blob: 51c63322a9863574a809a73404259235a5948ce7 (
plain) (
tree)
|
|
#pragma once
#include "AggressiveMonster.h"
#include "../MersenneTwister.h"
class cWitch :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cWitch();
CLASS_PROTODEF(cWitch);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
} ;
|