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author | madmaxoft <github@xoft.cz> | 2014-07-18 23:21:04 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-18 23:21:04 +0200 |
commit | 44a4a83292f8d0f9011e76fce2e604587e1c3711 (patch) | |
tree | e5fb8b4386162f5265406f8eb35b4100002a2568 | |
parent | Merge branch 'Sign' (diff) | |
parent | Fixed slime-related comments. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 5 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 4 | ||||
-rw-r--r-- | src/Mobs/Slime.cpp | 76 | ||||
-rw-r--r-- | src/Mobs/Slime.h | 13 |
4 files changed, 87 insertions, 11 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 28817428f..61b28ec70 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1146,10 +1146,7 @@ void cEntity::SetMaxHealth(int a_MaxHealth) m_MaxHealth = a_MaxHealth; // Reset health, if too high: - if (m_Health > a_MaxHealth) - { - m_Health = a_MaxHealth; - } + m_Health = std::min(m_Health, a_MaxHealth); } diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 1369746df..e6c82a448 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -842,13 +842,13 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType) } case mtSlime: { - toReturn = new cSlime(Random.NextInt(2) + 1); + toReturn = new cSlime(1 << Random.NextInt(3)); // Size 1, 2 or 4 break; } case mtSkeleton: { // TODO: Actual detection of spawning in Nether - toReturn = new cSkeleton(Random.NextInt(1) == 0 ? false : true); + toReturn = new cSkeleton((Random.NextInt(1) == 0) ? false : true); break; } case mtVillager: diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp index 52a52bb39..b709ec664 100644 --- a/src/Mobs/Slime.cpp +++ b/src/Mobs/Slime.cpp @@ -2,16 +2,25 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Slime.h" +#include "FastRandom.h" +#include "World.h" -/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest cSlime::cSlime(int a_Size) : - super("Slime", mtSlime, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size), + super("Slime", + mtSlime, + Printf("mob.slime.%s", GetSizeName(a_Size).c_str()), + Printf("mob.slime.%s", GetSizeName(a_Size).c_str()), + 0.6 * a_Size, + 0.6 * a_Size + ), m_Size(a_Size) { + SetMaxHealth(a_Size * a_Size); + SetAttackDamage(a_Size); } @@ -25,7 +34,9 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer) { LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); } - if (GetSize() == 1) + + // Only slimes with the size 1 can drop slimeballs. + if (m_Size == 1) { AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SLIMEBALL); } @@ -34,3 +45,62 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cSlime::Attack(float a_Dt) +{ + if (m_Size > 1) + { + // Only slimes larger than size 1 attack a player. + super::Attack(a_Dt); + } +} + + + + + +void cSlime::KilledBy(TakeDamageInfo & a_TDI) +{ + if (GetHealth() > 0) + { + return; + } + + if (m_Size != 1) + { + cFastRandom Random; + int SpawnAmount = 2 + Random.NextInt(3); + + for (int i = 0; i < SpawnAmount; ++i) + { + double AddX = (i % 2 - 0.5) * m_Size / 4.0; + double AddZ = (i / 2 - 0.5) * m_Size / 4.0; + + cSlime * NewSlime = new cSlime(m_Size / 2); + NewSlime->SetPosition(GetPosX() + AddX, GetPosY() + 0.5, GetPosZ() + AddZ); + NewSlime->SetYaw(Random.NextFloat(1.0f) * 360.0f); + m_World->SpawnMobFinalize(NewSlime); + } + } + super::KilledBy(a_TDI); +} + + + + + +const AString cSlime::GetSizeName(int a_Size) const +{ + if (a_Size > 1) + { + return "big"; + } + else + { + return "small"; + } +} + + + + diff --git a/src/Mobs/Slime.h b/src/Mobs/Slime.h index 782c3113f..15ae113dc 100644 --- a/src/Mobs/Slime.h +++ b/src/Mobs/Slime.h @@ -13,17 +13,26 @@ class cSlime : typedef cAggressiveMonster super; public: - /// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest + /** Creates a slime of the specified size; size can be 1, 2 or 4, with 1 is the smallest and 4 is the tallest. */ cSlime(int a_Size); CLASS_PROTODEF(cSlime); + // cAggressiveMonster overrides: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void Attack(float a_Dt) override; + virtual void KilledBy(TakeDamageInfo & a_TDI) override; + int GetSize(void) const { return m_Size; } + /** Returns the text describing the slime's size, as used by the client's resource subsystem for sounds. + Returns either "big" or "small". */ + const AString GetSizeName(int a_Size) const; + protected: - /// Size of the slime, 1 .. 3, with 1 being the smallest + /** Size of the slime, with 1 being the smallest. + Vanilla uses sizes 1, 2 and 4 only. */ int m_Size; } ; |