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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-10 20:35:05 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-10 20:35:05 +0100 |
commit | 973999f52460422cb75abf7894b2fd908416730f (patch) | |
tree | 2aad7078e074c6ab19a77d6f2800e6d2620f490d | |
parent | fixed comparison of thread handle to Null point rather than null handle (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockFire.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index 46b56d7e0..a69fe2131 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -67,9 +67,8 @@ public: return 0; } - int newY = Y + 1; - - for (newY; newY < cChunkDef::Height; newY++) + + for (int newY = Y + 1; newY < cChunkDef::Height; newY++) { BLOCKTYPE Block = a_World->GetBlock(X, newY, Z); if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE)) @@ -155,7 +154,7 @@ public: { Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction) bool FoundFrameXP = false, FoundFrameXM = false; - for (X1; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners + for (; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners { int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian @@ -169,7 +168,7 @@ public: return false; // Not valid slice, no portal can be formed } } XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there - for (X2; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM) + for (; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM) { int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY); @@ -191,7 +190,7 @@ public: { Dir = 2; bool FoundFrameZP = false, FoundFrameZM = false; - for (Z1; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++) + for (; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++) { int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY); @@ -205,7 +204,7 @@ public: return false; } } XZP = Z1 - 2; - for (Z2; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--) + for (; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--) { int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY); |