+ /** Get the Rotation */
+ eMobHeadRotation GetRotation(void) const { return m_Rotation; }
+
+ /** Get the setted Player Name */
+ AString GetOwner(void) const { return m_Owner; }
+
+ // tolua_end
+
+ virtual void UsedBy(cPlayer * a_Player) override;
+ virtual void SendTo(cClientHandle & a_Client) override;
+
+ static const char * GetClassStatic(void) { return "cMobHeadEntity"; }
+
+private:
+
+ eMobHeadType m_Type;
+ eMobHeadRotation m_Rotation;
+ AString m_Owner;
+} ; // tolua_export
+
+
+
+
diff --git a/src/BlockEntities/SkullEntity.cpp b/src/BlockEntities/SkullEntity.cpp
deleted file mode 100644
index 43b97b93e..000000000
--- a/src/BlockEntities/SkullEntity.cpp
+++ /dev/null
@@ -1,108 +0,0 @@
-
-// SkullEntity.cpp
-
-// Implements the cSkullEntity class representing a single skull/head in the world
-
-#include "Globals.h"
-#include "json/json.h"
-#include "SkullEntity.h"
-#include "../Entities/Player.h"
-
-
-
-
-
-cSkullEntity::cSkullEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Owner("")
-{
-}
-
-
-
-
-
-void cSkullEntity::UsedBy(cPlayer * a_Player)
-{
- UNUSED(a_Player);
-}
-
-
-
-
-
-void cSkullEntity::SetSkullType(const eSkullType & a_SkullType)
-{
- if ((!m_Owner.empty()) && (a_SkullType != SKULL_TYPE_PLAYER))
- {
- m_Owner = "";
- }
- m_SkullType = a_SkullType;
-}
-
-
-
-
-
-void cSkullEntity::SetRotation(eSkullRotation a_Rotation)
-{
- m_Rotation = a_Rotation;
-}
-
-
-
-
-
-void cSkullEntity::SetOwner(const AString & a_Owner)
-{
- if ((a_Owner.length() > 16) || (m_SkullType != SKULL_TYPE_PLAYER))
- {
- return;
- }
- m_Owner = a_Owner;
-}
-
-
-
-
-
-void cSkullEntity::SendTo(cClientHandle & a_Client)
-{
- a_Client.SendUpdateBlockEntity(*this);
-}
-
-
-
-
-
-bool cSkullEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_SkullType = static_cast<eSkullType>(a_Value.get("SkullType", 0).asInt());
- m_Rotation = static_cast<eSkullRotation>(a_Value.get("Rotation", 0).asInt());
- m_Owner = a_Value.get("Owner", "").asString();
-
- return true;
-}
-
-
-
-
-
-void cSkullEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["SkullType"] = m_SkullType;
- a_Value["Rotation"] = m_Rotation;
- a_Value["Owner"] = m_Owner;
-}
-
-
-
-
diff --git a/src/BlockEntities/SkullEntity.h b/src/BlockEntities/SkullEntity.h
deleted file mode 100644
index 3dc355623..000000000
--- a/src/BlockEntities/SkullEntity.h
+++ /dev/null
@@ -1,79 +0,0 @@
-// SkullEntity.h
-
-// Declares the cSkullEntity class representing a single skull/head in the world
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-
-
-
-
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
-// tolua_begin
-
-class cSkullEntity :
- public cBlockEntity
-{
- typedef cBlockEntity super;
-
-public:
-
- // tolua_end
-
- /** Creates a new skull entity at the specified block coords. a_World may be NULL */
- cSkullEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
-
- bool LoadFromJson( const Json::Value& a_Value );
- virtual void SaveToJson(Json::Value& a_Value ) override;
-
- // tolua_begin
-
- /** Set the Skull Type */
- void SetSkullType(const eSkullType & a_SkullType);
-
- /** Set the Rotation */
- void SetRotation(eSkullRotation a_Rotation);
-
- /** Set the Player Name for Player Skull */
- void SetOwner(const AString & a_Owner);
-
- /** Get the Skull Type */
- eSkullType GetSkullType(void) const { return m_SkullType; }
-
- /** Get the Rotation */
- eSkullRotation GetRotation(void) const { return m_Rotation; }
-
- /** Get the setted Player Name */
- AString GetOwner(void) const { return m_Owner; }
-
- // tolua_end
-
- virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override;
-
- static const char * GetClassStatic(void) { return "cSkullEntity"; }
-
-private:
-
- eSkullType m_SkullType;
- eSkullRotation m_Rotation;
- AString m_Owner;
-} ; // tolua_export
-
-
-
-
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 870de7a7d..09a1244ea 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -34,7 +34,7 @@
#include "BlockGlass.h"
#include "BlockGlowstone.h"
#include "BlockGravel.h"
-#include "BlockSkull.h"
+#include "BlockMobHead.h"
#include "BlockHopper.h"
#include "BlockIce.h"
#include "BlockLadder.h"
@@ -147,7 +147,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType);
case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType);
case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType);
- case E_BLOCK_HEAD: return new cBlockSkullHandler (a_BlockType);
+ case E_BLOCK_HEAD: return new cBlockMobHeadHandler (a_BlockType);
case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType);
case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType);
case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType);
diff --git a/src/Blocks/BlockSkull.h b/src/Blocks/BlockMobHead.h
index eea5ac922..6a00c3acd 100644
--- a/src/Blocks/BlockSkull.h
+++ b/src/Blocks/BlockMobHead.h
@@ -2,17 +2,17 @@
#pragma once
#include "BlockEntity.h"
-#include "../BlockEntities/SkullEntity.h"
+#include "../BlockEntities/MobHeadEntity.h"
-class cBlockSkullHandler :
+class cBlockMobHeadHandler :
public cBlockEntityHandler
{
public:
- cBlockSkullHandler(BLOCKTYPE a_BlockType)
+ cBlockMobHeadHandler(BLOCKTYPE a_BlockType)
: cBlockEntityHandler(a_BlockType)
{
}
@@ -29,13 +29,13 @@ public:
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
) override
{
- class cCallback : public cSkullBlockCallback
+ class cCallback : public cMobHeadBlockCallback
{
cPlayer * m_Player;
NIBBLETYPE m_OldBlockMeta;
NIBBLETYPE m_NewBlockMeta;
- virtual bool Item (cSkullEntity * a_SkullEntity)
+ virtual bool Item (cMobHeadEntity * a_MobHeadEntity)
{
int Rotation = 0;
if (m_NewBlockMeta == 1)
@@ -43,8 +43,8 @@ public:
Rotation = (int) floor(m_Player->GetYaw() * 16.0F / 360.0F + 0.5) & 0xF;
}
- a_SkullEntity->SetSkullType(static_cast<eSkullType>(m_OldBlockMeta));
- a_SkullEntity->SetRotation(static_cast<eSkullRotation>(Rotation));
+ a_MobHeadEntity->SetType(static_cast<eMobHeadType>(m_OldBlockMeta));
+ a_MobHeadEntity->SetRotation(static_cast<eMobHeadRotation>(Rotation));
return false;
}
@@ -59,7 +59,7 @@ public:
a_BlockMeta = a_BlockFace;
cWorld * World = (cWorld *) &a_WorldInterface;
- World->DoWithSkullBlockAt(a_BlockX, a_BlockY, a_BlockZ, Callback);
+ World->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, Callback);
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
}
} ;
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index e46aa3ee5..bfece3312 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -39,7 +39,7 @@ if (NOT MSVC)
BlockEntities/JukeboxEntity.h
BlockEntities/NoteEntity.h
BlockEntities/SignEntity.h
- BlockEntities/SkullEntity.h
+ BlockEntities/MobHeadEntity.h
BlockID.h
BoundingBox.h
ChatColor.h
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 8b03732f3..0e757be6e 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -19,7 +19,7 @@
#include "BlockEntities/JukeboxEntity.h"
#include "BlockEntities/NoteEntity.h"
#include "BlockEntities/SignEntity.h"
-#include "BlockEntities/SkullEntity.h"
+#include "BlockEntities/MobHeadEntity.h"
#include "Entities/Pickup.h"
#include "Item.h"
#include "Noise.h"
@@ -2312,7 +2312,7 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
-bool cChunk::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback)
+bool cChunk::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
{
// The blockentity list is locked by the parent chunkmap's CS
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
@@ -2329,7 +2329,7 @@ bool cChunk::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkull
}
// The correct block entity is here,
- if (a_Callback.Item((cSkullEntity *)*itr))
+ if (a_Callback.Item((cMobHeadEntity *)*itr))
{
return false;
}
diff --git a/src/Chunk.h b/src/Chunk.h
index 27388deb4..6bec60813 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -31,7 +31,7 @@ class cChestEntity;
class cDispenserEntity;
class cFurnaceEntity;
class cNoteEntity;
-class cSkullEntity;
+class cMobHeadEntity;
class cBlockArea;
class cPawn;
class cPickup;
@@ -48,7 +48,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback;
typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
-typedef cItemCallback<cSkullEntity> cSkullBlockCallback;
+typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
@@ -245,8 +245,8 @@ public:
/** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */
bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback);
- /** Calls the callback for the skull block at the specified coords; returns false if there's no skull block at those coords or callback returns true, returns true if found */
- bool DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback);
+ /** Calls the callback for the mob head block at the specified coords; returns false if there's no mob header block at those coords or callback returns true, returns true if found */
+ bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback);
/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index 5f1674c03..0d19ecd28 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -2121,7 +2121,7 @@ bool cChunkMap::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, c
-bool cChunkMap::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback)
+bool cChunkMap::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
{
int ChunkX, ChunkZ;
int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
@@ -2132,7 +2132,7 @@ bool cChunkMap::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSk
{
return false;
}
- return Chunk->DoWithSkullBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
+ return Chunk->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 02c245dc9..fb587a52e 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -25,7 +25,7 @@ class cDropSpenserEntity;
class cFurnaceEntity;
class cNoteEntity;
class cCommandBlockEntity;
-class cSkullEntity;
+class cMobHeadEntity;
class cPawn;
class cPickup;
class cChunkDataSerializer;
@@ -44,7 +44,7 @@ typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
-typedef cItemCallback<cSkullEntity> cSkullBlockCallback;
+typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
typedef cItemCallback<cChunk> cChunkCallback;
@@ -247,8 +247,8 @@ public:
/** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */
bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Lua-accessible
- /** Calls the callback for the skull block at the specified coords; returns false if there's no skull block at those coords or callback returns true, returns true if found */
- bool DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback); // Lua-accessible
+ /** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
+ bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback); // Lua-accessible
/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
diff --git a/src/Defines.h b/src/Defines.h
index 7e22cbdc5..ba2866f83 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -174,7 +174,7 @@ enum eWeather
-enum eSkullType
+enum eMobHeadType
{
SKULL_TYPE_SKELETON = 0,
SKULL_TYPE_WITHER = 1,
@@ -187,7 +187,7 @@ enum eSkullType
-enum eSkullRotation
+enum eMobHeadRotation
{
SKULL_ROTATION_NORTH = 0,
SKULL_ROTATION_NORTH_NORTH_EAST = 1,
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 4ede75cf1..3c3d98858 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -35,7 +35,7 @@
#include "ItemShears.h"
#include "ItemShovel.h"
#include "ItemSign.h"
-#include "ItemSkull.h"
+#include "ItemMobHead.h"
#include "ItemSpawnEgg.h"
#include "ItemSugarcane.h"
#include "ItemSword.h"
@@ -111,7 +111,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType);
- case E_ITEM_HEAD: return new cItemSkullHandler(a_ItemType);
+ case E_ITEM_HEAD: return new cItemMobHeadHandler(a_ItemType);
case E_ITEM_SNOWBALL: return new cItemSnowballHandler();
case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType);
case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType);
diff --git a/src/Items/ItemSkull.h b/src/Items/ItemMobHead.h
index 3648f1436..5ae040282 100644
--- a/src/Items/ItemSkull.h
+++ b/src/Items/ItemMobHead.h
@@ -8,11 +8,11 @@
-class cItemSkullHandler :
+class cItemMobHeadHandler :
public cItemHandler
{
public:
- cItemSkullHandler(int a_ItemType) :
+ cItemMobHeadHandler(int a_ItemType) :
cItemHandler(a_ItemType)
{
}
@@ -31,10 +31,8 @@ public:
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
-
a_BlockType = E_BLOCK_HEAD;
a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f);
-
return true;
}
} ;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 07b23e0ac..344dcc676 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -26,7 +26,7 @@ Implements the 1.7.x protocol classes:
#include "../Mobs/IncludeAllMonsters.h"
#include "../UI/Window.h"
#include "../BlockEntities/CommandBlockEntity.h"
-#include "../BlockEntities/SkullEntity.h"
+#include "../BlockEntities/MobHeadEntity.h"
#include "../CompositeChat.h"
@@ -1043,7 +1043,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
{
case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
- case E_BLOCK_HEAD: Action = 4; break; // Update Skull entity
+ case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
}
Pkt.WriteByte(Action);
@@ -2273,14 +2273,14 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
}
case E_BLOCK_HEAD:
{
- cSkullEntity & SkullEntity = (cSkullEntity &)a_BlockEntity;
+ cMobHeadEntity & MobHeadEntity = (cMobHeadEntity &)a_BlockEntity;
- Writer.AddInt("x", SkullEntity.GetPosX());
- Writer.AddInt("y", SkullEntity.GetPosY());
- Writer.AddInt("z", SkullEntity.GetPosZ());
- Writer.AddByte("SkullType", SkullEntity.GetSkullType() & 0xFF);
- Writer.AddByte("Rot", SkullEntity.GetRotation() & 0xFF);
- Writer.AddString("ExtraType", SkullEntity.GetOwner().c_str());
+ Writer.AddInt("x", MobHeadEntity.GetPosX());
+ Writer.AddInt("y", MobHeadEntity.GetPosY());
+ Writer.AddInt("z", MobHeadEntity.GetPosZ());
+ Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF);
+ Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF);
+ Writer.AddString("ExtraType", MobHeadEntity.GetOwner().c_str());
Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
diff --git a/src/World.cpp b/src/World.cpp
index 14d904d72..c0a621a2c 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -1165,9 +1165,9 @@ bool cWorld::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
-bool cWorld::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback)
+bool cWorld::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
{
- return m_ChunkMap->DoWithSkullBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
+ return m_ChunkMap->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
diff --git a/src/World.h b/src/World.h
index 4e83833ed..9c7079a92 100644
--- a/src/World.h
+++ b/src/World.h
@@ -45,7 +45,7 @@ class cChestEntity;
class cDispenserEntity;
class cFurnaceEntity;
class cNoteEntity;
-class cSkullEntity;
+class cMobHeadEntity;
class cMobCensus;
class cCompositeChat;
@@ -58,7 +58,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback;
typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
-typedef cItemCallback<cSkullEntity> cSkullBlockCallback;
+typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
@@ -512,8 +512,8 @@ public:
/** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */
bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp
- /** Calls the callback for the skull block at the specified coords; returns false if there's no skull block at those coords or callback returns true, returns true if found */
- bool DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback); // Exported in ManualBindings.cpp
+ /** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
+ bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback); // Exported in ManualBindings.cpp
/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 6da141728..cf6df114e 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -19,7 +19,7 @@
#include "../BlockEntities/JukeboxEntity.h"
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
-#include "../BlockEntities/SkullEntity.h"
+#include "../BlockEntities/MobHeadEntity.h"
#include "../Entities/Entity.h"
#include "../Entities/FallingBlock.h"
@@ -261,13 +261,13 @@ void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign)
-void cNBTChunkSerializer::AddSkullEntity(cSkullEntity * a_Skull)
+void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead)
{
m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Skull, "Skull");
- m_Writer.AddByte ("SkullType", a_Skull->GetSkullType() & 0xFF);
- m_Writer.AddByte ("Rot", a_Skull->GetRotation() & 0xFF);
- m_Writer.AddString("ExtraType", a_Skull->GetOwner());
+ AddBasicTileEntity(a_MobHead, "Skull");
+ m_Writer.AddByte ("SkullType", a_MobHead->GetType() & 0xFF);
+ m_Writer.AddByte ("Rot", a_MobHead->GetRotation() & 0xFF);
+ m_Writer.AddString("ExtraType", a_MobHead->GetOwner());
m_Writer.EndCompound();
}
@@ -681,7 +681,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
case E_BLOCK_SIGN_POST:
case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
- case E_BLOCK_HEAD: AddSkullEntity ((cSkullEntity *) a_Entity); break;
+ case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break;
case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break;
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h
index fd5601e47..5f9e16ed1 100644
--- a/src/WorldStorage/NBTChunkSerializer.h
+++ b/src/WorldStorage/NBTChunkSerializer.h
@@ -29,7 +29,7 @@ class cHopperEntity;
class cJukeboxEntity;
class cNoteEntity;
class cSignEntity;
-class cSkullEntity;
+class cMobHeadEntity;
class cFallingBlock;
class cMinecart;
class cMinecartWithChest;
@@ -94,7 +94,7 @@ protected:
void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
void AddNoteEntity (cNoteEntity * a_Note);
void AddSignEntity (cSignEntity * a_Sign);
- void AddSkullEntity (cSkullEntity * a_Skull);
+ void AddMobHeadEntity (cMobHeadEntity * a_MobHead);
void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock);
// Entities:
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 58dc2e9e4..d4490c7fe 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -24,7 +24,7 @@
#include "../BlockEntities/JukeboxEntity.h"
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
-#include "../BlockEntities/SkullEntity.h"
+#include "../BlockEntities/MobHeadEntity.h"
#include "../Mobs/Monster.h"
@@ -600,7 +600,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
}
else if (strncmp(a_NBT.GetData(sID), "Skull", a_NBT.GetDataLength(sID)) == 0)
{
- LoadSkullFromNBT(a_BlockEntities, a_NBT, Child);
+ LoadMobHeadFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0)
{
@@ -932,7 +932,7 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse
-void cWSSAnvil::LoadSkullFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
+void cWSSAnvil::LoadMobHeadFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
@@ -940,27 +940,27 @@ void cWSSAnvil::LoadSkullFromNBT(cBlockEntityList & a_BlockEntities, const cPars
{
return;
}
- std::auto_ptr<cSkullEntity> Skull(new cSkullEntity(x, y, z, m_World));
+ std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(x, y, z, m_World));
int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType");
if (currentLine >= 0)
{
- Skull->SetSkullType(static_cast<eSkullType>(a_NBT.GetByte(currentLine)));
+ MobHead->SetType(static_cast<eMobHeadType>(a_NBT.GetByte(currentLine)));
}
currentLine = a_NBT.FindChildByName(a_TagIdx, "Rot");
if (currentLine >= 0)
{
- Skull->SetRotation(static_cast<eSkullRotation>(a_NBT.GetByte(currentLine)));
+ MobHead->SetRotation(static_cast<eMobHeadRotation>(a_NBT.GetByte(currentLine)));
}
currentLine = a_NBT.FindChildByName(a_TagIdx, "ExtraType");
if (currentLine >= 0)
{
- Skull->SetOwner(a_NBT.GetString(currentLine));
+ MobHead->SetOwner(a_NBT.GetString(currentLine));
}
- a_BlockEntities.push_back(Skull.release());
+ a_BlockEntities.push_back(MobHead.release());
}
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 9c9e17258..541371560 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -139,7 +139,7 @@ protected:
void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSkullFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadMobHeadFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength);