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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-14 21:02:52 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-14 21:02:52 +0100 |
commit | 7f71bfb58f290e72d6c9050621bca3555fc94632 (patch) | |
tree | 800bbd6907f679f1f7614e426ad7f7c17d00895a | |
parent | Added a Vaporize fluid simulator that simply replaces fluid blocks with air. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Chunk.cpp | 3 | ||||
-rw-r--r-- | source/ChunkMap.cpp | 1 |
2 files changed, 3 insertions, 1 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp index e87de292e..26212bed1 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -315,6 +315,9 @@ void cChunk::SetAllData( // Create block entities that the loader didn't load; fill them with defaults CreateBlockEntities(); + // Set the chunk data as valid. This may be needed for some simulators that perform actions upon block adding (Vaporize) + SetValid(); + // Wake up all simulators for their respective blocks: WakeUpSimulators(); diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index 00f40f093..aad956aff 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -738,7 +738,6 @@ void cChunkMap::SetChunkData( return; } Chunk->SetAllData(a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, a_HeightMap, a_BiomeMap, a_Entities, a_BlockEntities); - Chunk->SetValid(); if (a_MarkDirty) { |