#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Creeper.h"
#include "../World.h"
#include "../Entities/ProjectileEntity.h"
#include "../Entities/Player.h"
#include "../Entities/Entity.h"
cCreeper::cCreeper(void) :
super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
m_bIsBlowing(false),
m_bIsCharged(false),
// m_BurnedWithFlintAndSteel(false),
m_ExplodingTimer(0)
{
}
void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
if (m_ExplodingTimer == 30)
{
// Exploded creepers drop naught but charred flesh, which Minecraft doesn't have
return;
}
int LootingLevel = 0;
if (a_Killer != NULL)
{
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
}
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
if ((a_Killer != NULL) && a_Killer->IsProjectile() && (((cProjectileEntity *)a_Killer)->GetCreatorUniqueID() >= 0))
{
class cProjectileCreatorCallback : public cEntityCallback
{
public:
cProjectileCreatorCallback(void)
{
}
virtual bool Item(cEntity * a_Entity) override
{
if (a_Entity->IsMob() && ((cMonster *)a_Entity)->GetMobType() == mtSkeleton)
{
return true;
}
return false;
}
};
cProjectileCreatorCallback PCC;
if (GetWorld()->DoWithEntityByID(((cProjectileEntity *)a_Killer)->GetCreatorUniqueID(), PCC))
{
// 12 music discs. TickRand starts from 0 to 11. Disk IDs start at 2256, so add that. There.
AddRandomDropItem(a_Drops, 1, 1, (short)m_World->GetTickRandomNumber(11) + 2256);
}
}
}