blob: 845505f8e8863f6ed8bc3958908853579ea70fc0 (
plain) (
tree)
|
|
// FurnaceWindow.h
// Representing the UI window for the furnace block
#pragma once
#include "Window.h"
class cFurnaceWindow :
public cWindow
{
typedef cWindow super;
public:
cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace);
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
};
|