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authorworktycho <work.tycho@gmail.com>2014-06-12 18:24:14 +0200
committerworktycho <work.tycho@gmail.com>2014-06-12 18:24:14 +0200
commite10940d57cf8500eb306e986d7cc2d79bca00467 (patch)
tree2eb42699343702b7ae125222a406d6a4ce9c4d4e
parentPortals animate and delay correctly (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index a7b6cca27..1c8818fe5 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1051,7 +1051,7 @@ void cEntity::DetectPortal()
class cPortalChunkLoader : public cChunkStay
{
public:
- cPortalChunkLoader(cEntity * a_Entity, cWorld & a_World, Vector3i & a_PortalPos) :
+ cPortalChunkLoader(cEntity * a_Entity, cWorld & a_World, const Vector3i & a_PortalPos) :
m_Entity(a_Entity),
m_PortalPos(a_PortalPos),
m_World(a_World)