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path: root/src/WorldStorage/EnchantmentSerializer.h
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#pragma once

class cEnchantments;
class cFastNBTWriter;
class cParsedNBT;

namespace EnchantmentSerializer
{

	/// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")
	void WriteToNBTCompound(const cEnchantments & a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName);
	
	/// Reads the enchantments from the specified NBT list tag (ench or StoredEnchantments)
	void ParseFromNBT(cEnchantments & a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx);
	
};