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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-26 16:34:26 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-26 16:34:26 +0200 |
commit | b4522bf14e2552217611b578b1847298c0ed5ac5 (patch) | |
tree | d8f945cc5105ac623dc069ea8ac237bcf1992f2d | |
parent | Alpha-sorted the block meta list (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ItemGrid.cpp | 47 | ||||
-rw-r--r-- | source/ItemGrid.h | 6 |
2 files changed, 53 insertions, 0 deletions
diff --git a/source/ItemGrid.cpp b/source/ItemGrid.cpp index 0495105f2..5a432e80f 100644 --- a/source/ItemGrid.cpp +++ b/source/ItemGrid.cpp @@ -355,6 +355,53 @@ int cItemGrid::ChangeSlotCount(int a_X, int a_Y, int a_AddToCount) +cItem cItemGrid::RemoveOneItem(int a_SlotNum)
+{
+ if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots))
+ {
+ LOGWARNING("%s: Invalid slot number %d out of %d slots, ignoring the call, returning empty item",
+ __FUNCTION__, a_SlotNum, m_NumSlots
+ );
+ return cItem();
+ }
+
+ // If the slot is empty, return an empty item
+ if (m_Slots[a_SlotNum].IsEmpty())
+ {
+ return cItem();
+ }
+
+ // Make a copy of the item in slot, set count to 1 and remove one from the slot
+ cItem res = m_Slots[a_SlotNum];
+ res.m_ItemCount = 1;
+ m_Slots[a_SlotNum].m_ItemCount -= 1;
+
+ // Emptying the slot correctly if appropriate
+ if (m_Slots[a_SlotNum].m_ItemCount == 0)
+ {
+ m_Slots[a_SlotNum].Empty();
+ }
+
+ // Notify everyone of the change
+ TriggerListeners(a_SlotNum);
+
+ // Return the stored one item
+ return res;
+}
+
+
+
+
+
+cItem cItemGrid::RemoveOneItem(int a_X, int a_Y)
+{
+ return RemoveOneItem(GetSlotNum(a_X, a_Y));
+}
+
+
+
+
+
int cItemGrid::HowManyItems(const cItem & a_Item)
{
int res = 0;
diff --git a/source/ItemGrid.h b/source/ItemGrid.h index 22d64f076..82898537c 100644 --- a/source/ItemGrid.h +++ b/source/ItemGrid.h @@ -98,6 +98,12 @@ public: */
int ChangeSlotCount(int a_X, int a_Y, int a_AddToCount);
+ /// Removes one item from the specified slot, and returns it. If the slot was empty, returns an empty item
+ cItem RemoveOneItem(int a_SlotNum);
+
+ /// Removes one item from the specified slot, and returns it. If the slot was empty, returns an empty item
+ cItem RemoveOneItem(int a_X, int a_Y);
+
/// Returns the number of items of type a_Item that are stored
int HowManyItems(const cItem & a_Item);
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