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author | worktycho <work.tycho@gmail.com> | 2014-06-12 18:24:14 +0200 |
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committer | worktycho <work.tycho@gmail.com> | 2014-06-12 18:24:14 +0200 |
commit | e10940d57cf8500eb306e986d7cc2d79bca00467 (patch) | |
tree | 2eb42699343702b7ae125222a406d6a4ce9c4d4e | |
parent | Portals animate and delay correctly (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index a7b6cca27..1c8818fe5 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1051,7 +1051,7 @@ void cEntity::DetectPortal() class cPortalChunkLoader : public cChunkStay { public: - cPortalChunkLoader(cEntity * a_Entity, cWorld & a_World, Vector3i & a_PortalPos) : + cPortalChunkLoader(cEntity * a_Entity, cWorld & a_World, const Vector3i & a_PortalPos) : m_Entity(a_Entity), m_PortalPos(a_PortalPos), m_World(a_World) |