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author | Mattes D <github@xoft.cz> | 2016-01-12 10:19:14 +0100 |
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committer | Mattes D <github@xoft.cz> | 2016-01-12 10:19:14 +0100 |
commit | f1ca68051f554b65c9da514f0b4aaf1de86d56e3 (patch) | |
tree | bf31d7c92a8f1e96f3b7466fa2ef2d83725dde0b | |
parent | Merge pull request #2821 from LogicParrot/world2 (diff) | |
parent | Exported GetSeed to lua and added file extension opendb to .gitignore. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | Server/Plugins/APIDump/APIDesc.lua | 1 | ||||
-rw-r--r-- | src/World.h | 3 |
3 files changed, 5 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore index a25819b26..ea4ccdd59 100644 --- a/.gitignore +++ b/.gitignore @@ -88,6 +88,7 @@ src/AllFiles.lst *.opensdf *.sdf *.sln +*.opendb *.idb # cmake output folders diff --git a/Server/Plugins/APIDump/APIDesc.lua b/Server/Plugins/APIDump/APIDesc.lua index 6f3736bef..b253626cd 100644 --- a/Server/Plugins/APIDump/APIDesc.lua +++ b/Server/Plugins/APIDump/APIDesc.lua @@ -2507,6 +2507,7 @@ end GetName = { Params = "", Return = "string", Notes = "Returns the name of the world, as specified in the settings.ini file." }, GetNumChunks = { Params = "", Return = "number", Notes = "Returns the number of chunks currently loaded." }, GetScoreBoard = { Params = "", Return = "{{cScoreBoard}}", Notes = "Returns the {{cScoreBoard|ScoreBoard}} object used by this world. " }, + GetSeed = { Params = "", Return = "number", Notes = "Returns the seed of the world." }, GetSignLines = { Params = "BlockX, BlockY, BlockZ", Return = "IsValid, [Line1, Line2, Line3, Line4]", Notes = "Returns true and the lines of a sign at the specified coords, or false if there is no sign at the coords." }, GetSpawnX = { Params = "", Return = "number", Notes = "Returns the X coord of the default spawn" }, GetSpawnY = { Params = "", Return = "number", Notes = "Returns the Y coord of the default spawn" }, diff --git a/src/World.h b/src/World.h index e9206e176..95ac6b21b 100644 --- a/src/World.h +++ b/src/World.h @@ -757,6 +757,9 @@ public: return (IsWeatherWet() && !IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))); } + /** Returns the seed of the world. */ + int GetSeed(void) { return m_Generator.GetSeed(); } + // tolua_end cChunkGenerator & GetGenerator(void) { return m_Generator; } |