blob: a7c1d243295835bf8e0fcd8b9c8e428431a36641 (
plain) (
tree)
|
|
#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemSwordHandler :
public cItemHandler
{
public:
cItemSwordHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
{
return (a_BlockType == E_BLOCK_COBWEB);
}
} ;
|