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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-28 19:24:25 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-28 19:24:25 +0100 |
commit | 96759637e94ddbe0d6cbf11505a6c63c254786ff (patch) | |
tree | deb522b258e45dd8414c697f06e90e8bd2b6173d | |
parent | Improved TNT pickup randomisation (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ChunkMap.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 7d5b61346..692f97ddf 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1674,9 +1674,9 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ // Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391): WakeUpSimulatorsInArea( - bx - ExplosionSizeInt, bx + ExplosionSizeInt + 1, + bx - ExplosionSizeInt - 1, bx + ExplosionSizeInt + 1, MinY, MaxY, - bz - ExplosionSizeInt, bz + ExplosionSizeInt + 1 + bz - ExplosionSizeInt - 1, bz + ExplosionSizeInt + 1 ); } |