blob: b9c82996bf49f8d6b187532795fa0a6f57594773 (
plain) (
tree)
|
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Bat.h"
#include "../Vector3d.h"
#include "../Chunk.h"
cBat::cBat(void) :
// TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
super("Bat", mtBat, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7)
{
}
|