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author | Mattes D <github@xoft.cz> | 2014-10-26 10:13:43 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-10-26 10:13:43 +0100 |
commit | aff537e7141952f743d6536c8e66d54374d1c2ba (patch) | |
tree | b47b9da4bcb23795bd5cfec3e74cab0e526235a4 | |
parent | APIDump: Added basic projectile documentation. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockID.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/BlockID.h b/src/BlockID.h index bb06722d2..b0cdc2a00 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -1,7 +1,13 @@ #pragma once +// The following hackery is to allow typed C++ enum for C++ code, yet have ToLua pocess the values. +// ToLua doesn't understand typed enums, so we use preprocessor to hide it from ToLua + +enum ENUM_BLOCK_ID : BLOCKTYPE +#if 0 +enum ENUM_BLOCK_ID // tolua_export +#endif // tolua_begin -enum ENUM_BLOCK_ID { E_BLOCK_AIR = 0, E_BLOCK_STONE = 1, @@ -221,6 +227,10 @@ enum ENUM_BLOCK_ID }; // tolua_end + + + + // tolua_begin enum ENUM_ITEM_ID { |