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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-10 16:12:45 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-10 16:12:45 +0100 |
commit | 36c100a53ed70c38d304c3d2837940e699e9f2a1 (patch) | |
tree | 2d2db860b0a2ca72c76c5a484867036895f83aaa | |
parent | Fixed chunk borders. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/CompoGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp index 8d6c918ca..60356fe46 100644 --- a/src/Generating/CompoGen.cpp +++ b/src/Generating/CompoGen.cpp @@ -594,7 +594,7 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc) { NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(BaseX + x)) / 8; NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(BaseZ + z)) / 8; - NOISE_DATATYPE CompBlock = m_Noise1.CubicNoise3D(NoiseX, (float) y / 2, NoiseY); + NOISE_DATATYPE CompBlock = m_Noise1.CubicNoise3D(NoiseX, (float) (y + Segment) / 2, NoiseY); if (CompBlock < -0.5) { Block = E_BLOCK_SOULSAND; |