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#pragma once
#include "Monster.h"
class cZombiePigman :
public cMonster
{
typedef cMonster super;
public:
cZombiePigman(void);
CLASS_PROTODEF(cZombiePigman)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
} ;
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