// Protocol132.h
// Interfaces to the cProtocol132 class representing the release 1.3.2 protocol (#39)
#pragma once
#include "Protocol125.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4127)
#pragma warning(disable:4189)
#pragma warning(disable:4231)
#pragma warning(disable:4244)
#pragma warning(disable:4702)
#endif
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "PolarSSL++/AesCfb128Decryptor.h"
#include "PolarSSL++/AesCfb128Encryptor.h"
class cProtocol132 :
public cProtocol125
{
typedef cProtocol125 super;
public:
cProtocol132(cClientHandle * a_Client);
virtual ~cProtocol132();
/// Called when client sends some data:
virtual void DataReceived(const char * a_Data, size_t a_Size) /*override*/;
// Sending commands (alphabetically sorted):
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) /*override*/;
virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) /*override*/;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) /*override*/;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) /*override*/;
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) /*override*/;
virtual void SendDestroyEntity (const cEntity & a_Entity) /*override*/;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) /*override*/;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) /*override*/;
virtual void SendPlayerSpawn (const cPlayer & a_Player) /*override*/;
virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) /*override*/;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/;
virtual void SendSpawnMob (const cMonster & a_Mob) /*override*/;
virtual void SendTabCompletionResults(const AStringVector & a_Results) /*override*/;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) /*override*/;
virtual void SendWholeInventory (const cWindow & a_Window) /*override*/;
virtual AString GetAuthServerID(void) /*override*/;
/// Handling of the additional packets:
virtual int ParsePacket(unsigned char a_PacketType) /*override*/;
// Modified packets:
virtual int ParseBlockPlace (void) /*override*/;
virtual int ParseHandshake (void) /*override*/;
virtual int ParseLogin (void) /*override*/;
virtual int ParsePlayerAbilities(void) /*override*/;
// New packets:
virtual int ParseClientStatuses (void);
virtual int ParseEncryptionKeyResponse(void);
virtual int ParseLocaleViewDistance (void);
virtual int ParseTabCompletion (void);
protected:
bool m_IsEncrypted;
cAesCfb128Decryptor m_Decryptor;
cAesCfb128Encryptor m_Encryptor;
AString m_DataToSend;
/// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID()
AString m_AuthServerID;
virtual void SendData(const char * a_Data, size_t a_Size) /*override*/;
// DEBUG:
virtual void Flush(void) /*override*/;
// Items in slots are sent differently
virtual void WriteItem(const cItem & a_Item) /*override*/;
virtual int ParseItem(cItem & a_Item) /*override*/;
/// Parses the metadata that may come with the item.
int ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
virtual void SendCompass(const cWorld & a_World);
virtual void SendEncryptionKeyRequest(void);
/// Decrypts the key and nonce, checks nonce, starts the symmetric encryption
void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce);
/// Starts the symmetric encryption with the specified key; also sets m_AuthServerID
void StartEncryption(const Byte * a_Key);
} ;