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author | 12xx12 <44411062+12xx12@users.noreply.github.com> | 2020-08-01 20:23:01 +0200 |
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committer | GitHub <noreply@github.com> | 2020-08-01 20:23:01 +0200 |
commit | 54e499c065aeeaf72f9d1f6705f5534a73004ac5 (patch) | |
tree | eddc9de78576def92ad46b757bd8c2bc8eef68c6 | |
parent | Correct Serialise393/477 version annotations (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 1552d4bfe..7279e9931 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -692,6 +692,9 @@ void cSlotAreaCrafting::ShiftClickedResult(cPlayer & a_Player) // Broadcast the window, we sometimes move items to different locations than Vanilla, causing needless desyncs: m_ParentWindow.BroadcastWholeWindow(); + // Added achievements processing + HandleCraftItem(Result, a_Player); + // If the recipe has changed, bail out: if (!Recipe.GetResult().IsEqual(Result)) { |